This is a module intended for both new players and DMs, and it shows.
The module's flow is quite basic, but one shouldn't expect much variation in a module that you'd want to keep within two hours, and it isn't too hard to hide the rails. Enough detail is given for the characters to bring them (and Hawker's Cleaver) to life, without swamping the players (and DM) with too much information. Fittingly for a starter module, the villian is petty and venial, while still hinting at more sinister forces that might be using them for their purposes.
The enemies are simple and recognizable, with no confusing gimmicks^ that might bog down combat. The maps included with the module look gorgeous and are easily printable for quick use, while still being simple enough to be copied onto a reusable gaming mat if you wish to save paper. One thing that wasn't really worked out (and might have to be improvised) are lighting conditions for the last fight - the villian (and possibly the players) lacks darkvision, and this may change up their tactics if the encounter takes place at night.
Overall, a good way to ease your table into the Border Kingdoms.
^: Certain monsters refusing to die when they are killed aside. But those are always funny.