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DDAL08-00 Once in Waterdeep
Publisher: Dungeon Masters Guild
by Thomas P. [Verified Purchaser]
Date Added: 03/14/2019 22:57:42

Surprisingly verstatile module! I was nervous about the more open-ended format, but found it game me enough flexibility to do what each group wanted while still re-using the parts that glued everything together. One particular benefit of this approach was that it makes the mod GREAT to run with new players and younger kids. While my main group wanted a hack-n-slash combat, my 8-year-old and other family loved the silly fun of the other options. I've run this 3 times now, and each has been its own awesome version of a different party's origin story. Excited to see more mods in this style!!



Rating:
[5 of 5 Stars!]
DDAL08-00 Once in Waterdeep
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DDAL07-03 A Day at the Races (5e)
Publisher: Wizards of the Coast
by Thomas P. [Verified Purchaser]
Date Added: 10/02/2018 08:20:00

An amazing module that immediately hooked my players into Nyanzaru and set off a great start to a (hopefully) long campaign. The racing mechanic was simple and much easier to follow than a fully theater-of-the-mind race sequence. I, for one, have always struggled with running chase scenes based on the DMG guidance, but this module helps anchor the idea of such a scene without getting too granular. My players absolutely LOVED forming a rivalry against another group of racers. The "Grung Gang" have now become somewhat of a rival adventuring party that now hassle my players whenever they are back in port.

The combat scene at the end was incredibly well-timed, as my players were itching for some combat after the adrenaline rush of the race scene. I had amped the race up a bit by adding "dark zones" (while passing under a bridge, or through a narrow alley where there were no spectators) where players could use tricks like misty stepping onto a rival's mount and cutting the reins. Still, they wanted more. Thankfully, the authors had my back on that. I'd highly suggest picking up the supplemental map pack, too - adds a lot of visual punch.

Also, little nuances like specifying mechanics for stealing the second prize purse during the post-race chaos were much appreciated. Really felt like all the bases were covered to accomodate just about anything the players chose to do. Will definitely run this again!



Rating:
[5 of 5 Stars!]
DDAL07-03 A Day at the Races (5e)
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