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CCC-BLD 01-03 Bleeding Gate: Lineage $4.99
Average Rating:4.4 / 5
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CCC-BLD 01-03 Bleeding Gate: Lineage
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CCC-BLD 01-03 Bleeding Gate: Lineage
Publisher: Dungeon Masters Guild
by jeremy c. [Verified Purchaser]
Date Added: 09/30/2018 08:38:59

Good conclusion to the series, however, I must say that it only works if the majority of the players have played at least one of the other two modules. It has great social and combat encounters, though they are rather unconventional and may not be enjoyed by all. I do not think this module works well if you are playing with a rotating group of players (such as a public table at an LGS), which are far more likely to be "murderhobos" and not even realize a diplomatic solution is possible.

I also consider the setting of the town of Emudomier to be rather interesting, though the players will not get to experience it much and there is less focus in this module than in the first module.

The most important thing to keep in mind even before reading the module is that the mechanics of the encounters in this module are meant to frame the classic choice of negotiation or agression in an interesting way.

How the module does this is that it forces the encounter to be in initiative, and tells the DM to tell the players it is because of the pacing of the situation. This is in truth meant to address the risk-benefit analysis in a regular game: players run into enemies capable of speach, single player declares that he makes overtures of peace, and gets to roll persuasion without any real risk.

In this module, you're already in combat, and presumably need to spend your actual combat actions trying to negotiate, risky, and more realistic in my opinion. Of course, the reward is much higher, you get the support of an incredibly crucial NPC, and the faster you do it, the faster she can help you prepare for the "boss" encounters.

Whether the module satisfactorily conveys this is up for debate, but I enjoyed that it at least tried this approach, it was incredibly refreshing.

Specific notes:

  • There are no minis for the monsters Eka can arrive with, among other things.
  • It may be helpful to claim that you are asking the players to roll initiative because of the earthquake.
  • The randomized mechanics of the penultimate encounter seem super cool but it is nearly impossible for the players to experience them if they are too cautious, in fact my players managed to avoid the mechanics completely because of their range, consider making the initial area start at 3x3.
  • My players completely failed to ask many follow up questions in order to get the NPCs to reveal all of the background information in all three of the modules, I chose to have the NPCs dole out information in small chunks each round, but I do not feel that this was the best solution in retrospect.
  • The spell lists of the NPCs are extremely esoteric, as a DM think through the implications and take note of what the NPCs can do, and more interestingly, what they cannot do.


Rating:
[5 of 5 Stars!]
Creator Reply:
Thank you for your review! You put so much detail into it. I'm working on some tight deadlines right now but I'm making note of what you said and as soon as I can will try to address what I can (ex: including a wyvern and pegasus mini). Thank you!
CCC-BLD 01-03 Bleeding Gate: Lineage
Publisher: Dungeon Masters Guild
by Kevin T. [Verified Purchaser]
Date Added: 08/28/2018 03:34:27

I had my party in rolled initiative for 2 hours, one player split the party but the fight came to him



Rating:
[5 of 5 Stars!]
Creator Reply:
Oh that must of added another layer of complication but sounds like they all met up together again. Glad you enjoyed the fast-paced encounters.
CCC-BLD 01-03 Bleeding Gate: Lineage
Publisher: Dungeon Masters Guild
by Customer Name Withheld [Verified Purchaser]
Date Added: 04/30/2018 21:12:21

Hoo Hoo this three part mod running without reading it before I opened it up that day was the most fun I have had as a DM and my players loved this conclusion as well. The material at the end was very helpful in my position running the adventure by thesthe seat of my pants. I feel it just added to the "Pandamonium" of the trilogy for my table of players. The chaotic nature of this adventure and the very different nature of the NPCs and plot will stand out to me for a long time and I think it will stand out to my players as well. Ultimately I would say that is adventure has so much style, solid writing, and memorable moments. I loved every moment and the ending with the chaotic effects was my favorite mechanic and had an amazing table of effects!

Bravo



Rating:
[5 of 5 Stars!]
Creator Reply:
I’m so glad the material was helpful and fun! And thank you for the comments!
CCC-BLD 01-03 Bleeding Gate: Lineage
Publisher: Dungeon Masters Guild
by Gionmattia C. [Verified Purchaser]
Date Added: 02/04/2018 17:10:55

Played a few days ago with my players: they really enjoyed the conclusion of this series, even if it was a 4h-adventure, they were really into it. The story is fashinating and interesting: one of my player is looking for every other adventure in which there are items or references to the Peacesmith order, while another one was really moved by Saultrophine backstory.Mastering this chapter can be a little difficult though (certain events are timed), but the supplement is way too useful and helps a lot in organising the table (i loved the table tents with the effects of the far realm).

I hope we will have other adventures linked to the story written here (or, if they are, could someone tell me where they are?).



Rating:
[5 of 5 Stars!]
Creator Reply:
I'm so glad you all had fun and that the tents were as helpful as I hoped. At the moment these are the only adventures referencing Emudomier or the Peacesmith. I'm working on more for future release. In the meantime, as a DM you could alter NPCs to be Peacesmith--describe the assistant to royalty as wearing the clasped-hand Peacesmith symbol on their tunic and using negotiation techniques like those listed on the handout, put a weathered tattoo on a farmer who turns out to be a retired Peacesmith, have them speak with a child who whispers "The Peacestone glowed when I touched it too. I'm gonna be like you when I grow up." Thank you for the review! You can follow me on Twitter for updates, @MaatCrook.
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