Enjoyed this one. The adventure is very raildroady but that's fine for a 2h module. Also one of very few that can actually be completed in the estimated time without rushing players.
The beginning is probably the weakest part of the adventure, the entire chase scene feels like filler and is honestly completely unneccessary to the scenario. My party just skipped the chase part by casting sleep on the children. The satchel shop scene was fine but getting the players to ask the right questions can be a problem.
Part 2 is a trip through the jungle of Chult. Wadumu is a fantastic NPC and the given quotes and his little story really helped with fleshing out the lil' fellow. The final fight provides a fine challenge but the open ending can feel pretty unsatisfying for people that don't run the next part in the trilogy directly after.
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