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Cult of The Glutton $4.95
Average Rating:4.2 / 5
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Cult of The Glutton
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Cult of The Glutton
Publisher: Dungeon Masters Guild
by Douglas P. [Verified Purchaser]
Date Added: 01/14/2020 14:44:41

This is a nice little down-and-back side quest with some suggested hooks that are pretty easy to incorporate. I like the theme of the dungeon and most of the monsters fit together well, but the danger level of the encounters swing wildly, especially the boss encounter. I took one look at the CR20 critter and swapped it out with something else. It's also not much of a "thinker's dungeon". Hack and slash is the name of the game and the one 'puzzle' in the whole thing is really just a very high perception and investigation DC, which is not what I expected for this price point. All in all, it took quite a bit of adjusting before I went live with it, but the maps and descriptions are really well done. Based on other reviews, it looks like it has been polished up a bit from initial release.



Rating:
[3 of 5 Stars!]
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Creator Reply:
Hi Douglas, Thanks for the honest review! This is one of my earlier adventures, and my writing has definitely improved since then. I'd urge you to check out some of my more recent adventures, which are definitely better balanced, and have a little more going on in terms of plot, puzzles, and the like!
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Cult of The Glutton
Publisher: Dungeon Masters Guild
by Eric W. [Verified Purchaser]
Date Added: 11/21/2018 13:52:50

Pros:

  • Well-designed cave dungeon with multiple paths, secrets, traps, and environmental hazards.
  • Appropriate dungeon ecology with bats, myconids, and a roper existing among the troglodytes.
  • Player map hides the secret doors and paths; DM map reveals them.
  • Tons of loot, including several original magic items.

Cons:

  • Weak story hooks and almost no story-telling.
  • A CR 20 demon lord is a bit much for a Tier 2 dungeon boss.

THE VERDICT: "CULT OF THE GLUTTON" IS A GOOD OL' FASHIONED COMBAT-HEAVY DUNGEON CRAWL IN A DISEASE-FILLED, ACID-SPEWING CAVE WITH A FANTASTIC MAP AND AN EXTREMELY CHALLENGING BOSS FIGHT.

Full review: https://roguewatson.com/2018/11/21/dms-guild-review-cult-of-the-glutton/

Video Review: https://www.youtube.com/watch?v=s0EJEfUI7P0



Rating:
[4 of 5 Stars!]
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Cult of The Glutton
Publisher: Dungeon Masters Guild
by Rich H. [Verified Purchaser]
Date Added: 02/24/2018 21:36:23

Cult of the Glutton is an adventure for a party of characters level 5-10. It is written by JVC Parry and sold on the DMs Guild. It is 14 pages long, featuring a cover page with a short pitch, table of contents page, a full page map, 6 pages of room descriptions, and 3 separate indices over 5 pages. There is front cover with full-color art and several smaller interior art pieces that do a great job of conveying the theme of the adventure.

Pros

This adventure has a nice background, with good use of lore and some less common enemies. The setup is very interesting and Parry provides three different, equally viable hooks to get your party involved in the adventure. He also gives you ways to tie the adventure into Out of the Abyss, which is nice if you happen to be running that.

The descriptive boxed text is very atmospheric and does an excellent job of conveying the desired tone of the adventure. It's rare that I want to use flavor text as written, but I could see myself doing that here.

There is a nice mix of challenges, with excellent use of environmental elements that you rarely see in adventures. The various disease and madness effects are a nice change of pace. The physical enemies provide a good variety as well.

Cons

The map quality is not so great. It's perfectly functional and usable, but it's a graph paper scan and you can see eraser marks. It could have used a retrace.

There are a few grammatical errors (feels instead of fills, etc) and typos, though nothing too distracting.

It's interesting how some of the treasure is concealed, but Getting it might be difficult, requiring intuitive leaps that I'm not sure would occur to all groups. Be prepared to offer alternatives or make modifications.

My biggest problem with Cult of the Glutton, and the main reason I'm giving this a 4/5, is the final encounter. If presented without modification, it could be lethal, or at the least very unenjoyable for your party. The module gives the possibility of something of a deus ex machina type intervention if the final encounter goes too far south. The implication seems to be that your party should do as much as they can in the final encounter, then retreat. I know for me as a player and as a DM, this sort of situation leaves a bad taste in my mouth. When I run this, I will alter this encounter and provide at least one, if not more, alternatives to the final encounter.

Conclusion

Cult of the Glutton is a good adventure that, with a little tweaking and alteration on the part of the DM, could be a great adventure. It will provide your party with some interesting challenges and a very atmospheric, well-presented theme and tone. At $2.95, it's a good value for DMs who don't mind putting a little effort into an adventure to get the best from it.



Rating:
[4 of 5 Stars!]
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