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D&D Solo Adventure: The Death Knight's Squire $9.99
Average Rating:4.6 / 5
Ratings Reviews Total
103 72
27 14
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D&D Solo Adventure: The Death Knight\'s Squire
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D&D Solo Adventure: The Death Knight's Squire
Publisher: Dungeon Masters Guild
by Jacob [Verified Purchaser]
Date Added: 01/16/2024 22:23:06

I attempted to play dnd 18 years ago and couldn’t find anyone to play with. Over the past 3 or 4 years my interest has returned but it’s life’s obligations that have really made it tough to pursue.

I purchased a book called DM yourself to see how I could play a solo game and yesterday purchased the Death Knight’s Squire.

Its was an absolute enjoyment! I understood the basics of the game but having never played, this was a great introduction to dnd.

Absolutely great experience and I look forward to more solo adventures. Hopefully this turns into a game with other players in the future!



Rating:
[5 of 5 Stars!]
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D&D Solo Adventure: The Death Knight's Squire
Publisher: Dungeon Masters Guild
by Tim P. [Verified Purchaser]
Date Added: 12/09/2023 00:29:43

THAT was a lot of fun. I'm new to DnD, well...played ADnD back in the late 70s, have come back, and this was a really cool adventure. The PDF version works really well, and it's easy to move through the game. I was able to defeat the DK with HUGE rolls...out of my mind, and just one PC, elf fighter. Thanks for a great game, looking forward to TOZK!



Rating:
[5 of 5 Stars!]
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D&D Solo Adventure: The Death Knight's Squire
Publisher: Dungeon Masters Guild
by Vickie B. [Verified Purchaser]
Date Added: 11/26/2023 11:12:00

im enjoying this! im on my second playthru because my first character died. On the 2nd play its easier to use some "common sense". For example, am am playing an aarokocra and instead of falling into a pit trap i thought, no i would have just flapped my wings. But i am enjoying it and really want to try thr higher level ones!



Rating:
[5 of 5 Stars!]
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D&D Solo Adventure: The Death Knight's Squire
Publisher: Dungeon Masters Guild
by Julian O. [Verified Purchaser]
Date Added: 05/07/2023 15:02:12

I had a lot of fun with this adventure. It was my first introduction into solo adventuring, and while I didn't feel like replaying it, I'm not a replayer in general, and the character I made eventually turned into a fairly well-liked NPC in the game I DM for.



Rating:
[5 of 5 Stars!]
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D&D Solo Adventure: The Death Knight's Squire
Publisher: Dungeon Masters Guild
by Stuart G. [Verified Purchaser]
Date Added: 04/04/2023 22:36:34

My first experience with a 'solo 5e' adventure and I was not disappointed. My only complaint with this module was the keyword entry system rather than numbered entries which the author has changed in future releases. Because there is a lot to do, it is definitely replayable. My ending was satisfying but incomplete and left a great adventure hook.



Rating:
[5 of 5 Stars!]
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D&D Solo Adventure: The Death Knight's Squire
Publisher: Dungeon Masters Guild
by Jorun M. [Verified Purchaser]
Date Added: 03/28/2023 04:52:40
  • A Death Knight should be way more dangerous - the stats have been watered down so that the Knight may be defeated more easily. Of course a DM or game designer might decide to adapt the monsters or bend a rule, but the hitpoints have been decreased A LOT (I was tempted to write the exact stats but I don't want to ruin the fun for anyone). A Death Knight is also meant to have a bunch of spells (again no spoilers).

  • I walked straight into the Death Knight after what felt like a few rounds. I would have loved to play for at least three hours. I think it should be a bigger challenge to find the final encounter - it felt a bit like a walk in the park. My horse was killed right at the beginning and my Barbarian went from 22 - 9 HP. I was also lucky with a couple of D20:s but it still felt way too easy.

The storytelling was fine and I really like the system with the maps, so I might still try out other games from this series. I'm also thinking of using my own Monster Manual for calculating opponents - or swap to creatures with stats that match those given in the game.

Finally: I loved that someone designed a game that may be played with D&D 5E - I'm DM:ing two groups right now and it can be fun to be a solo player as well.



Rating:
[3 of 5 Stars!]
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D&D Solo Adventure: The Death Knight's Squire
Publisher: Dungeon Masters Guild
by Louis-Georges E. [Verified Purchaser]
Date Added: 02/19/2023 14:40:56

Great adventure for new solo roleplayer.

I had a great time and was really drawn to the story.



Rating:
[5 of 5 Stars!]
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D&D Solo Adventure: The Death Knight's Squire
Publisher: Dungeon Masters Guild
by Quinn S. [Verified Purchaser]
Date Added: 11/18/2022 17:29:17

absolutely loved the way the maps fit perfectly on a page, easy to print out and play!



Rating:
[4 of 5 Stars!]
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D&D Solo Adventure: The Death Knight's Squire
Publisher: Dungeon Masters Guild
by Mark G. [Verified Purchaser]
Date Added: 09/17/2022 14:56:32

This adventure is interesting and well made, but also has some very railroaded moments with no way to oppose it. For example, at one point your character is presented with choice: Agree or very high chance to die. No save, check or creative way to resolve the encounter. Ruined the fun for me.



Rating:
[2 of 5 Stars!]
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D&D Solo Adventure: The Death Knight's Squire
Publisher: Dungeon Masters Guild
by Richard O. [Verified Purchaser]
Date Added: 07/30/2022 11:50:19

I cannot recommend these books highly enough. I've been struggling to find a way to play D&D solo for years without success. These books are exactly what I was looking for and the amount of effort that has obviously gone into their creation shines through. Well worth the money.



Rating:
[5 of 5 Stars!]
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D&D Solo Adventure: The Death Knight's Squire
Publisher: Dungeon Masters Guild
by Spencer M. [Verified Purchaser]
Date Added: 07/16/2022 15:47:25

My son and I decided to run this together (one PC where we talked about what the PC would do in the situation and move forward) and had tons of fun. It took us about 2 hours to play which was shorter than expected but still lots of fun. I could see that if we had made a different decision here or there, the adventure could have gone on quite a bit longer. We're considering playing it again with a different PC to see where the adventure leads us. I'm also planning to purchase the next adventure. To the creator: I was hoping you would be able to send me a copy of the map(s) so I can run it for my D&D group of 4 PC's? Thank you!!!



Rating:
[5 of 5 Stars!]
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D&D Solo Adventure: The Death Knight's Squire
Publisher: Dungeon Masters Guild
by Jason P. [Verified Purchaser]
Date Added: 06/17/2022 19:15:01

Fantastic format and great gameplay. Only drawback for me is I made a "wrong" turn and went straight to final encounter missing quite a bit of exploration but I loved it all the same.



Rating:
[5 of 5 Stars!]
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D&D Solo Adventure: The Death Knight's Squire
Publisher: Dungeon Masters Guild
by Timothy S. [Verified Purchaser]
Date Added: 02/24/2022 07:01:08

For less then the price of going to the movies, I got about 4 hours from the completed run, and still possibilities I didn't do for future runs. It ran pretty well, I mean the end of the day it's like a choose your own adventure book but with a DnD char. and dice. Using Roll20 was a help just for keeping track and dice rolling. (Maps helped and I didn't need to print them). It takes a bit of integrity to enjoy and accept defeat if it comes. I am definately buying more to see where this goes. The story line was engaging and following along the path on the Sword Coast map ( I found it here: https://www.aidedd.org/atlas/index.php?map=R&l=1 ) is kind of emersive. Good Job with the theator of the mind.



Rating:
[5 of 5 Stars!]
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D&D Solo Adventure: The Death Knight's Squire
Publisher: Dungeon Masters Guild
by Amanda S. [Verified Purchaser]
Date Added: 10/31/2021 13:32:43

I had a good bit of fun playing this myself but it could use a bit of editing. For example: The first stat block I saw for the BBEG did not match the ones I was given in other entries. The entry for Tile pg12 says something like you are now leaving X place when everywhere else I saw the place I was was named something different. Maybe I missed something there but it threw me off and I had to double check my steps. I would like to continue with the next part of this adventure but I'm wary of the quality after my first experience. Perhaps on a rainy day. As a new DM I did however enjoy using this as way to practice encounters.



Rating:
[3 of 5 Stars!]
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D&D Solo Adventure: The Death Knight's Squire
Publisher: Dungeon Masters Guild
by Andrew O. [Verified Purchaser]
Date Added: 10/27/2021 15:44:22

I really enjoyed this, a good afternoons play. I'll probably run it as a DM'd game for my son as well and it would work as an introductory scenario for a small group of newbies.

I liked the short but atmospheric scene descriptions and I found the balance of options in each scene quite well done. Despite using splint armoured melee fighter I tried the steath option everytime, didn't help! I also successful spotted traps everytime there weren't any and then didn't, very amusing and reminded me of the better FF books. Of which this module had more that an air off (in a hood way).

Really fun with much potential. I also think it's a nice step up for younger players who might be using Hero Kids as a system. Similar format bur with more scope for character growth. I intend to get the next installment.

Rating:
[5 of 5 Stars!]
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