From what I've read so far it seems great, I really like the way infusions work, and the image of someone casting a spell on a bullet and firing it at someone. Also the 14th level ability for the gunslinger it pretty damn rad.
The one issue I do have is I feel like at a certain point, especially for the gunslinger, there comes a point where you're just going to end up casting spells like any other caster because that it just better? They don't get a second attack, so their damage output isn't great on that front, and I feel they'll just come a point where a player ends up thinking, I could do 1d10 with my gun and maybe push them away a bit, or a could just cast a standard spell. The capstone also seems a little weak for the vocation, many because burning a 6-9 level spell on some extra damage seems very underwhelming considering what spells of that level can do.
I do really like the concepts though, and I'm definitely going to take a look at the other vocations a little more in the near future. I'm just a little more invested in the gunslinger because I'm hoping to play that vocation soon.
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