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The Complete Works of Rob Twohy Year 1

This product is no longer available from Dungeon Masters Guild

Average Rating:5.0 / 5
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The Complete Works of Rob Twohy Year 1
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The Complete Works of Rob Twohy Year 1
Publisher: Dungeon Masters Guild
by Rob P. [Verified Purchaser]
Date Added: 05/26/2019 20:06:24

This is, once again, a game changer! The number of modules that make the game more interesting and flow better easily make this a must have! Thanks for all your hard work in putting this together Rob, these are modules I use each and everytime I play the game!



Rating:
[5 of 5 Stars!]
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Creator Reply:
ThanX Rob!
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The Complete Works of Rob Twohy Year 1
Publisher: Dungeon Masters Guild
by Greg F. [Verified Purchaser]
Date Added: 01/10/2019 14:02:01

There is so much good stuff in this package i'm giving it an overall rating of excellent rether than try and rate each piece individually.

Everything in here just make character creation much simpler and quicker.

New Character Class is great

Crit and fumble tables and some quirky fun to the game.

Definately something every DM should have.



Rating:
[5 of 5 Stars!]
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Creator Reply:
ThanX Greg for the kind review.
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The Complete Works of Rob Twohy Year 1
Publisher: Dungeon Masters Guild
by David C. [Verified Purchaser]
Date Added: 02/12/2018 10:44:29

I highly recommend this pack!

For these items Rob takes a lot of what is in the PHB/OGL and makes it a lot easier to reference, I love his format over the default.

  • Race Ability Modifiers and Key Class Stats
  • Background Proficiencies, Languages, and Features
  • Feat List with Benefits
  • Spells (And Cantrips) Known, Prepared, Recovery per Class
  • Spell List with All Info
  • Magic Shops & Random Item Rarity Tables
  • Class List Quick Start

Rob also takes some of the defaults and expands greatly with these items:

  • 200 Criticals 200 Fumbles
  • 200 Wild Magic
  • Random Monster Table (FG .mod file ONLY)

If you are looking for a great out of the box, ready to run intro adventure to 5e and FG, then the FGC staple of the Unknown Whom is for you!

  • Adventure: Unknown Whom (PDF & FG .mod file)

While I haven't played with the Defiler class, I love the expanded options Rob has with it, it's a neat addition to Homebrew games.

  • Defier Class (PDF & FG .mod file)

This little beauty is the gem of the collection, an easy button for Conditions and Effects (and is worth the price of the entire complete works imho) it makes players and DMs lives 100x easier.

  • Conditions & Effects (FG .mod file ONLY)


Rating:
[5 of 5 Stars!]
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The Complete Works of Rob Twohy Year 1
Publisher: Dungeon Masters Guild
by Gabriel C. [Verified Purchaser]
Date Added: 01/05/2018 19:13:20

I wish I could write a review for each item in here, but honestly, they would all be 5 stars. We finished the Unknown who last night, a freaking blast! Wild magic that is so fun, random monsters, and not to mention the magic shop - awesome!



Rating:
[5 of 5 Stars!]
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The Complete Works of Rob Twohy Year 1
Publisher: Dungeon Masters Guild
by Mabulock D. [Verified Purchaser]
Date Added: 11/08/2017 03:45:32

Thus is an amazing package that any DM needs. Everything works perfectly and is easy to use and adjust to your style of DMing. There is a lot of functionality that I wanted but didn't know how to do/didn't have time to prepare. Thank you for your work especially for this really low price.



Rating:
[5 of 5 Stars!]
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The Complete Works of Rob Twohy Year 1
Publisher: Dungeon Masters Guild
by David v. H. [Verified Purchaser]
Date Added: 10/25/2017 14:50:22

This Bundle of goodies hits the spot! I highly recommend it as anything else Rob has done for FG.



Rating:
[5 of 5 Stars!]
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The Complete Works of Rob Twohy Year 1
Publisher: Dungeon Masters Guild
by BORIS A. D. L. B. [Verified Purchaser]
Date Added: 10/17/2017 13:47:01

I love the Critical/Fumble tables, it just add the pinch of chaos to make a drag session live again, and yes, sometimes you do have to twick something, but who hasnt in this game! The conditions and effects, is just a must have for everybody, it makes a DM living so much easier. The Magic Shop table is a great addon to do things quiclkly, and I pretty much like the results.

I recomend this for anyone wish to have some extra help while DMing and the option to throw unexpected curves to your game, that make for great improvisation and for many a plan to go sidesways.



Rating:
[5 of 5 Stars!]
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The Complete Works of Rob Twohy Year 1
Publisher: Dungeon Masters Guild
by Mark c. [Verified Purchaser]
Date Added: 09/29/2017 10:03:57

Lots of handy add-ins here. The Crit/Fumble tables make games extra entertaining to player and GM alike. I have been playing in quite a few games that use teh crit/fumble and when I played in one that didn't it seemed drab in comparission. The spell and effect coding stuff saves a tonb of time in building characters and when players level up. Total time savers and everyone who spends a lot of time with Fantasy Grounds should have the full set. If there any glitches Rob fixes them quickly and you get updates via the DM's Guild in short order.



Rating:
[5 of 5 Stars!]
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The Complete Works of Rob Twohy Year 1
Publisher: Dungeon Masters Guild
by Patrick P. [Verified Purchaser]
Date Added: 01/10/2017 16:38:03

All of the FG stuff is great and the magic shop is a nice resource to have, but the real gem here is Unknown Whom! A very outside of the box Adventure that your players are sure to enjoy. Well worth getting the bundle for the savings!



Rating:
[5 of 5 Stars!]
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