I ran this with a 3-person group of level 2 PCs, and they really enjoyed it, as did I as the DM. It was very easy to modify small parts of it to fit in my own setting.
(Spoiler Warning)
In terms of in-depth review, the one complaint my players had was that the combat was wanting for variety: The first combat is a swarm of twig blights, which I admit I inflated the difficulty of by giving each twig blight 11 HP instead of 4 HP, when I mixed up HP and Initiative. That said, they managed to survive the battle with a satisfying challenge, although it was lengthy. The reaction my players had was that the subsequent battle with the Gulthias Tree does not offer a suitably varied experience compared to the first battle with the Twig Blights. Another concern they had was that the encounter with Hunter the Sprite was not as productive or 'vital' as they had hoped (the party's Shadow Monk instantly killed Hunter with a counterattack after dodging the poison arrow, so I believe that's more the party's fault than anything).
As the DM, I had a lot of fun managing this adventure, and seeing the player's reactions to the different NPCs. A personal highlight was that the moment Manfred uttered "You belong to me, Erin," the entire party visibly recoiled with disgust. Not that I like making my party feel squeamish or outraged, but it's great to be able to present a morally repugnant villain that elicits such a strong, unified response from my players without going overboard on repugnant or 'shocking' material: All it took was five words, and Manfred became a more memorable villain than the necromancer those same players had defeated in a previous session: If that isn't a testament to your skills as an author, I don't know what is.
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