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DotMM Companion 17: Seadeeps
Publisher: Dungeon Masters Guild
by Lucas C. [Verified Purchaser]
Date Added: 04/02/2020 20:54:56

I literally just finished running the "Alterdeep" idea from this. One of the best sessions I have ran in a long time, and I condensed it all down to two hours. I actually mostly just used the idea of stealing it and making it matrix-like and then filling in campaign specific details, but it worked like a charm. the PCs loved it.



Rating:
[5 of 5 Stars!]
DotMM Companion 17: Seadeeps
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DotMM Companion 16: The Crystal Labyrinth
Publisher: Dungeon Masters Guild
by Lucas C. [Verified Purchaser]
Date Added: 03/26/2020 07:52:03

I found this useful as I am running this level of DotMM right now. It has given me some good role playing ideas (language for the gith, who largely don't speak common) and helps drive you towards the cool part of the adventure. Really kind of the extra stuff there isn't room for in the book, but can enhance the player's experience, that I as DM would never have time to sit down and think of. It also helps tie this level to the next one. It's not a must have, but its very useful and I would reccomend it to a DM running the Crystal Labyrinth.



Rating:
[4 of 5 Stars!]
DotMM Companion 16: The Crystal Labyrinth
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A Guide to Storm King's Thunder
Publisher: Dungeon Masters Guild
by Lucas C. [Verified Purchaser]
Date Added: 03/26/2020 07:44:27

I found this guide useful. It made it easier for me to DM SKT. It's not at the level of a necessity, but still very useful.



Rating:
[4 of 5 Stars!]
A Guide to Storm King's Thunder
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Tarokka Deck Unleashed
Publisher: Dungeon Masters Guild
by Lucas C. [Verified Purchaser]
Date Added: 05/19/2016 11:16:50

First, highest praise - I will definately incorporate it into the Curse of Strahd game I am about to run. Its a neat way to use the tarokka deck (and hopefully encourage me to give inspiration more) and most of the beneficial effects don't seem overpowered (I've only read the PDF, not played with it yet).

That said, I dislike the way the despair effect is implemented - it feels like a punishment when another PC does well. I am probably going to toss out the whole despair/morale system and instead give out a despair card when something bad happens to a PC (ie they drop below 0 hit points) and then let them roll a saving throw at the end of each long rest to overcome the despair. That's simpler and it doesn't punish the PCs for using their inspriation rewards.

Once I actually try this out in play I will try to update the review.



Rating:
[4 of 5 Stars!]
Tarokka Deck Unleashed
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Death in the Cornfields
Publisher: Dungeon Masters Guild
by Lucas C. [Verified Purchaser]
Date Added: 04/12/2016 11:29:00

Very well written. The strength of the side trek is a good but very concise narritive, with decent options for expansion if you show choose. I would happily run this in my own campaign. As advertised, it is dark, and so might not appeal to some players.



Rating:
[5 of 5 Stars!]
Death in the Cornfields
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The High History of Impiltur
Publisher: Dungeon Masters Guild
by Lucas C. [Verified Purchaser]
Date Added: 01/26/2016 19:17:48

This product is best served as a reference for someone wanting to run a campaign or adventures set in the Impiltur region. It is basically a region specific slice of Grand History of the Realms, with some new lore and vignettes. For that reason, it is best suited as a reference only. The writing in the vignettes is good, but I didn't find them particularly insprising in terms of ideas for a campaign of my own.

George Krashos is a well known and well regarded Realms historian who has written for Dragon several times so this is good, authoritative work. I think the way this work would be better is if it gave a little bit more DM's instruction as to good resources for general Impiltur reading to give better context (beyond what is in the index).

Regardless, for free (I beleuive the work is already avaiblable for free at Candlekeep.com), this is an awesome product.



Rating:
[4 of 5 Stars!]
The High History of Impiltur
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B1 In Search of the Unknown (Basic)
Publisher: Wizards of the Coast
by Lucas C. [Verified Purchaser]
Date Added: 08/08/2013 11:20:55

I ported to 4E quickly and easily. It was no problem putting some basic monsters in the mod and then running it mostly on the fly. I loved the level of detail and exploration - my PCs had so much fun with the room of pools. It was a breath of fresh air compared to the 4E mods I have ran.



Rating:
[4 of 5 Stars!]
B1 In Search of the Unknown (Basic)
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