Dungeon Masters Guild
Browse Categories









Back
Little Shrine of Horrors - Adventure $1.95
Average Rating:4.7 / 5
Ratings Reviews Total
2 3
0 0
0 1
0 0
0 0
Little Shrine of Horrors - Adventure
Click to view
Little Shrine of Horrors - Adventure
Publisher: Dungeon Masters Guild
by Nicolas B. [Verified Purchaser]
Date Added: 07/23/2018 12:16:04

This adventure is a great example of classic-style content carried out in a competant way. A straight-up, largely single-location dungeon crawl is the comfort food of 5e, and this adventure is a nice reminder that comfort food, when done right, is something we're almost always in the mood for. The puzzles are well-balanced, and the environments within the dungeon change just enough to keep things fresh.

If you're looking to treat your players to a simple dungeon one-shot, this will absolutely not dissapoint. I would recommend it most of all for parties that have just reached level 4 after finishing a more open-world experience, so that the dungeon environment feels nice and snug.



Rating:
[5 of 5 Stars!]
Little Shrine of Horrors - Adventure
Publisher: Dungeon Masters Guild
by Phil D. [Verified Purchaser]
Date Added: 01/30/2017 09:56:17

Ever since I first brought and read though this adventure, I have been looking forward to my players hitting fourth level so that I could run it.

The entire campaign so far has been MT Black adventures, with the party based in Longsaddle.

All have been great so far, but this for me was the highlight. I should add that I do enjoy trap filled dungeons and this delivered that in spades.

During my prep I was very concerned that a player could contract Mummy Rot with no real chance of getting rid of it, and almost certain death. My solution was to work in an item I found in another product, that I decided would cure Mummy Rot, but in exchange for a different non-life threatening curse. Because the affected character is now using this item at odd times, my other players are questioning what is going on. Very pleased with how that has turned out.

Certainly there is an acknowledged Tomb of Horror vibe here, but one that can be played to completion, and not an all but guaranteed TPK!

I can’t recommend this enough, even without boxed text for the room descriptions. ;)

I think up next will be Expedition to the Lost Peaks, and then hoping MT Black will put out adventures for level 6 and up. Hint, hint.



Rating:
[5 of 5 Stars!]
Little Shrine of Horrors - Adventure
Publisher: Dungeon Masters Guild
by Jeff S. [Verified Purchaser]
Date Added: 12/31/2016 13:34:49

This is a great adventure module with some very interesting puzzles that will surely tickle your players' brains. I do have a couple problems with it:

  1. There didn't seem to be any tension with my PCs as they went through the dungeon. This is primarily because any damage they took from the various traps could be mitigated by a simple long rest. I know that the module suggests throwing a couple specters their way if they rest too much, but since the players camped out in the smaller rooms whenever they rested, it hardly made for a compelling or difficult encounter.

If I were to run this again, I would put a damper on the players' healing resources somehow. Perhaps there is some magical effect in the shrine that makes it to where their health die don't recover? Or maybe they risk suffering a level of exhaustion every time they decide to rest? Anything like this would have made my players more careful with how they manage their health and approach the various hallways.

  1. Most of the puzzles were great, but I thought a couple of them could have been done better. In particular, I'm talking about the Gargoyle head puzzle and the Symbol room puzzle. I don't like the Gargoyle head puzzle since there's no way to figure out how to solve it other than by guessing and an act of faith. As for the Symbol room puzzle, trying to recognize each tile by virtue of a religion check makes it to where the PCs have to either roll high enough every time or just guess their way through. This then becomes a puzzle that you do not solve by wit, but rather, a puzzle you solve by rolling a dice with a high enough value. Both of these puzzles seemed pretty unsatisfying in my opinion.

Again, this is a really well done module, but with a few tweaks, I think it could have been fantastic. In the end, though, my players and I enjoyed it.



Rating:
[3 of 5 Stars!]
Little Shrine of Horrors - Adventure
Publisher: Dungeon Masters Guild
by Edward M. H. [Verified Purchaser]
Date Added: 12/11/2016 04:17:52

This was an epic adventure module. I just ran it for my players and it was a blast. It also showed me how far the 5-Room-Dungeon design can go with a few twists and extensions. Out of all the modules I've purchased here this one definitely takes the cake. It's well designed, the handouts are done right and the map is just expertly crafted. It feels, looks and plays like an official module.



Rating:
[5 of 5 Stars!]
Displaying 1 to 4 (of 4 reviews) Result Pages:  1 
Back
0 items