This module is poorly paced, underpowered, and no fun for the DM or the players - don't bother with it. Several of the encounters make no sense (e.g., the young red dragon). The author had a good idea for scaling the final boss fight, but the scaling renders that fight to be almost pointless - I've had two tables ask me to run the fight without the debuffs to the boss so they could enjoy the fight and feel challenged. The maps are poorly labeled and how they are connected isn't well described in the module.
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