-- Target Level: 8th level (I was Paladin 5).
-- Story: 3/5.
-- Pacing: 3/5.
-- Combat Difficulty: 5/5 (maybe a 6/5?).
Introduction: This is a very weird module.
Exploration: Player choices determine what encounters the PCs have. So the exploration was meaningful.
Combat: There were some really easy fights and some "OMGWTF-I'm dying!!!" fights. Definitely not a module to play when you are level 5 (at least I assume that there are a sufficient of hard encounters that random choice guarantees at least one of them).
Roleplaying Opportunities: A few, it was a while ago and they weren't particularly meaningful.
Overall: I might want to run this module in the future, if I new the PCs were all going to be at least level 8. Running it with all places being visited might be fun. Not sure, haven't read it (just know we only visited 3 or 4 of the 8 choices).