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Labyrinth Lord
by Kasi J. [Verified Purchaser] Date Added: 01/14/2008 16:07:48

This game rocks my socks!!! OMG. I now go by the name Labyrinth Lord to all my friends. It brings me back to my basic gaming days in the 80's. I don't see where the D20 system comes in, but maybe that's not connected with open gaming license. However, it does seem simplified from the past as to be easy for noobs. Thanks much and look forward to some scenarios!



Rating:
[5 of 5 Stars!]
Labyrinth Lord
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Time Master Screen
by Megan R. [Featured Reviewer] Date Added: 01/01/2008 10:39:28

An RPG Resource Review:

In time-travel adventures, the aim - at least if you're a Time Corps agent - is to ensure that history as we know it happens. Other people may have different ideas, and interfere at the most unlikely places to effect the changes that they want.

In this adventure, agents are sent back to a minor incident in WW2 to prevent untoward interference with a certain US Navy lieutenant by the name of John F. Kennedy - for should this interference run unchecked Kennedy will go into business instead of politics and his deals will lead to economic disaster for the West! So, the agents have to discover who is meddling and stop them, while avoiding any other untoward changes in the timeline - for example, some of the Japanese sailors in the area are the automotive engineers of the future and their untimely demise will affect the post-war development of Japanese cars.

The adventure is clearly-presented although rather linear without much scope for the agents to do anything other than follow it through. There are opportunities for combat, both small-scale naval skirmishes and hand-to-hand, and a bit of deception to figure out, but interactions are minimal. Good hints are given as to the best course of action, particularly useful as fighting Japanese destroyers and aircraft are probably not frequent occupations of either your characters or their players!

The screen part is fairly standard, with some useful tables; but the real bonus is some rules for modern naval combat.

The adventure would serve as a good introduction to TimeMaster, and the general concepts worth reviewing if you want to run potentially world-changing time-travel adventures.



Rating:
[4 of 5 Stars!]
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Labyrinth Lord (alternate cover)
by Matthew S. [Verified Purchaser] Date Added: 12/18/2007 22:32:35

Absolutely fantastic product.

Daniel Proctor and Goblinoid Games have done a wonderful job of working within the limits of the D20 Open Game License to produce an old school simulacrum almost perfectly compatable with Basic Dungeons & Dragons. As an OGL product comptable with older editions it follows in the footsteps of games such as Castles & Crusades, OSRIC and Basic Fantasy Role Playing Game. Labyrinth Lord is a very complete system and provides publishers and independent authors with the chance to produce compatable material. The layout is very clear and the text accessible. The art is good, with some degree of stylistic variation; I was not a fan of the original purple cover and I consider this an improvement, but I do somewhat wish that they had not reused internal art for the new cover, as excellent an image as it may be.

Of course, if you do not like lighter rules systems than D20, then this may not be the game for you. As with all other old school game systems, a great deal of freedom and responsibility is given to the Game Master. There are few intricate rules intended to define and limit what a player character can and cannot do within the game; there is, for instance, no skill system to speak of. A character is able to perform or attempt any reasonable action without recourse to a discrete set of numerically expressed skills. This approach is not for everyone, but then neither is D20 and that's rather the point.



Rating:
[5 of 5 Stars!]
Labyrinth Lord (alternate cover)
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Scribe of Orcus Vol 1 Issue 1
by Miguel d. L. [Verified Purchaser] Date Added: 11/01/2007 08:45:41

Nice small little adventure for old fashioned roleplaying. Not bad considered the price.



Rating:
[3 of 5 Stars!]
Scribe of Orcus Vol 1 Issue 1
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Wyrms & Warlocks: Fantasy Caverns 2
by Joseph Q. [Verified Purchaser] Date Added: 08/26/2007 01:41:59

Old school maps at a low, low price. Great for crawls/grinds or for adding that extra side adventure to an existing dungeon. A little bit campy but solid. I've used sections of these maps and a few full maps from the supplement and was satisfied. It is a time saver.



Rating:
[4 of 5 Stars!]
Wyrms & Warlocks: Fantasy Caverns 2
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Osric Frpg
by Joseph Q. [Verified Purchaser] Date Added: 08/26/2007 00:42:39

Nice for the price (free) if you have a desire to release your own "1st-edition-ADD-like" products. Useful if you want a glimpse into the tangled roots of the RPG genre. However, if you are planning to simply run some old school campaigns or adventures, I'd suggest purchasing the "real deal" manuals from the WoTC section of this site.



Rating:
[3 of 5 Stars!]
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The Assassin Queen
by Jim C. [Verified Purchaser] Date Added: 02/16/2007 00:00:00

Back to colonial India, where the locals claim to have seen the goddess Kali in the flesh. There's surely some time-travelling skulduggery at work here, and a siege of the fort by a howling horde of cultists can't be far behind.

Then there's a hero of the Time Corps gone AWOL in pursuit of his own interests.<br><br> <b>LIKED</b>: British colonial bravado is nicely captured. Setting flavour generally is excellent.<br><br><b>DISLIKED</b>: Gurkhas are pretty impressive, but I don't think it helps the game to use them as the GM's handy all-purpose ninja team. Better to leave them out, I think, and give the Colonel a loyal Subahdar or two to do the same job without overshadowing the PCs.<br><br><b>QUALITY</b>: Very Good<br><br><b>VALUE</b>: Satisfied<br>



Rating:
[4 of 5 Stars!]
The Assassin Queen
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Classic Fantasy Review Vol. 1 Issue 1
by Mark G. [Featured Reviewer] Date Added: 01/31/2007 00:00:00

<Classic Fantasy Review V.1 No.1> by Goblinoid Games is a 7 page PDF for the OSRIC system that offers a number of content pieces for the price of $1.35. This is the first in a series of OSRIC content supplements from Goblinoid Games and is written by Daniel Proctor and Paige Simmons. There are four sections to this PDF including new monsters, traps, cursed items and adventure accessories.

The two monster included in this supplement are a Sothustax demon and a Goborith demon. The Sothustax is a low-powered female demon who often is found in the service of an evil wizard or being worship by an orc tribe. Sothustax is not harmed by mundane weapons. She possesses a mixed bag of miscellaneous magic power. The Goborith, on the other hand, is a large ape-like demon with poison secreting tentacle shaped arms. Both of these demons have a stunted ability to gate other demons, the Goborith can summon creatures more powerful than itself. The next section provides the DM with four traps. The traps include a curse pile of coins, a fountain of healing (short-term), a mist-filled hallway, and a hall of wax figures. The traps are all magical in natural with the first and the fourth being very similar. The third section brings the DM two cursed items to work with. Now to be fair, I love cursed items and have played far too much of my DnD career in Mystara, where sometimes it seems 1 in 8 items is cursed. The curse items presented are bronze gauntlet that transforms a wearer?s arm to bronze and a cloak that changes the race of the user. The last section, Adventure Accessories, gives the DM an Inn and Tavern Name generator composed of Adjective (table 1) + Noun (table 2). <br><br> <b>LIKED</b>: Continued Support for the OSRIC system. Inclusion of cursed items. <br><br><b>DISLIKED</b>: Traps are a bit repetitive and only magical in nature. The demon?s gate has been stunted so it only works in the Abyss (which is different from core demons who can gate anywhere). <br><br><b>QUALITY</b>: Very Good<br><br><b>VALUE</b>: Very Satisfied<br>



Rating:
[4 of 5 Stars!]
Classic Fantasy Review Vol. 1 Issue 1
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Terrible Swift Ford
by Jim C. [Verified Purchaser] Date Added: 01/13/2007 00:00:00

4x4s with twin .50 machineguns, chicks with rocket launchers, the likely prospect of a petroleum stockpile exploding - what's not to like? And just wait till the players meet General Jackson.

Consists of a sizeable adventure and a wargame scenario with variable conditions depending on how well the players did in the earlier mission.

Only a couple of ways that this could be improved: a few bookmarks, plus a little less working of the pun in the title - in fact, if it stayed in the title I'd be happy.<br><br><b>QUALITY</b>: Very Good<br><br><b>VALUE</b>: Satisfied<br>



Rating:
[4 of 5 Stars!]
Terrible Swift Ford
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Wyrms& Warlocks: Fantasy Caverns
by Rich F. [Verified Purchaser] Date Added: 11/29/2006 00:00:00

Much better with the gridlines added! Thank you very much!<br><br> <b>LIKED</b>: Now it's complete!<br><br><b>DISLIKED</b>: Only major issue resolved by the update w/ gridlines.<br><br><b>QUALITY</b>: Very Good<br><br><b>VALUE</b>: Satisfied<br>



Rating:
[4 of 5 Stars!]
Wyrms& Warlocks: Fantasy Caverns
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Wyrms & Warlocks: Medusa's Hunger
by John B. [Verified Purchaser] Date Added: 11/19/2006 00:00:00

Medusa's Hunger is a short, one-night or less single major encounter adventure following the old school style of RPG like original AD&D 1e. This adventure is compatible with OSIRIC, the OGL old school rules set. You really don't need OSIRIC to use this product, however, the general plot and meat of the adventure is easily translated into just about any fantasy themed RPG. This adventure can fit into any gaming world and doesn't rely a lot on details of any setting, it should fit into almost any campaign. There is some amount of NPC interaction but the adventure's primary focus seems to be on combat. There could be multiple solutions to the main encounter without having to kill everything in sight. Overall the quality of the artwork was pretty weak, such as a very basic generic map and some overused clip art. There is no bookmarking in the PDF but it's so short that's not a major problem. For what you pay for this, around 2-3 dollars, this module is a pretty good value.<br><br> <b>LIKED</b>: Interesting monster NPCs, simple plot that is easy to fit in any campaign.<br><br><b>DISLIKED</b>: Low production values, lack of attention to detail on PDF. <br><br><b>QUALITY</b>: Acceptable<br><br><b>VALUE</b>: Very Satisfied<br>



Rating:
[4 of 5 Stars!]
Wyrms & Warlocks: Medusa's Hunger
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Creator Reply:
Thanks for the feedback John. A few issues with the map have been fixed, mainly that some customers expressed a desire for the map to include graph grids, so these have been added. The map has also been tightened up a bit, and a couple of editorial problems have been fixed. I hope these meet your concerns about lack of attention to detail. Thanks again for the review and your interest in our products.
Wyrms& Warlocks: Fantasy Caverns
by Allen S. [Verified Purchaser] Date Added: 11/14/2006 00:00:00

A collection of map geomorphs similar to those put out back in the day. Welldrawn and interesting, and not terribly expensive.<br><br> <b>LIKED</b>: Old-school look and feel<br><br><b>DISLIKED</b>: No grids on the maps<br><br><b>QUALITY</b>: Very Good<br><br><b>VALUE</b>: Satisfied<br>



Rating:
[4 of 5 Stars!]
Wyrms& Warlocks: Fantasy Caverns
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Creator Reply:
Hi Allen! Thanks for the review. I added grids to the maps to make the product more useful to a wider range of customers with different tastes. Thanks again!
Wyrms & Warlocks: Medusa's Hunger
by Allen S. [Verified Purchaser] Date Added: 11/14/2006 00:00:00

This is a good old-fashioned 1e style adventure with a nasty group of monsters, an interesting setup and lots of dungeon-crawling fun. My only complaint is the lack of a square grid on the map which will make describing distances and such a tad difficult. A worthy contribution to the growing number of OSRIC-compatible products.<br><br> <b>LIKED</b>: Great storyline, classic look and feel, much fun!<br><br><b>DISLIKED</b>: As mentioned, no grid on the maps.<br><br><b>QUALITY</b>: Excellent<br><br><b>VALUE</b>: Satisfied<br>



Rating:
[4 of 5 Stars!]
Wyrms & Warlocks: Medusa's Hunger
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Creator Reply:
Hi Allen! Thanks for the review. I've updated the map to include graph grids. I hope this makes "Medusa's Hunger" a more useful product! Thanks again for your feedback.
Wyrms & Warlocks: Fantasy Caverns 2
by Allen S. [Verified Purchaser] Date Added: 11/14/2006 00:00:00

Another selection of geomorphic cavern maps, useful for improv games of OSRIC or similar systems<br><br> <b>LIKED</b>: old school look and feel<br><br><b>DISLIKED</b>: no grids on map<br><br><b>QUALITY</b>: Very Good<br><br><b>VALUE</b>: Satisfied<br>



Rating:
[4 of 5 Stars!]
Wyrms & Warlocks: Fantasy Caverns 2
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Creator Reply:
Hi Allen! Thanks for the review. I added grids to the maps to make the product more useful to a wider range of customers with different tastes. Thanks again!
Classic Fantasy Review Vol. 1 Issue 1
by Allen S. [Verified Purchaser] Date Added: 11/14/2006 00:00:00

This PDF maagzine, and those like it, are a great boon to the OSRIC player and GM and its fun to see this kind of stuff back in "print"<br><br> <b>LIKED</b>: Old-school style goodness and new critters :)<br><br><b>DISLIKED</b>: The art is a little mediocre (but then maybe that's old-school too)<br><br><b>QUALITY</b>: Very Good<br><br><b>VALUE</b>: Satisfied<br>



Rating:
[4 of 5 Stars!]
Classic Fantasy Review Vol. 1 Issue 1
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