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Blood Price (FR DC IMP 01)


Tier 3 [4-Hour Forgotten Realms Dungeoncraft]

A powerful demon sword is terrorizing the people of Timbertown! The townsfolk need capable adventurers to exterminate the evil creature before it can kill more people. But evil comes in many forms, and you must decide if you’re willing to pay the price for your principles.

Part 1 of the Lost Swords of Impiltur series.

Blood Price is a four-hour adventure for tier 3 characters. Optimized for APL 13.

Inside you'll find:

  • The author's notes on how to manage the adventure + a flowchart for the story progression;
  • An updated map of Impiltur to ground your session in the Forgotten Realms;
  • An intriguing adventure with 2 major parts that is 8 pages long;
  • Guidance on how to adjust encounter difficulty (for different party compositions);
  • High-quality DM and player-friendly battlemaps for virtual tabletop use;
  • Stat blocks for all NPCs and monsters;
  • An organized 28-page PDF containing all of the above, with separate compressed map and artwork files for easy use.
    • 8 pages: core adventure 
    • 7 pages: artwork and map appendices 
    • 5 pages: stat blocks
    • 5 pages: character rewards, DM miscellany, etc.
  • A printer-friendly version of the main PDF

CONTENT WARNING: Prejudice, Death, Religious Hypocrisy, Graphic Descriptions of Gore, Horror, Demonic Possession, Human Sacrifice

Adventurers League: This is a Forgotten Realms Adventure set in Impiltur, created through the Adventurers League Dungeoncraft program. This is an Adventurers League legal Tier 3 Adventure.


What you players will experience in Blood Price:

Murder & Intrigue

While the demon sword has murdered many townsfolk, it's neither the one pulling the strings nor is it the only one killing people. With several other people pushing their agenda, the characters must dig deep and keep their cool while making difficult choices to get to the bottom of everything and save Timbertown before everyone is slain and the town becomes an evil node.

The Weight of Player Choice

Your players can finish the job in different ways. The adventure has multiple routes that they can access along with their own obstacles and consequences--with varying levels of success. With circumstances pushing the characters to commit evil acts at almost every turn, their commitment to do good will be greatly tested!

Corruption of the Mind and Betrayal of the Body

As the DM, you can choose to highlight the demon lord Soneillon's subtle, evil influence by using the optional meta mechanic to simulate her Whispers and get the characters to act out their less-than-good-aligned intrusive thoughts if they fail a check.

Not One but TWO Demon Lords!

You read that right, Impiltur is a hot bed for fiendish activity and the demon lords' influence is hinted at in the first part of this series. From Soneillon's mind tricks to Eltab's physically challenging auras, your players will have to use their wits, teamwork, and heart to save the day.

Pillars of Play Composition

Combat: 40%

Social: 10%

Exploration (Investigation): 50% 

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File Last Updated:
March 31, 2024
This title was added to our catalog on March 31, 2024.