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The Cash Cow

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When a young bull is jailed for running amok in a farming community, the adventuring party is hired to prove the innocence of the bovine before it is sent to the slaughterhouse. The Cash Cow is a 2-hour adventure for 4th-level characters inspired by the true story of eight plant-eating donkeys in Orai, India.

Adventure Hooks

Use one of the following hooks to draw the characters into the adventure or devise your own.
Abattoir Arbiter. A dispute between a rancher and one of the ruling houses in Amphail has resulted in a request for an arbiter to be sent from Waterdeep. The adventuring party is hired by the Captain of the City Guard to resolve the dispute and decide the fate of a misbehaving cow. They receive 100 gp upon delivering their verdict.
Just Passing Through. An adventuring party traveling in the Northeastern Sword Coast region can easily pass through town on their way to Waterdeep. It is an ideal stopping place to resupply, purchase a mount, or hire the services of a farrier. While in town the characters discover a cow has been impounded in the local guard house and a rancher offers a reward for their assistance in proving the bovine’s innocence.

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Product Information
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Pages
12
Format
Original electronic Click for more information
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File Last Updated:
February 19, 2024
This title was added to our catalog on February 20, 2024.