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Tides of Winter


Welcome to the GM's Day sale! From now through March 10th, this title has been marked down by up to 40%! For more values, visit our GM's Day sale page.


The Ceaseless Blizzard marks the northern border of the Far North, Icewind Dale. Yonder side lies the Real North – a land known by its luckless inhabitants as Norþastr.

The polar winter whose end was promised with the events of Rime of the Frostmaiden persists – and deepens. For two years now, cloud has denied all life below the golden light of the sun, the silver light of the moon, and the glorious northern lights. Lakes and rivers have frozen over and sources of food dwindled. Even the trees are dying, mysteriously bereft of the protection afforded by the ancient spirit of the Father Tree.

For an ancient evil, twice defeated in centuries past, has arisen once more, and with him, the terror of the draugr and a menace known as the Deathless. The herald of winter has returned. Norþastrans cling to existence, shivering, as their beautiful but deadly homeland is overcome with the creeping cold of this terrible enemy. Can you end this peril once and for all, or is this the end?

The Adventure

Tides of Winter is a DUNGEONS & DRAGONS adventure designed for four or five characters of 1st to 10th level. Tides of Winter works as a continuation of Rime of the Frostmaiden, but could segue nicely with certain events from Storm King's Thunder (specifically, where the frost giants were involved). Alternatively, Tides of Winter can be run without linking the other campaigns at all.

At its heart, Tides of Winter is an exploration-based module; a hex-crawl, set in the coldest possible place on the Material plane. It's designed so that travel time adds some colour; journeying into the wilderness, far from civilisation is dangerous, not just because of the monsters lurking there, but by virtue of the scarcity of food; the horrendous temperatures and the supernatural perils plaguing the snowscape. It's designed to challenge and encourage players to strategise about each trip – do they have enough food? Enough timber (for campfires)? Are they amply rested for the trip, given how exhausting each one can be?


In this adventure, you'll find all the information you need about the region, complete with tables for random encounters and wilderness challenges, and a full Dramatis Personae, which covers all NPCs. Each entry has three concise bullet points, to help you run them quickly and easily.

Also included as a separate document is a Player's Guide. This is designed for you as the GM to distribute with your players, to help them create characters that stand the best chance of succeeding in this dangerous adventure and setting.

Lastly, I've included a Read Me, to share some helpful context for you as the GM to wrap your head around the design of this adventure. I hope you find it helpful.


The wonderful team at Heroic Maps has been extremely kind in its support of Tides of WinterHeroic Maps produces outstanding maps that can be printed out and assembled ready for table top play, or used for whatever Virtual Tabletop (VTT) platform you use – in stunning detail. The maps come in two versions – gridded and ungridded.

Head across to Heroic Maps' page for a special bundle of the maps used in this adventure at a discount.

*COMING SOON* A direct link to the bundle.

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File Last Updated:
November 30, 2023
This title was added to our catalog on November 29, 2023.