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Lost Ships: Rediscovered (80+ Classic Spelljammer Ships)

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As part of the Black Friday/Cyber Monday sale this title has been marked down by up to 33%. For more values visit the Black Friday/Cyber Monday sale page.

What's Inside Lost Ships: Rediscovered?

5th edition stats for the Angelship, Arrow Ship, Barge of Ptah, Battle Dolphin, Blade, Bloatfly, Bolaship, Cargo Barge, Catamaran, Clipper, Corbina, Cuttle Command, Deathglory, Doombat, Dragonfly, Dragonship, Drakkar, Dwarven Citadel, Eagle Ship, Eelship, Elvish Armada, Flitter, Flying Pyramid, Giff Ironclad, Hummingbird, Hunter-Killer, Iambus ships, Jade Spiders & the Jade Spider Command Ship, Klicklikak, Lanceship, Leaf & Thorn Ship, Leech, Locust, Mammoth, Mantis, Dwarven Mining Ship, Mosquito, Necrosub, Nightwolf, Octopus, Porcupine Ship, Quad of Thay, Raven Ship, Scro Battlewagon, Shrimp Ship, Sidewheeler, Skeleton Ship, Smalljammer, Star Yacht, Swanship, Tantoship, Thoric Trader, Triop, Tsunami, Urchin, Uspo, Vipership, Werewolf Ship, Welk, Whaleship, Yawl and WagonZoocraft and the tiny Acorn with build variants like the Narwhal Warship, Merchantman, Pistola Shrimp, Gnat, Stinger,Snowflake, Rolling Cactus & Heavy Lanceship.

SJ-LSR1 also includes some named ships and crews to meet across Wildspace, including a clockwork iron golem named Captain Cog who leads a crew of autognomes on a Sidewheeler called The Flashbop: their five year mission? Propagate new moons with thriving Giant Space Hamster populations. A varied cast of Captains, Commodores and Commanders takes to the stars...

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After a heated discussion with Krynnspace's gnomish delegation, we apologize for not including the Welk and Yawl Wagon in Lost Ships: Rediscovered's initial release. As promised, when this book hit its Silver metal we dropped a 2.0 update including even more Lost Ships, plus space-to-submersible vessels like the Necrosub, Shrimp Ship, Acorn and more. You can look forward to further updates expanding SJ-LSR1 when it hits Electrum, Gold, Platinum and Adamantine awards! Each update will add another 10 or so vessels so that at Adamantine, well over 100 ships will be available inside this humble compendium. 

Ships added in the Electrum Award 3.0 Update: 

  • the Githyanki fleets (Astral Skiff, Astral Brig, Planar Raider)
  • the Illithid fleets (Illithid Dreadnought, Illithid Lance, Boreworm)
  • the Beholder fleets (Tyrant Despot Ship, Tyrant Dictator, Tyrant Scout ship)
  • Aerochariots and a tabaxi mercenary company called the THUNDERCLOWD that fly them
  • modern and archaic Anglerships
  • Bull of Ptah, detachable ramming fighters that replace a Barge of Ptah's naval ram
  • the Battlesteamer and it's mighty crank-powered railgun
  • Containership 
  • Escapeas
  • Jack-O-Jammer
  • Grell Patriarch class blimp
  • Shankship
  • Zephyrship
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Reviews (0)
Discussions (2)
Customer avatar
Marko K November 06, 2022 2:39 am UTC
PURCHASER
Hi there, loving the collection here! Wondering if you could help clarify something as I'm new to the Spelljammer setting. When the statblocks you have here mention crew numbers, it often comes in different. For example the Bolaship at 10/25 and the Eel ship lists a crew capacity of 4-12. Are these saying the same thing in different ways?

Also, several stat blocks list total weapon crew that's a different number. Is there a section that explains this?

Thank you in advance!
Reply
Customer avatar
Keen H November 06, 2022 3:52 am UTC
CREATOR
We're using the Spelljammer classic so it shows a "Minimum Crew/Max Capacity". The first number describes how many people (including the helmsman) it needs to sail, the second number describes the number of medium-sized creatures a ship can supply with air for 4 months.

The Eel ship's "4/12" would be 4 crew at minimum, air for 12 crewmen for 4 months, and your weapons crew number will depend on how you outfit your individual ship. If you throw three mangonels on an Eel, the 15 crew required would stress your air envelope. The Bola can run with 10 minimum crew and holds 4 months worth of air for 50 gnomes (as they're small sized). If we grab the Flying Pyramid stat block, it reads "crew capacity: 6/90 (weapons crew 80)" so 6 minimum crew, 80 to fill all weapons stations, and 90 maximum to not stress the air envelope.
Thank you for this comment- We'll touch the crew numbers up across the board and add a Ship Stat profile breakdown to the next update to clear that...See more
Reply
Customer avatar
Marko K November 10, 2022 6:45 pm UTC
PURCHASER
Very much appreciated!
Customer avatar
BRIAN B October 23, 2022 4:12 pm UTC
PURCHASER
This is cool stuff! Can we use the ship stat blocks that you made here in titles that we publish on DMs Guild? If so, how would you like to be credited?
Reply
Customer avatar
Keen H October 23, 2022 6:09 pm UTC
CREATOR
We would absolutely love that! Get those ships in the air and let the adventures flow!
If you could, just include a link to Lost Ships: Rediscovered in your credit section to help folks find it after playing your adventure!

Excited to see what you're creating!
Reply
Customer avatar
BRIAN B October 23, 2022 8:46 pm UTC
PURCHASER
Thanks! I'll leave a review after a thorough read. I appreciate that you did the work of converting the 2e ships to 5e.
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Product Information
Electrum seller
Community Content
Author(s)
Rules Edition(s)
Pages
82
Publisher Stock #
SJ-LSR1
Format
Original electronic
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File Last Updated:
November 21, 2022
This title was added to our catalog on September 22, 2022.