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Lost Laboratory of Kwalish (5e)
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Lost Laboratory of Kwalish (5e)

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Lost Laboratory of Kwalish explores an alternate expedition into the Barrier Peaks. The legendary inventor disappeared in the peaks eons ago… as it turns out, finding a crashed planar ship and studying its technology to fuel his own experiments—only now, Kwalish’s lost research is desperately needed!

For characters 5th-10th level.

This adventure explores two locations within the Barrier Peaks, and includes new monsters, magic items, and spells, plus sci-fi trinkets, random encounters, and even rumors of the area submitted by the player community! Further featuring new art, maps (from Claudio Pozas), and even a cartoon (from Jason Thompson)—as well as the famed suit of powered armor, as edited by Jeremy Crawford on the Dragon+ livestream!

Best of all, all monies that Wizards of the Coast receives from sales of this PDF are donated to Extra Life. Your purchase of this adventure goes to a truly great cause!

In addition, we were honored to include some content designed with Laurence Withey in this adventure. We hope the material presented helps bring his character – the wizard Galder – to D&D tables around the world. For more on Galder, please visit the article on comicbook.com: https://comicbook.com/gaming/2018/11/12/dungeons-and-dragons-lost-laboratory-of-kwalish-/

About Extra Life:

Extra Life unites thousands of gamers around the world to play games in support of their local Children's Miracle Network Hospital. Since its inception in 2008, Extra Life has raised more than $30 million for sick and injured kids. Sign up today and dedicate a day of play for kids in your community!

Krenko's Way

 
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Reviews (2)
Discussions (15)
Customer avatar
John F December 13, 2018 1:32 pm UTC
(purchased through dndbeyond)
Is there a specific reason behind the small area of Galder's Tower? It doesn't seem feasible to fit all the listed furnishings for each room.
Customer avatar
Kyle T December 12, 2018 5:37 am UTC
Are the contents of this product Adventurer's League Legal?
Customer avatar
Kyle M December 15, 2018 5:01 pm UTC
It's not in the AL Content Catalogue, so no.
Customer avatar
Barbarossa B December 05, 2018 1:47 pm UTC
In the podcast adventurers wanted on nov 30 they said they were trying to make this AL legal soon, like Sunday. Is this now AL legal and will you update the description if it becomes legal?
Customer avatar
Joakim H December 01, 2018 12:28 am UTC
Hi! Are there a map to the monastery? Didn't see one, but might be I'm blind
Customer avatar
Bart C December 03, 2018 9:01 pm UTC
PURCHASER
Not to the monastery itself. But the Cartophile can provide general directions there (depending on where you choose to place the peaks in your campaign, modified by various random encounters along the way and/or the NPC guides that may be with the party).
Customer avatar
Clayton S November 26, 2018 10:27 pm UTC
PURCHASER
is there a physical book of this or only digital?
Customer avatar
Bart C November 27, 2018 4:42 pm UTC
PURCHASER
I believe the plan is for print-on-demand to be made as a later option.
Customer avatar
Joseph N November 23, 2018 1:14 am UTC
PURCHASER
Dear bart, I have purchased this awesome product for you and for extra life!.ps...I demand you have sage advice once a week...lol
Customer avatar
Bart C November 27, 2018 4:43 pm UTC
PURCHASER
Thank you for your support! Ha, well I can at least promise Sage Advice *this* week (11/27).
Customer avatar
Corey L November 20, 2018 3:34 am UTC
PURCHASER
Is anyone else having problems downloading this?
Customer avatar
Joshua D November 16, 2018 8:29 pm UTC
PURCHASER
Loved reading through this one and can't wait to run it!

Any chance of getting a printer-friendly version?
Customer avatar
Bart C November 27, 2018 4:43 pm UTC
PURCHASER
I believe the plan is for print-on-demand to be made as a later option. No word on timing yet.
Customer avatar
Bert M November 15, 2018 6:29 pm UTC
How long of an adventure is this? It's hard to tell from the text- is it a one-shot, a few sessions, etc?
Customer avatar
Bart C November 15, 2018 10:20 pm UTC
PURCHASER
The PDF's Adventure Length sidebar on pg. 4 has the full length version as 5-6 sessions. That said, notes from playtesting have indicated that using the Random Encounters in the appendix as well as other options can extend the adventure even further.

On the other end of the spectrum, the sidebar also lists options for running a shorter 2-3 session version, as well as a 1-shot version of the adventure.
Customer avatar
Bert M November 16, 2018 1:22 am UTC
Wow, I looked for it and totally missed it. Thanks for the help.
Customer avatar
Joseph B November 14, 2018 4:20 pm UTC
PURCHASER
I'm having trouble reconciling the map on p. 21 with those on pp. 31 and 32. They are very different, but seem to share the same key. What am I missing?
Customer avatar
Bart C November 14, 2018 5:24 pm UTC
PURCHASER
I could say that's because there are numerous false maps that have made their way out of Daoine Gloine through the years (one of which may find its way into the hands of the characters), but in order to better reconcile the two, please swap #4 and 5 in either version of the map.

And when running Daoine Gloine, you may also have the characters approach from any angle, and may choose to place the baubles anywhere throughout the city.
Customer avatar
David S November 14, 2018 12:06 pm UTC
I just read about this over at the Greyhawk forum at The Piazza:
http://www.thepiazza.org.uk/bb/viewtopic.php?f=11&t=20812

The sidebar in the preview makes this look like it's meant to be a Forgotten Realms reboot.

Is that the case, or are there any notes (not in the preview) for using it in it's original campaign setting?
Customer avatar
Bart C November 14, 2018 5:45 pm UTC
PURCHASER
Our general approach was to not recreate the original Expedition to the Barrier Peaks, but provide an "alternative" take in the spirit of the original adventure (maybe this is the same crashed ship from the original, maybe it's a different ship altogether). So while we did want to refer to the Barrier Peaks, we also tried to include sidebar/notes on pgs. 2-3 for where such mysterious peaks might exist in multiple settings: Greyhawk, as well as the Forgotten Realms or even Ravnica (especially considering the recent releases of Waterdeep: Dragon Heists, Dungeon of the Mad Mage, and Guildmasters' Guide to Ravnica).
Customer avatar
Nicholas M November 13, 2018 1:41 pm UTC
i feel like the description should add in the information about Galder, and the player who made him, thats also featured in this adventure. i think it would go a long way to encouraging people to purchase it.

when i saw this product the other day i glanced past it, now that i've read a different article about Galder, i plan on purchasing this product to contribute to immortalizing the player responsible for the character.
Customer avatar
Bart C November 14, 2018 11:57 pm UTC
PURCHASER
Thank you for your support of Extra Life. We have added a note regarding Galder, and would also direct folks to the article at comicbook.com at: https://comicbook.com/gaming/2018/11/12/dungeons-and-dragons-lost-laboratory-of-kwalish-/
Customer avatar
Benjamin E November 26, 2018 3:18 pm UTC
The link to the article is not in the link format.
Customer avatar
Catullus C November 13, 2018 7:09 am UTC
Any chance of this becoming legal for Adventurers’ League?
Customer avatar
Bart C November 15, 2018 12:00 am UTC
PURCHASER
While the adventure was not designed using the Adventurers League template/format, I would certainly love if there was a way for us to make it legal for AL play down the road.
Customer avatar
TS W November 12, 2018 8:18 am UTC
PURCHASER
How many pages?
Customer avatar
Will D November 12, 2018 10:17 am UTC
All DMs Guild products have the number of pages listed in the sidebar over on the right of this page.
Customer avatar
Jonathan L November 11, 2018 6:08 am UTC
PURCHASER
A few comments / questions:

1) How do you pronounce "Daoine Gloine"?

2) Was Gloine originally a yuan-ti medusa? If not, what's with the snake body?

3) Surely Kwalish should be an archmage at the very least. Evoker doesn't seem powerful enough for some of the things he's supposed to have done in the past (like creating gates to other planes and capturing a mind flayer arcanist and the like).

4) Levels 5 to 10 is a broad range. This adventure seems like it might be a little on the hard side for 5th level but too easy for 10th level. Some guidance on adjusting the encounters depending on level (like is standard in AL modules) would be much appreciated.
Customer avatar
Bart C November 11, 2018 5:18 pm UTC
PURCHASER
First and foremost, thank you for purchasing the adventure and supporting Extra Life/Children’s Miracle Network Hospitals! As for your questions:

1. I have it in mind myself as “day-oh-een glow-een”. That said, the name (and several others) comes from a mishmash of Irish, so a more real-world pronunciation would technically be: Daoine (https://www.teanglann.ie/en/fuaim/daoine) Gloine (https://www.teanglann.ie/en/fuaim/gloine).

2. As a unique version of a medusa, we also played around with Gloine- Gloine’s visual style (and thanks to Shawn Wood for his rendition!). We chose a more “Clash of the Titans” body-type (as opposed to the fifth edition Monster Manual style) in part to create an even more striking undead form.

3. At this point, Kwalish might even be on his way to demi-god status (he still is, after all, angling to become the next Ioun)! Still, we went with evoker for a little more level balance, along with the suggestion that if things descend into combat,...See more
Customer avatar
Jonathan L November 27, 2018 11:35 pm UTC
PURCHASER
Thanks very much for taking the time to reply!
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61
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File Last Updated:
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This title was added to our catalog on November 10, 2018.