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DDAL-ELW02 Boromar Ball
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DDAL-ELW02 Boromar Ball

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This product has been updated to with error fixes and clarifications. Thank you all for your feedback and to our new editor, Ashley Michaela "Navigator" Lawson.

Boromar Ball is legal for D&D Adventurers League play and part of the Embers of the Last War storyline! Adventure Code: DDAL-ELW02.

The trail of a stolen letter leads the characters to an extravagant party thrown by Sharn’s most powerful criminal family. At this ball, the wrong dance step means death!

This adventure is appropriate for characters level 1 - 4 and optimized for level 2 characters. This 2-to-4-hour adventure takes place in the world of Eberron.

Adventures in the Embers of the Last War storyline:

This is a DMs Guild Adepts product. The DMs Guild Adept Program was started and is managed by Wizards of the Coast. It brings together some of the best talents creating for the DMs Guild for creative development. DMs Guild Adepts products are identified by the gold ampersand logo.

 
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Reviews (6)
Discussions (7)
Customer avatar
Yaroslav M November 06, 2018 2:47 pm UTC
PURCHASER
I liked it. It gives a lot of options, which leads to many ways it could be played. Its interesting, RP heavy, and i think i dont know modules which could be used to inspire out of combat team work (my party splited in 3 groups and it worked perfectly).
Yet. Its improvisation heavy for DMs, and it would be hard to find their place in this module for combat characters.
Customer avatar
Will R October 26, 2018 3:36 pm UTC
PURCHASER
I plan on running this today!
Customer avatar
Jeremey A October 15, 2018 7:46 pm UTC
PURCHASER
Appendix 4 and Appendix 5 both say "Bonus Objective A" (Pg. 18 and Pg. 19)
Customer avatar
Michael P October 06, 2018 3:41 am UTC
PURCHASER
If you can provide jpegs of the maps (no key) or maps with no key in the PDF, it would make converting and running this on a VTT much easier.
Customer avatar
Dyson L October 12, 2018 9:33 pm UTC
An unkeyed map can be found here: https://rpgcharacters.wordpress.com/2016/01/08/metivier-manor/
Customer avatar
Anson D October 05, 2018 3:48 pm UTC
Is the TCP cost correct on the magic item?
Customer avatar
Mike D October 05, 2018 4:44 pm UTC
PURCHASER
Tier 1, 4 TCP seems reasonable for a once per day item even if it doesn't therefore fit on any DMG Table.
Customer avatar
Mike D October 09, 2018 3:19 am UTC
PURCHASER
My mistake. This item is on Table F in the DMG. The TCP cost shown in this adventure has to be a misprint. The TCP cost SHOULD be 16.
Customer avatar
Mike D October 05, 2018 3:48 pm UTC
PURCHASER
"Pistoleer" statblock has only claw & biting attacks?
I haven't read the adventure, but a text search doesn't show where PCs encounter this creature.
Customer avatar
Thomas K October 06, 2018 3:20 am UTC
PURCHASER
I saw the same thing, I scanned all the bold monsters in the text. The only one that fits is "Clawfoot Raptor". Although I was exited when I thought their would be a pistoleer. Oh, Well. Next time I guess.
Customer avatar
Allen M October 05, 2018 3:48 pm UTC
PURCHASER
Just looking at the preview, one question arises: no treasure checkpoints for the bonus objectives? What's the reason for that, I wonder?
Customer avatar
Mike D October 05, 2018 3:54 pm UTC
PURCHASER
p.14, "The characters receive 1 advancement checkpoint and 1 treasure checkpoint for each bonus objective that they complete..."
Customer avatar
Allen M October 05, 2018 10:58 pm UTC
PURCHASER
Purchased the file now. Page 2: "This adventure includes two bonus objectives that the characters can pursue if they have additional time to do so—earning additional advancement checkpoints (but no treasure checkpoints) in the process."


Seems like a really odd thing to get mixed up just 12 pages apart.
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Electrum seller
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Pages
22
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File Last Updated:
October 11, 2018
This title was added to our catalog on October 01, 2018.