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DDAL08-00 Once in Waterdeep

DDAL08-00 Once in Waterdeep

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Who knows why adventurers are drawn together? The lust for gold, a common foe, or the
whimsy of fate? Pull up a stool, stoke the hearth, and let YOUR story begin!
A Four-Hour Adventure for Tier 1 Characters. Optimized for APL 1.

 
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Reviews (19)
Discussions (17)
Customer avatar
Tj B September 18, 2018 4:27 am UTC
I just ran this on Monday night at our Game Night. To me, it seemed like a Module mixed with Homebrew and it was very difficult to understand at first, but once we got into the flow, it went nicely. I strongly suggest reading the module multiple times, and depending on your table, maybe pick the villain ahead of time, and that will help the adventure along.
Customer avatar
Thomas B September 18, 2018 12:46 am UTC
PURCHASER
there's not actually an adventure here. you have to make up key NPCs, vital plot threads and there are 4 open ended and poorly sketched scenes connected by the barest thread of "bad thing, there, run!" style segues.

The DM is encouraged to do half the writing at the table in front of the players in the first scene. honestly this whole document is barely finished. it's filled with the most irrelevant details presented as vital revelations in some sections (that strangely don't lead anywhere) and then skips over whole massive segments of connective story tissue. the writing here smells more like authorial abdication then "enabling creativity".

DON'T BUY IT! just make something up on the fly, since this "adventure" basically requires you to do that anyways, but at least you won't be restricted to using one of the nine NPC sterotypes presented here.
Customer avatar
Shane T September 17, 2018 2:00 am UTC
I ran this on the weekend with only a couple of days to prep (last minute backup DM), I thoroughly recommend taking the time to prep properly. This didn't make for a great time for me or my players. As Jerry K said make sure to have villains etc. prepped so that you have some ideas to throw to the players.
Overall the module is a lot of fun and a bit different to anything I have run before, I think the input from the players at the start gives them more "buy-in" and there is a lot of really good opportunity for RP. Be careful with the combat though, it would be very easy to TPK a party that is on the APL.
Customer avatar
Wm R September 16, 2018 9:33 am UTC
PURCHASER
Ran this for a group last night with 2 kids in it. Everyone had a blast. The typos made for a couple hang ups but I got it all figured out.
Customer avatar
Thomas E September 15, 2018 9:15 am UTC
PURCHASER
Please fix: (RE version 1.2, 1.2a)
"If none seem appropriate, choose an NPC or creature of CR 3 or lower from an official D&D rulebook and reflavor it if required. For example, an orc warchief could double as a human brute with little to no change required." p.6
Orc War Chief is CR 4.

Also, the DM Tips include info on how to get a super weak party with lower APL, which is not possible as the APL is 1.
They also fail to mention how to get a Very Strong party. Perhaps 6-7 players of higher APL.
Customer avatar
Allan T September 15, 2018 4:41 am UTC
PURCHASER
I am unclear about the potion in 2b-3 does a character have the option to pocket the potion and keep it for future sessions(AL game) or is it understood that it has to be used then and there?
Customer avatar
Greg T September 13, 2018 4:27 am UTC
PURCHASER
Came to this, read the reviews, saw a lot of complaining about there being too much roleplaying and it being only appropriate for experienced groups. Immediately hammered that "Add To Cart" button as hard as I could.

(I realise there's also pretty reasonable concerns about the adventure having too many characters and unbalanced encounters, and I guess I'll judge those when I play it.)

I'd say it's a sad commentary on way D&D has been run over the last three decades, and the state of Adventurer's League right now, that a module would *ever* have the words "too much roleplaying" used as a complaint... except it's probably not fair because D&D's the best it's been maybe ever, it's bringing in tons of genuinely new players, and this adventure gives me confidence they're still moving in the right direction going forward.
Customer avatar
Megan K September 11, 2018 2:28 pm UTC
PURCHASER
Question: I am reading through the module prepping to run it in a few weeks and in Scene 1-3 under The Carriage it says the Brute clipped the carriage causing the crash, shouldn’t that be the Mastermind?
Customer avatar
Jerry K September 11, 2018 4:19 pm UTC
PURCHASER
It does say later in the module that the brute 'orchestrated the first crash to test the City Watch response times' but the logic works for the mastermind as well.
Customer avatar
Megan K September 11, 2018 5:56 pm UTC
PURCHASER
Yah I just saw that
Customer avatar
Connor L September 11, 2018 2:42 am UTC
PURCHASER
Should Wizards continue to print modules in a similar style as this one, I think Season 8 of Adventurers League will quickly become my favourite. It's fairly open-ended while still having a purpose in mind and definitely helps to set the stage for the season as a whole.

I'm excited to see what comes next.
Customer avatar
Jerry K September 10, 2018 6:01 pm UTC
PURCHASER
Some suggestions for running this.

I made the traitor and the ally the same person so the "villain" they chose was a red herring. This way, when the traitor is revealed in the third act, it's a surprise that the traitor is backstabbing them. I had to make some minor changes to accommodate this, namely I gave the macguffin to the players at the beginning and the traitor is trying to get it back from them. Everything else flows normally but makes for a better reveal at the end.

Have some premade villains, interesting characters, and roleplay challenges ready for your group to choose from. One group I had were kind of looking at each other confused and bewildered when I asked them to crowdsource some characters. This also helps steer the adventure in the right direction while still getting that player engagement because they still choose and come up with the backstory. The 'Who the Eff is my DND Character" website was a handy resource for this, and there is a reddit list you...See more
Customer avatar
Robert S September 10, 2018 11:04 am UTC
PURCHASER
What’s the difference between 1.2 and 1.2a?
Customer avatar
Nick H September 10, 2018 4:43 pm UTC
PURCHASER
1.2a is in color and looks like the books do.
Customer avatar
Michael V September 10, 2018 6:59 pm UTC
PURCHASER
Won't that make it more expensive to print?

Also, they removed most of the monsters. Only monsters that DO NOT appear in the Monster Manual are included.
Customer avatar
Nick H September 10, 2018 7:41 pm UTC
PURCHASER
Which is how the books are. They only list creatures not in the MM.
Customer avatar
TIMOFEY L September 10, 2018 11:00 am UTC
A lust for gold? In Adventurer's League? Are you mocking us with that adventure?
Customer avatar
Michael V September 10, 2018 7:01 pm UTC
PURCHASER
Hilarious!
Customer avatar
Nick H September 10, 2018 5:02 am UTC
PURCHASER
After the re-release, I've noticed a typo in the first sentence of Scene 2A-4: a certain Drow's name is misspelled in both versions.

In the paragraph just before Scene 2C-3 in both versions, it says "Note the Durnan [...]." Since Durnan is a name, is it supposed to be "Note that Durnan [...]"?

And in Scene 2C-5 the text box of Dalakhar’s message in his hidey-hole is missing from the color version.
Customer avatar
Jackson Q September 10, 2018 2:41 pm UTC
PURCHASER
Are you trying to get this taken down again for a week?

Simple typos are fine with me, I can work around them easy enough.
Customer avatar
Nick H September 10, 2018 3:44 pm UTC
PURCHASER
Simple typos are fine, yes, the omission of a box of text is not. Might as well point out smaller errors with the bigger ones. And they don't have to take it down to fix it. The took it down because they wanted to release both at the same time. Otherwise, why would version 1.2 be the same as it was with nothing fixed?
Customer avatar
Nick H September 04, 2018 10:15 pm UTC
PURCHASER
In addition to the previously-mentioned Marmaduke story award cards error, instead of "DDAL08-00 Once in Waterdeep (v1.2)," some of the pages have a footer saying, "DDAL08-01 Once in Waterdeep (v1.2)," while most say, "DDAL08-01 Once in Waterdeep (v1.0)."
Customer avatar
September 04, 2018 8:53 pm UTC
PURCHASER
I've been led to believe that there will be a correction to the player rewards resulting in 4 ACP & 4 TCP for this four-hour adventure. Is that correct?
Customer avatar
Tim K September 04, 2018 9:01 pm UTC
PURCHASER
Season 8 module rewards are based on objectives, not run time. Future modules as listed in the content catalog are 2-4 hours with 2 main objectives and 2 bonus objectives.
Customer avatar
Nick H September 04, 2018 10:14 pm UTC
PURCHASER
The awards now say "The characters receive 2 advancement checkpoints and 2 treasure checkpoint for each story objective that they complete," instead of 1 SCP and 1 TCP per objective.
Customer avatar
Jerry K September 04, 2018 8:09 pm UTC
PURCHASER
I made some maps for use with this module. If anyone wants them, feel free to print and use them.

https://drive.google.com/open?id=15BE6m52B-vM-6EjHr78AHV9dyVykkzIP
Customer avatar
Brent D September 04, 2018 8:19 pm UTC
PURCHASER
Thank you!
Customer avatar
jimmy H September 04, 2018 8:35 pm UTC
PURCHASER
Nice. Thank you. Do you have a single image to share for VTT?
Customer avatar
Fletcher P September 04, 2018 10:12 pm UTC
Those maps are fantastic.
Customer avatar
Adrian O September 10, 2018 3:20 am UTC
PURCHASER
Thank you for the maps. They will be a great help when i go ahead and DM this.
Customer avatar
Stuart M September 10, 2018 10:27 am UTC
Amazing work thank you, wish I'd discovered these before I ran it last night ;)
Customer avatar
Jerry K September 10, 2018 5:33 pm UTC
PURCHASER
I added a folder labeled VTT with the images. I imagine the images are too high res, but I wasn't sure what res VTT needs them to be at...72? So I left them at the print res.
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45
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File Last Updated:
September 09, 2018
This title was added to our catalog on August 27, 2018.