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Eberron Archetypes: Heroes of the Five Nations
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Eberron Archetypes: Heroes of the Five Nations

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$9.95

Like the approaching footsteps of an old foe you could never quite defeat, echoes of the Last War resound through the streets of Sharn. If peace is to be more than a fleeting dream, the people of this shattered realm need heroes...

Designed for use with the Wayfinder's Guide to Eberron, Eberron Archetypes: Heroes of the Five Nations presents new subraces, new subclasses, new feats, new spells and more for 5th Edition Dungeons & Dragons games set in the City of Towers and beyond.

NOW UPDATED: As another thank you to purchasers, the author has added 8 new subclasses, a new subrace, and other new content, in addition to the 12 more new spells, three more new feats, and new magic item section from the previous update! Download the revised version 1.3 now!

Specially designed for the neo-noir, magic-rich setting of Eberron, where adventurers come in all shapes and sizes, these character options build on this unique campaign world's themes while inspiring you to forge new stories of your own. More than just rules to help you create or advance characters, these new options come with full descriptions and setting material to understand their place in the world of your campaign. Player options in Eberron Archetypes: Heroes of the Five Nations include:

  • New subraces for the Shifter and Warforged races as presented in the  Wayfinder's Guide to Eberron.
  • New racial feats for changelings, kalashtar, shifters, warforged, and dwarves, as well as general feats for characters of all types.
  • Options to play psionic characters using feats, subclasses, and spells, without having to learn any new subsystems or variant rules.
  • More rules for playing the dinosaur-riding halflings of the Talenta Plains, including a new subclass as well as a subrace option and additional dinosaur mounts.
  • New subclasses for every class in the Player's Handbook, along with two new subclasses for the Artificer, all chosen with an eye towards campaigns set in Sharn, City of Towers and the larger continent of Khorvaire, for a total of 14 subclasses, including:
    • NEW: Wandslinger fighters and rogues;
    • NEW: Bone knights, necromancer paladins trained to command and create undead soldiers;
    • Barbarians mutated and enhanced by the abominations of the Last War;
    • Druids who gain unique powers from each of the 12 moons of Eberron;
    • Rangers who explore the world via elemental ships of the skies and seas;
    • Alchemical sorcerers drawing transmutation magic from within;
    • Prophetic warlocks who bargain to gain power and prescience from the rulers of the monstrous nation of Droaam;
    • Artificer detectives, and many more!
  • Over 40 60 new spells of particular use in the Eberron setting, including magic to spare innocent bystanders when battling on crowded city streets, craft elaborate magically-infused projects with greater proficiency, or help investigators bring their quarry back to justice alive.
  • New types of armor and weapons only found in Eberron, including Talenta boomerangs and exotic items from the distant continents of Xen'drik and Sarlona.
  • NEW: 13 magic items, about half of which are (or can be) used as warforged attachments!

At the Gold and Platirnum sales levels, the author will continue to add more content, and the price will increase accordingly with each update... but buying now gets you all that added content for the lower current price... Previous customers have already benefitted from buying early, getting 20 pages of new content for no additional cost!

Critical Role creator Matt Mercer called author Jeremy Forbing's Ravenloft Archetypes "Really grand content! Well thought out, well presented, and a fantastic supplement to any campaign... Highly recommended!" This product applies the same approach to this newly opened setting, tempered by years of experience crafting more DM's Guild content. Many of these options are revisions of existing materials, improved by community feedback and the experiences of thousands of players as well as playtesting at the author's table. No 5E Eberron campaign is complete without Eberron Archetypes: Heroes of the Five Nations!

If you enjoy this product, please check out other DM's Guild titles by the same author.

If you think this product could be improved, please Review or at least leave a comment-- all input is read and considered, and feedback has already been reflected in published updates.

CHANGELOG

Ver1.3: Major expansion adding 8 new subclasses and other significant updates, as follows:

  • Added new shifter subrace: Swiftwing shifter
  • Added new clause to Frontliner warforged subrace's Protective Phalanx trait
  • Renamed a trait for Tactician warforged subrace
  • Edited barbarian Path of the Juggernaut features to avoid rules confusion with other aspects of barbarian rage
  • Added new bard college: College of Defiance
  • Simplified features for Silver Flame Exorcist cleric domain
  • Added new fighter martial archetype: Veteran Arcaneer
  • Added new fighter martial archetype: Five Nations Duelist
  • Added new paladin sacred oath: Oath of Bones
  • Changes to Seasoned Sailor and Slippery Opponent features of Corsair ranger archetype
  • Added new ranger archetype: Justicar
  • Added new roguish archetype: Wand-for-Hire
  • Added new warlock otherworldly patron: The Transcendant Machine
  • Added new entry to Forms of the Pact of the Eye sidebar
  • Revised Greater Skymage feature of Sky Mage wizard archetype
  • Renamed 14th level feature of Sky Mage wizard archetype 
  • Added new wizard arcane tradition: Academic Lore
  • Added Khorvaire's Universities sidebar
  • Revised Implacable Investigator feature of the Arcane Sleuth artificer archetype
  • Minor changes to flavor quotes for some subclasses
  • Added Deathwatch sepll
  • Renamed Magecraft cantrip to Magecraft Focus to differentiate from dragonmark trait. 
  • Minor change to damage for Your Glorious Sacrifice spell.
  • Updated spell lists to account for above spell changes
  • Clarified use of leafweave armor
  • Revised table of contents and pruned unnecessary subheadings

Ver1.2: Major update and expansion, as follows:

  • Changed ability score increase for Razorclaw shifters
  • Minor clarifications to Truedive shifters
  • Fixed error causing Frontliner warforged subrace to be almost the same as the Juggernaut warforged subrace from Wayfinder's Guide to Eberron; replaced subrace traits accordingly
  • Minor edits to barbarian Path of the Implacable and related sidebar
  • Removed cleric Exorcism domain's Vigilant Sense feature; added 1st level Bonus Cantrip feature; changed damage types for some other features.
  • Added sidebar on using druid Circle of the Eclipse with Talenta halflings
  • Added sidebar on using paladin Oath of the Citadel to simulate the most dedicated members of other similar factions (Sentinel Marshals, Royal Eyes of Aundair, Dark Cabinet, Cairdal Blades, etc.)
  • Added balancing detail to rogue Tomb Robber's Signature Weapon trait
  • Added 3 new feats: Jaded Urbanite, Magewright Talent, and Mror Stalwart
  • Added the following 12 new spells: amanuensis (previously mentioned but not described), arcane springboard, backbiter, greater water to poison, guardian's shield, hornet shot, lesser water to poison, quickening breeze, shielding cube, static shock, zeal, and zealous sanction
  • Changed class spell lists in accordance with new spell additions and to correct errors
  • Added new "Magic Items and Warforged Attachments" section, including 13 items, roughly half of which are (or can be) warforged attachments
  • Corrected various typos
  • Removed distracting alt-text popping up over some illustrations
  • Altered Table of Contents and Special Thanks to incorporate above changes based on customer and playtester input -- thank you to all purchasers for believing in this product, and especially to those who shared feedback, You've helped make Eberron Archetypes: Heroes of the Five Nations a better resource for everyone!
 
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Reviews (5)
Discussions (9)
Customer avatar
Daniel D August 16, 2018 3:07 pm UTC
PURCHASER
Hello, question about Preternatural Vigor: The description states you add your Dense Form extra die to death saves while raging, but your rage ends if you fall unconscious. Is the intent that the bonus be granted to death saves nonetheless?
Customer avatar
Daniel D August 16, 2018 5:41 pm UTC
PURCHASER
Also, minor observation, the page numbering doesn’t lend itself to printing (all page numbers seem to be on the same corner).
Customer avatar
Jeremy F August 29, 2018 10:03 pm UTC
CREATOR
The reference to raging is an error. You add the Dense Form die to all the listed saving throws, whether you are raging or not. An upcoming revision will clarify this.

I will also see what i can do about the page numbers.
Customer avatar
Jeremy F September 23, 2018 8:36 pm UTC
CREATOR
Daniel, the new update has clarified this. I centered the page numbers too. Thanks for your feedback!
Customer avatar
James A M August 12, 2018 1:54 am UTC
PURCHASER
lots of interesting stuff in this. On the subject of feats though, I was hoping for some new ones sorely lacking in WotC's offerings like casterific versions of things like crossbow expert & versions of spell sniper that recognize not every caster is charisma based to make use of eldritch blast.
Customer avatar
Jeremy F August 15, 2018 9:30 am UTC
CREATOR
When I think of a caster version of Crossbow Expert, I'm afraid Spell Sniper is exactly what comes to mind. It seems like that feat is good for lots of spells besides eldritch blast, so what kind of feat would fulfill the need you describe?
Customer avatar
Jeremy F September 23, 2018 8:37 pm UTC
CREATOR
James, I would download the new update of this product and check out the wandslinger archetypes.
Customer avatar
Andreas A August 09, 2018 7:59 am UTC
PURCHASER
Is it intentional that the 3rd level feature called shot of the Tomb Robber does not allow a saving throw? You could knock prone giants with that feature, without the giant having a chance to do something about it. There should be a limitiation, like the limits to the trip attack maneuver in the PHB.
Customer avatar
Jeremy F August 10, 2018 10:07 am UTC
CREATOR
Not requiring a saving throw is intentional, but the lack of limitations that would allow bowling over giants was not. I have just uploaded an updated PDF which rewrites the Signature Weapon feature and addresses your concern, so just re-download to get the new and improved version!
Customer avatar
Andreas A August 19, 2018 6:49 am UTC
PURCHASER
Thank you! One of my new Players loves the class so i am looking forward to see how it develops throughout the game.
Customer avatar
Jacob L August 08, 2018 6:56 pm UTC
PURCHASER
Minor Notes (these are just what I've seen from the preview content): For Truedive shifters, what is their spellcasting ability? (and usually it's presented as "you can cast X spell at-will with this trait") Also, Cleric Sub-classes Don't Get A Feature At Second Level That Isn't Channel Divinity. (I'm talking about "Vigilant Sense" btw)
Customer avatar
Jeremy F August 10, 2018 10:06 am UTC
CREATOR
The truedive shifter ability is modeled off existing language, so the way they present this kind of thing is not actually uniform across all races. Nevertheless, I have just uploaded an updated PDF which changes the truedive trait in question to better answer your observations, and have also rewritten the cleric subclass to remove and replace Vigilant Sense. Purchase the PDF and you will get the new and improved version!
Customer avatar
Jacob L August 11, 2018 8:25 pm UTC
PURCHASER
Well, gee thanks! I didn't know about the language, it's just how i've always seen it written as, sorry. And yeah, definitely buying it now!
Customer avatar
Damian T August 08, 2018 12:56 am UTC
PURCHASER
Will you be doing Bone Knight for paladin?
Customer avatar
Jeremy F August 10, 2018 10:03 am UTC
CREATOR
It certainly is a popular character type, and I do have it on my list for possible future updates.
Customer avatar
Tyler H August 07, 2018 11:46 pm UTC
PURCHASER
Almost every caster class gets the "amanuensis" cantrip, but it's literally never mentioned in the spell descriptions.
Customer avatar
Jeremy F August 10, 2018 10:03 am UTC
CREATOR
Apologies for the omission! I have just uploaded an updated PDF which includes the amanuensis, so just re-download to get the new and improved version!
Customer avatar
Jeremy F August 07, 2018 9:57 pm UTC
CREATOR
Caught an error: An old version of the Frontliner Warforged subrace somehow snuck back in which makes it practically identical to the Juggernaut subrace from Wayfinder's Guide to Eberron. While I am pleased to note that great minds were thinking alike, I have no desire to replicate content, so I will be uploading an update shortly.
Customer avatar
Kris W August 07, 2018 8:50 pm UTC
Customer avatar
Kris W August 07, 2018 8:50 pm UTC
Before picking this up in pdf will this be available in dnd beyond?
Customer avatar
Jeremy F August 07, 2018 9:56 pm UTC
CREATOR
I wish I could make it available on D&D Beyond right now, but believe it or not, the DM's Guild community agreement actually forbids authors from making the same product available on both platforms! The moment this changes, I will be eager to upload it to D&D Beyond as well.
Customer avatar
Kris W August 07, 2018 10:08 pm UTC
Bummer I wound up getting the Wayfarer's guide in pdf then saw it show up in Beyond. I was thinking this would be the same. Thanks for replying!
Customer avatar
Jeremy F August 10, 2018 8:05 am UTC
CREATOR
There may be an option for me to release some portions of this as individual downloads or something. Looking into it now.
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98
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File Last Updated:
September 21, 2018
This title was added to our catalog on August 04, 2018.