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50 Notice Board Quests
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50 Notice Board Quests


Beryl and Perrin look at the massive sun bleached notice board outside of the New Salt tavern. The Dirty Water Gang, falling on hard times, as usual, couldn't be too picky with where their next meal would come from. 

Perrin coughs into his silk hankerchief then says, "Do we really want to be lab rats for some creepy alchemist, again? I can still smell colors..." 

"Well," Beryl says tentatively, "the brothel might pay more - but i'm not sure how easy it'll be to find a missing goat. It... It is an actual goat, right?" 

With a deep belly laugh, the halfling slaps Beryl on the thigh and says, "Oh, Beryl. You know it's not. Let me explain! When a man and a woman-" 

"Let us go see the alchemist!" Berly tears the parchment from the notice board and hurries away.

Give 'em Something To Do: DMs do a lot of work. It's rewarding building an entire world for your players to explore, but sometimes you just want to let them decide what they want to get involved in. If you've ever had your players start asking every NPC their name, hoping someone has a quest for them - this sheet is absolutely for you. 

Thoughful Layout: No one needs ten pages to tell them the who, what, when, where, and why of every little thing the players decide to do. Letting them lead the way and inspire you are what little quests like this are about! How they complete the task is often as fun as anything you could have planned yourself. 

Improve your Improvisational Chops: Sometimes we can all fall into ruts of planning out every little thing the players do. These are seeds - build to have enough information to entice and tempt your players but not so much that you feel yoked by them. "Find my goat" can mean... any number of things... depending on your group! So taloring these quests to your table's needs, especially on the fly, will do wonders to improving your skills at "going with the flow." 

NPCs are Present and Accounted For: I am pretty good at pulling names out of thin air. But many are NOT. Having a starting point for NPCs can help marvelously. The Captain of the Guard, a local scribe, the mayor of a small city, dozens of nobles - each one of these quests can lead to a recurring NPC or even a villain or two. 

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Customer avatar
Justin S May 12, 2018 8:09 pm UTC
Purchased this recently and I am DYING to use it in game. These notice board quests are written VERY well, with enough depth and brevity to make them individually interesting, but vague enough to fit into any fantasy... or maybe not even fantasy, setting. These slot perfectly into my homebrew universe, and I'm sure it can fit with yours as well.
Customer avatar
Anthony A May 12, 2018 1:03 am UTC
Any way to get a preview? Maybe of just the first page? Or is it seriously all 50 on one page? lol
Customer avatar
JB L May 12, 2018 1:18 am UTC
Hey, bud.
I have the full preview turned ON - but the website isn't displaying it for some reason.
Give me a little while and i'll cut out a few of them and put a preview.

it's 4 pages long, FYI.
Customer avatar
JB L May 12, 2018 1:29 am UTC
Alright, give that a try - i posted page 4 at the bottom with a watermark - you can read everything, get my outro to the PDF, and see the quality. Hope that helps!
Customer avatar
Anthony A May 17, 2018 1:34 am UTC
Looks good friend! Great job! Thank you
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File Last Updated:
May 09, 2018
This title was added to our catalog on May 09, 2018.