 | R1 Road to Rel Regular price: $0.99 Bundle price: $0.23 Format: MOD (Virtual Tabletop)
| Written as a starting adventure for a party of 1st to 3rd level characters, this adventure puts the brave PCs on the road to Rel.
Recently, the aristocrat Telrus learned that his family had once owned land near the town of Rel. During the terrible civil war that consumed the Republic of Merak, Trelus’ ancestor was forced to flee. Newly married to the charming and ambitious Ishia, Telrus has the blessing and support of his family to reclaim this land.
There are rumors that a troll has taken up residence under the bridge to Rel and stories about an inn that burned down under mysterious circumstances. And, of course, there are always tales of bandits and wandering monsters. Thus, it is no surprise that Telrus and Ishia are eager to hire bold adventurers to clear the road to Rel and help re...
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 | R10 Grem Tor Regular price: $9.99 Bundle price: $2.36 Format: PDF
| This is the tenth adventure in the R series, taking place after R9 Sebak’s Mine. It can also be run as a standalone adventure or even scavenged for individual encounters.
In this adventure, the PCs take to the sea in search of two missing ships. Will this be a surface engagement or will the ancient secrets of Grem Tor take them into the depths?
It includes a history/background for the encounter, a map, and monster stats. The companion ZIP file contains JPEG versions of the maps (with and without grid), the Word file of the encounter, and a Fantasy Grounds Unity Module file. This adventure is suited for a party of 3-6 characters of level 5-10.
Unearthed Arcana: Of Ships and the Sea has a set of (free) ship and ship combat rules that can be used for this adventure. D&D Beyond also ha...
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 | R11: Whispers of the Serpent Regular price: $4.99 Bundle price: $1.18 Format: PDF
| This is the eleventh adventure in the R series, taking place after R10 Grem Tor. It takes place in the town of Rel which is detailed in R2 Town of Rel. The essential maps and stats from R2 are included in this adventure allowing it to be run without R2.
It can also be run as a standalone adventure or even scavenged for individual encounters.
In this adventure, the PCs fight against the corrupting disinformation whispered by the bards of serpent’s tongue. They also team up with unlikely allies to save the Temple of Asmodeus in Rel from a greater evil.
The adventure includes the history/background, maps, and monster stats. The companion ZIP file contains JPEG versions of the maps (with and without grid), the Word file of the adventure, and a Fantasy Grounds Unity Module file. This advent...
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 | R12: The Great Spire Regular price: $5.99 Bundle price: $1.41 Format: PDF
| This is the 12th adventure in the R series, taking place after R11: Whispers of the Serpent. It can also be run as a standalone adventure or even scavenged for individual encounters.
In this adventure, the PCs enter the Great Spire, the tomb of the D’Aroine wizard Draoi Crann. At the command of Narsesux, the lich Valyssa-Teth has arisen to serve the will of his chosen one, Edina. The fate of Rel lies in the PCs hands as they must secure a Sacrificial Orb, said to be entombed with Draoi Crann, to have any hope of defeating the lich.
While not malicious, the builders of the spire wanted no one to disturb the eternal rest of Draoi Crann. To ensure her peace, the spire is protected by unsleeping guardians and deadly traps. Will the PCs secure the orb, or will their sacrifice be in vain?
T...
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 | R13: Rukel Mansion Regular price: $5.99 Bundle price: $1.41 Format: PDF
| This is the thirteenth adventure in the R series, taking place after R12: The Great Spire. It can also be run as a standalone adventure or even scavenged for individual encounters.
In this adventure, the PCs confront Edina, the Chosen of Narsesux, and her tyrannical rule over Rel. But to even reach Edina, they must first defeat the lich Valyssa-Teth and destroy her soul jar. Will the PCs live free or die?
It includes a history/background for the adventure, encounters, maps, and NPC stats. The companion ZIP file contains JPEG versions of the maps (with and without grid), the Word file of the adventure, and a Fantasy Grounds Unity Module file. This adventure is suited for a party of 3-6 characters of level 8-12.
Videos for my D&D products are available on my Eternal Library: Random U...
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 | R14: Garmesh's Swamp Regular price: $4.99 Bundle price: $1.18 Format: MOD (Virtual Tabletop)
| This is the fourteenth adventure in the R series, taking place after R13: Rukel Mansion. It can also be run as a standalone adventure or even scavenged for individual encounters.
In this adventure, the PCs face the unexpected consequences of destroying the lich Valyssa-Teth. Her presence had kept the black dragon Garmesh in hiding, plotting his revenge for the destruction of his mother by Jalesha and Valyssa-Teth. Though denied his revenge, Garmesh sees the subjugation of Rel as a consolation prize. Will the PCs emerge as dragon slayers or dragon slain?
It includes a history/background for the adventure, encounters, maps, and NPC stats. The companion ZIP file contains JPEG versions of the maps (with and without grid), the Word file of the adventure, and a Fantasy Grounds Unity Module fi...
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 | R15: Nightmare of the D'Aroine Legacy of Blood Regular price: $2.99 Bundle price: $0.71 Format: PDF
| This is the fifteenth adventure in the R series, taking place after R14: Garmesh’s Swamp. It can also be run as a standalone adventure or even scavenged for individual encounters.
In this adventure, the PCs face a nightmare of the D’Aroine: a legacy of blood from a failed attempt to avert their extinction.
This adventure also provides an optional backstory tie-in for a PC.
It includes a history/background for the adventure, encounters, maps, and NPC stats. The companion ZIP file contains JPEG versions of the maps (with and without grid), the Word file of the adventure, and a Fantasy Grounds Unity Module file. This adventure is suited for a party of 3-6 characters of level 12-16.
Videos for my D&D products are available on my Eternal Library: Random Universes YouTube channel.
Info...
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 | R16: Karathyl Regular price: $9.99 Bundle price: $2.36 Format: PDF
| This is the 16th and final adventure in the R series, taking place after R15: Nightmare of the D’Aroine Legacy of Blood. It can also be run as a standalone adventure or even scavenged for individual encounters.
In this adventure, the PCs enter the ruins of Karathyl and attempt to reclaim it from the evils ruling over the fallen city. These evils range from the shambling zombies of the Green Miasma to the former adventurer who rules the House of Blood.
It includes a history/background for the adventure, encounters, maps, and NPC stats. The companion ZIP file contains JPEG versions of the maps (with and without grid), the Word file of the adventure, and a Fantasy Grounds Unity Module file. This adventure is suited for a party of 3-6 characters of level 10-16.
Videos for my D&D produc...
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 | R2: Town of Rel Regular price: $0.99 Bundle price: $0.23 Format: PDF
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R1: The Road to Rel leads to Rel, which is detailed in this adventure. Having arrived the PCs can meet the locals, do some shopping, and engage in random or planned violence. Rel is intended to be the PCs’ base of operations for the R series adventures that follow, but the town can be used on its own in almost any campaign.
While this adventure is focused on role playing and does not contain planned combat encounters, these will be provided in upcoming adventures. This includes R3: Rukel Manor, R4: Reddle Creek, R5: Grim Forest, R6: House of Ooze, and more.
The adventure is suitable for level 1 and above.
The adventure includes:
History/Background
New Monsters: Library Mimic, Watcher Orb
Detailed Locations & Businesses: Broken Axe Inn, Thirsty Devil Tavern, K...
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 | R3: Rukel Manor Regular price: $0.99 Bundle price: $0.23 Format: PDF
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This is the third in an ongoing series of short adventures centered around the town of Rel, one of the few towns that survived the fall of the Republic of Merak. While written as a campaign, the adventures (or parts of them) can easily be run as standalone encounters.
This adventure follows R2: Town of Rel. The PCs will be sent by their patrons to clear the ruins of the Rukel Manor. Tales say that no adventurer has ever returned from the ruins. Will the heroic PCs be victors or cheese surrogates?
This adventure is suitable for levels 2-4; suggestions are provded for adjusting the difficulty.
The adventure includes:
History/Background
New Monsters: Rukel Rat, Necroseed Skeleton, Wererat Skeleton
New Hazard: Sewer Thorns
Color Maps
The companion ZIP file contains:
Maps (with and...
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 | R4 Reddle Creek Regular price: $0.99 Bundle price: $0.23 Format: PDF
| This is the fourth in an ongoing series of short adventures centered around the town of Rel, one of the few towns that survived the fall of the Republic of Merak. While written as a campaign, the adventures (or parts of them) can easily be run as standalone encounters.
This adventure follows R3: Rukel Manor. Just as the PCs are settling in, undead threaten the town. While the initial outbreaks seem random, evidence soon links the undead to the long ago Battle of Reddle Creek. Will the PCs solve the mystery or be swept down the creek without a paddle?
This adventure is suitable for levels 3-6. Suggestions are provided for adjusting the difficulty of each encounter.
The adventure includes:
History/Background
New Monsters: Armored Skeleton, Guard Zombie, Mill Worker, Skeletal Capta...
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 | R5: Grim Forest Regular price: $3.99 Bundle price: $0.94 Format: PDF
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This is the fifth in an ongoing series of short adventures centered around the town of Rel, one of the few towns that survived the fall of the Republic of Merak. While written as a campaign, the adventures (or parts of them) can easily be run as standalone encounters.
This adventure follows R4: Reddle Creek. As war looms, profits await: the Town of Rel is the only town near the old iron tree and bow tree groves and these are ideal material for siege engines and warships. Unfortunately, the old plantations lie within the Grim Forest, a site of old atrocities and haunted by the remnants of the war that destroyed Merak. If a PC falls in the Grim Forest and there is no one to hear, does this make a sound?
This is adventure is suitable for levels 4-7; suggestions are provided for adjustin...
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 | R6: House of Ooze Regular price: $0.99 Bundle price: $0.23 Format: PDF
| This is the sixth adventure in the R series, taking place after R5: Grim Forest. It can be run as a standalone adventure or even scavenged for individual encounters.
In this adventure, the PCs face a sticky situation involving the servants of Juiblex and the spawn of Zuggtmoy. They will face an epic fungal fight in the Garden of Zuggtmoy followed by an oozetacular, but short, dungeon crawl in the House of Ooze.
The companion ZIP file contains JPEG versions of the maps (with and without grid), the Word file of the encounter, and a Fantasy Grounds Unity Module file.
This adventure is Second Tier (4-10), but is best suited for levels 4-7.
The adventure includes:
History/Background
5 Encounters.
New Monsters: Hulking Fungus, Fungal Bonewalker, Skullshroom, Fungal Daughter, Fungal Imi...
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 | R7: Cirque Du Necro Regular price: $3.99 Bundle price: $0.94 Format: PDF
| This is the seventh adventure in the R series, taking place after R6: House of Ooze. It can be run as a standalone adventure or even scavenged for individual encounters.
In this adventure, the PCs are under the big top. Will they free the circus from its curse or end up as just another bunch of clowns under the big top?
During the fall of the Republic Merak and the collapse of the city of Karathyl, the Circus of Stars dared to inspire the people and mock the demagogue Tondrum. For these “crimes”, the circus performers were slain and cursed to perform endlessly. But, like all great curses, the curse on the circus contains within it the seeds of its own destruction.
This is a 2nd Tier (Levels 5-10) adventure.
The companion ZIP file contains JPEG versions of the maps (with and without gr...
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 | R8: Grain Death Regular price: $4.99 Bundle price: $1.18 Format: PDF
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This is the eighth adventure in the R series, taking place after R6: House of Ooze and R7: Cirque Du Necro. While intended to follow up on the events of R6, it can be run as a standalone adventure or even scavenged for individual encounters.
In this adventure, the PCs face off against the faceless fungi as they are caught up in the conflict between Zuggtmoy and Juiblex. Will they triumph or fall victim to the grain death?
It includes a history/background for the encounter, a map, and monster stats. The companion ZIP file contains JPEG versions of the maps (with and without grid), the Word file of the encounter, and a Fantasy Grounds Unity Module file. This adventure is suited for a party of 3-6 characters of level 4-7.
The adventure includes:
History/Background
New Monsters
New ...
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 | R9 Sebek's Mine Regular price: $4.99 Bundle price: $1.18 Format: PDF
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This is the ninth adventure in the R series, taking place after R8 Grain Death. It can also be run as a standalone adventure or even scavenged for individual encounters.
In this adventure, the PCs investigate reports that the kobolds of Sebek’s mine have been purchasing arms and armor. Are they planning to attack Rel or is there something deeper happening in the mine.
It includes a history/background for the encounter, a map, and monster stats. The companion ZIP file contains JPEG versions of the maps (with and without grid), the Word file of the encounter, and a Fantasy Grounds Unity Module file. This adventure is suited for a party of 3-6 characters of level 5-9.
The adventure includes:
History/Background
New Monsters
New Spell
NPC Stats
Color Maps
The companion ZIP file ...
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