Close
Close
Advanced Search

Ghosts of Saltmarsh | Roll20 VTTClick to magnify

Ghosts of Saltmarsh | Roll20 VTT

ADD TO WISHLIST >

This digital rulebook is accessible in any browser and integrated into Roll20.

Explore the waves above and the fathoms below in these watery adventures for the world’s greatest roleplaying game.

Nestled on the coast of the Azure Sea is Saltmarsh, a sleepy fishing village that sits on the precipice of destruction. Smugglers guide their ships to hidden coves, willing to slit the throat of anyone fool enough to cross their path. Cruel sahuagin gather beneath the waves, plotting to sweep away coastal cities. Drowned sailors stir to unnatural life, animated by dark magic and sent forth in search of revenge. The cult of a forbidden god extends its reach outward from a decaying port, hungry for fresh victims and willing recruits. While Saltmarsh slumbers, the evils that seek to plunder it grow stronger. Heroes must arise to keep the sea lanes safe for all.

Play with Less Prep on Roll20

  • Set sail for Saltmarsh with 26 adventuring maps ready for exploration, including pre-placed tokens and full Dynamic Lighting support for walls, doors, and windows (Subscribe to access Dynamic Lighting!)
  • Drag & Drop 6 ship stat blocks onto a map to instantly arm characters, along with rules for ship-on-ship combat (the warship is equipped with fire ballistas!)
  • Connect characters with 4 new backgrounds available in the Roll20 Character Builder, such as the battle-ready marine or sneaky smuggler
  • Generate ship crews, sea encounters, island inhabitants, and more in one click with 113 rollable tables and macros
  • Drag & Drop over 250 pre-made tokens onto a map to parley with the party, and roll to hit in one click for sea-faring foes like the ancient bronze dragon
  • Dip your toes into 7 aquatic adventures for new or existing campaigns, designed for characters levels 1-12

Map and dice

Popout image

Character stats and image of a Sahuagin Baron

Stats and image of a skeleton


Accessing Your Roll20 Content

Using your Addon
Ghosts of Saltmarsh includes 7 adventure addons filled with maps, monsters, and handouts that you can add into a new or existing game. On the Game Details page, scroll down to the Game Addons section. Select the desired addon from the dropdown menu and then click add to game. The next time you enter the game, everything from the addon should be available.

Create a Game with Your Module
Ghosts of Saltmarsh includes a Base Module filled with must-have setting materials like ship stat blocks and player backgrounds. To create a new game with your module, log into your Roll20 account and click on the "Start New Game" option from the site menu. The column on the right-hand side of the page is entitled "Optional: Choose a Module"; clicking on the cover image will select this Module as the base for your new game.

Accessing the Compendium
You can access all of the rules, items, and creatures from Ghosts of Saltmarsh in and out of the game.

Drag & Drop Art
You can access the Character Art Pack under the Premium Assets section of the Art Library in Roll20. These assets are only available for use inside any virtual tabletop game session.

Which Character Sheet should I use?
All 5e Open Game License content on Roll20 uses the D&D 5E by Roll20 character sheet.

Bug Reports
If you are experiencing any other issues, please let us know on the Roll20 Help Center.


D&D, Ghosts of Saltmarsh, Dungeons & Dragons, their respective logos, and Wizards of the Coast are property of Wizards of the Coast LLC. ©2019 Wizards. All Rights Reserved.

pixel_trans.gif
pixel_trans.gif
 
 Customers Who Bought this Title also Purchased
pixel_trans.gif
pixel_trans.gif
Reviews (0)
Discussions (0)
Narrow Results
$ to $
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!















Product Information
Copper seller
Rules Edition(s)
Format
Original electronic Click for more information
Scanned image
These products were created by scanning an original printed edition. Most older books are in scanned image format because original digital layout files never existed or were no longer available from the publisher.

For PDF download editions, each page has been run through Optical Character Recognition (OCR) software to attempt to decipher the printed text. The result of this OCR process is placed invisibly behind the picture of each scanned page, to allow for text searching. However, any text in a given book set on a graphical background or in handwritten fonts would most likely not be picked up by the OCR software, and is therefore not searchable. Also, a few larger books may be resampled to fit into the system, and may not have this searchable text background.

For printed books, we have performed high-resolution scans of an original hardcopy of the book. We essentially digitally re-master the book. Unfortunately, the resulting quality of these books is not as high. It's the problem of making a copy of a copy. The text is fine for reading, but illustration work starts to run dark, pixellating and/or losing shades of grey. Moiré patterns may develop in photos. We mark clearly which print titles come from scanned image books so that you can make an informed purchase decision about the quality of what you will receive.
pixel_trans.gif
Original electronic format
These ebooks were created from the original electronic layout files, and therefore are fully text searchable. Also, their file size tends to be smaller than scanned image books. Most newer books are in the original electronic format. Both download and print editions of such books should be high quality.
This title was added to our catalog on July 03, 2023.