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Stellar Incantations - The Tomes of Melchior III: Cosmic Spells

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Theme

The theme of this supplement is the cosmos. Stars, space, gravity, sunlight, and more are all on the table for potential spells within. Due to the academic nature of astronomy, this tome adds a lot to the arcane spellcasters, but would also nicely round out the spells of certain druids.  Due to the wide array of potential subjects, there is a great deal of variety in what each spell does, with the most common being space and light. With space, there are a good number of new spells that allow a character to warp space around them to do things like teleport themselves or an ally, or seize control of gravity to hurl a formation of monsters away.

Another major subject is light. Sunlight abounds in this tome, from infusing it into your own body, to multiple different lasers, the ways you can make this powerful resource are drastically increased. Moonlight is also common, granting consistent benefits against shapechangers. Radiant is the most common damage type due to this light, followed by cold and fire, representing the chilling void of space and the small but searing stars within it.

Spells

This supplement includes a total of 76 new spells:

  • Eight Cantrips. Cosmic Dust, Cosmic Piece, Flash, Gravity Crutch, Hydrox’s Gorge, Light Arrow, Micrometeorite, Spatial Slice
  • Eight 1st-level spells. Constellation of Mending, Dark Orb, Distortion Wall, Enhance Gravity, Eyeglass, Moonburst, Solar Sails, Spiral Shuriken
  • Eight 2nd-level spells. Blinding Radiance, Constellation of Acceleration, Cradle of Constellations, Gravitational Pull, Lightspeed Dash, Moonlight, Space Step, Wormhole
  • Twelve 3rd-level spells. Cold Embrace, Comet, Constellation of Teleportation, Constellation of the Lovers, Dwarf Sun, Magnetic Field, Meteorite, Moonlight Smite, Solar Flare, Spatial Smite, Star of Pain and Healing, Warp Arrows
  • Eight 4th-level spells. Constellation of the Archer, Emission Nebula, Enveloping Ice VII, Gravity Knock, Guiding Star, Moonlit Robes, Plasma Sabre, Spiral Gore
  • Eight 5th-level spells. Accelerator Gastraphetes, Aether Roar, Blot, Bow Shock, Firmament, Hypernova Arrow, Looming Heat Death, Sunbath
  • Seven 6th-level spells. Blazar Matter Stream, Constellation of Revelation, Irradiate, Lightspeed Hammer, Plasma Beam, Ripple, Solar Refraction
  • Six 7th-level spells. Bindings of the Seven Stars, Constellation of Luck, Deep Space, Interdiction Well, Shooting Star, Starlit Path
  • Five 8th-level spells. Black Hole, Blade of Dimensions, Control Gravity, Eclipse, Warp Speed
  • Six 9th-level spells. Cosmic Drill, Endless Eclipse, Sacred Streams of the Seven Stars, Supernova, Touch of the Lodestar, Vast Expanse

Spells Per Class

Each class has this many new spells added to its respective spell list.

  • Artificer. 16
  • Bard. 23
  • Cleric. 20
  • Druid. 31
  • Paladin. 7
  • Ranger. 11
  • Sorcerer. 36
  • Warlock. 33
  • Wizard. 41
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The Tomes Of Melchior Features

The following sections are true for each entry into the Tomes of Melchior series.

Organization       

Each tome is a PDF with the spells sorted by slot level, then alphabetized. In addition, they have a table of contents which lists the name of each spell and the page it is on, and one or more class tables, which lists each spell and shows which classes have it on their spell list. Both the table of contents and the class tables are hyperlinked to the spells, just click the name!

In addition, each spell is in a single column (or has its own page) for easy copy/pasting and snipping.

Design Goals

The goal of all the tomes is to add new spells into the game for both the players and NPCs that are fun, unique, and balanced. These spells are not mean to overshadow or replace the official spells, just add a greater variety for fun combinations, characters, and interesting encounters. In addition, unless there are very specific limitations on your campaign setting, all the spells are designed to be setting-neutral, so they can be dropped in with no problems.

   Balance especially is very important to me. I am a strong believer that unbalanced content will almost always reduce the fun at a table. Due to this, I have done everything I can to ensure the spells within the tomes are balanced with the official spell’s level of power.

About Me

I am a just about forever-DM with well over 10k hours invested in the D&D 5e edition system. I’ve created and ran multiple homebrewed campaigns in several homebrew settings, and thusly have a lot of experience creating content for D&D 5e. A lot of these spells started as just fun ideas I wanted to introduce to my players, but eventually I decided that I’d like to spread them to other tables, with the hope that they will enjoy them as much as my players did.

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Changelog_3_Update:

  • Fixed typos.
  • Formatting update
  • Removed superfluous art.
  • Added page border.
  • Added hyperlinked class tables.
  • Removed “A remove curse cast on the target ends this spell early.” From Looming Heat Death.
  • Warp renamed Constellation of Teleportation
  • Added “On a successful save it takes half as much damage.” To Comet
  • Constellation of the Archer changed from Divination to Evocation.
  • Bow Shock removed from Druid spell list, added to Warlock and Wizard.

New Spells!

  • Cantrip. Light Arrow, Gravity Crutch
  • 1st. None
  • 2nd. Blinding Radiance
  • 3rd. Cold Embrace, Dwarf Sun, Moonlight Smite, Solar Flare, Spatial Smite,
  • 4th. Enveloping Ice VII
  • 5th. Accelerator Gastrophetes, Hypernova Arrow
  • 6th. Solar Reflection
  • 7th. Constellation of Luck
  • 8th. None.
  • 9th. Endless Eclipse, Sacred Streams of the Seven Stars

Changelog_2:

  • Updated Title and cover.
  • Clarified “Micrometeorite’s” duration
  • Changed “Spiral Shuriken’s” duration to 1 minute.
  • Other creatures can now benefit from “Warp Arrows”
  • Changed several “make” to “succeed on”.
  • Added “Ripple” to Cleric list

Changelog_1:

  • Added new 8th level spell Warp Speed.        
  • Minor wording changes for clarity.        
  • Cosmic Piece and Spatial Slice added to artificer spell list.        
  • Spiral Shuriken’s duration reduced to 10 minutes.        
  • Clarified the effects of Constellation of Acceleration.        
  • Lightspeed Dash only triggers on the target turn.        
  • Removed “creature” from Moonlight’s effect.        
  • Clarified Space Step’s secondary effect.        
  • Clarified Warp Arrows ignores full cover.        
  • Added Constellation of the Archer to the Bard and Warlock spell lists.        
  • Moonlit Robes added to Wizard list        
  • Clarified Starlit Path’s damage targets.        
  • Added internal art.


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Product Information
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Pages
25
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ToM_III_CS
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File Last Updated:
March 07, 2024
This title was added to our catalog on October 14, 2022.