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Children and Champions of the Fey Header

A child of the fey, adopted and embraced into their fold, stands ready to become a true champion! Do you, too, dare join the folk of faerie?

Whether you want to create a character who is deeply immersed in the Feywild, or someone who just has a touch of fey about them—in Children and Champions of the Fey, we have collected all the tools you need to connect narrative and mechanics and build the fey character you want!

Your Journey Begins!

This book provides you with everything you need to build a character linked to the Feywild, and the flexibility to control how deeply immersed you want your character to be. You can go all-in and build a sprite who has never left their home plane, with all their lineage traits, subclass, feats, and magical items linked to the forest they are sworn to protect. Or you could play a dryad who was adopted by korred as a seedling before, gripped by wanderlust, learning divination from centaurs she met along her travels. Or you could play a halfling who was abducted from the Prime Material Plane by a hag and grew up as her protégée in the Feywild—destined for greatness and groomed to become a hag herself. Or you could play a human from the Prime Material Plane who has had one single encounter with a tooth fairy in a faerie ring in the forest behind her home when she was a child, leaving some of the fairy’s magic lingering. The choice is yours, and the options presented here mechanically support each of these narratives—and countless more!

We have collected nine iconic fey cultures in this book—check the previews below for a glimpse into their realms! Each comes with:

  • An introduction that acquaints you with the culture’s core values and traditions.
  • Physical, social, and vocational traits—and a new straightforward and flexible character creation system that allows you to mix and match to build your own lineage and backstory from them!
  • A subclass tied to the culture.
  • One or more feats tied to what you could learn from the culture.
  • A legacy item that grows in power with you as you level, tapping into core concepts of the previous options.
  • Where we felt that something was missing and there were no established mechanics to fit these features, we included additional boons: we have transformation rituals to become a true hag or a darkling elder, and fairie boons bestowed on trusted confidants!

Meet the Fey!

Children and Champions of the Fey: Centaurs

Centaurs. Enigmatic and solitary stargazers, centaurs are masters of divination and always on the move.

  • Traits: gentle oracles, introspective stargazers, awe-inspiring and fierce combatants—centaurs come with varied traits!
  • Archetype: the Moon Warden ranger protects the power of Selûne
  • Feats: learn to use your momentum and hooves to devastating effect!
  • Legacy Item: the Pendant of Prophecy guides your third eye and informs your prophecies

Children and Champions of the Fey: Darklings

Darklings. Cursed to have the light itself poison them by the Summer Queen, darklings survive in the most shadowy of places.

  • Traits: the many different places darklings hide from the light inform their culture and teach them how to persevere—from the Shadowfell to the Abyss
  • Archetype: the Nethermancy wizard bends shadows to their will
  • Feats: learn to master the spiked chain, one of the darklings' traditional weapons
  • Legacy Item: the Pendant of Prophecy guides your third eye
  • Boon: transform yourself into a darkling elder!

Children and Champions of the Fey: Dryads

Dryads. Bound to a home tree, many dryads enjoy the company of travelers—and some are even gripped by wanderlust themselves!

  • Traits: deeply connected to trees, dryads can teach myriad ways of surviving in the wild, forest magic, and caring for plants
  • Archetype: the Charmguard ranger fights to defend their grove—but with the power of their persuasiveness more than with violence!
  • Feats: deepen your connection to the trees—or even become one!
  • Legacy Item: dryad or not, you can show your devotion to the woods by implanting a heartseed and grow it into a gnarly heartwood inside yourself

Children and Champions of the Fey: Goblinoids

Goblinoids. All goblinoids—goblins, hobgoblins, and bugbears—of the Feywild strive on competition, whether brutal warfare or friendly sparring!

  • Traits: whether tiny goblin, imposing hobgoblin, or hulking bugbear—nobody should understimate any of them, they have tricks up their sleaves!
  • Archetype: the Battle Boss fighter commands allies to maximum effect
  • Feats: come on, be honest: everyone who ever played a goblin wanted to become a living projectile and be chucked at the enemy—and now you can!
  • Legacy Item: the Great Gark's stick of leadership is a symbol of authority

Children and Champions of the Fey: Hags

Hags and Hag-Kin. Hags see beauty where most would turn away in disgust. They delight in confronting others' sensibilities with their own unique aesthetics—as do their adopted children!

  • Traits: hags have a unique magic and can teach how to read people to get the best deal
  • Archetype: form an actual coven as the Bonded Coven bard and share your spellcasting and skills!
  • Feats: delve deeper into Illusion magic and develop your eye for the desperation of others
  • Legacy Item: from poppets to jars of viscera—a hag's lair overflows with strange paraphernalia of her trade!
  • Boon: perform a sinister ritual to become an actual full-fledged hag!

Children and Champions of the Fey: Korred

Korred. Korred are famous for their ability to hear the voices of the stone and respond in kind. They are gentle but you better not get on their bad side—stones break bones!

  • Traits: learn how to commune with the fickle spirits of the stones and animate your hair just like korred do!
  • Archetype: the Stonespeaker sorcerous origin allows you to manipulate the very earth beneath your foes' feet
  • Feats: become stubborn and immovable as the stone itself
  • Legacy Item: korred can weave their own hair into animated ropes—and if you bond with one of these prized items, you too can wield that power!

Children and Champions of the Fey: Selkies

Selkies. Bards of the deep, selkies can effortlessly change shape to switch between their land-going humanoid form and their aquatic sea form. They love to collect and share stories from both realms.

  • Traits: the culture of selkies centers on the songs they use to remember, music and creativity have a high importance to them
  • Archetype: the Cold Waters sorcerous bloodline makes the water your element like no other archetype has done before!
  • Feats: learn how to call the creatures of the sea to your defense and really immerse yourself in the hostile depth
  • Legacy Item: the seal skin of a selkie is their means of transforming—and they gift them to chosen adopted children as well!

Children and Champions of the Fey: Sprites

Sprites. Fierce guardians of the forests, sprites are practitioners of Green Magic and hava a gift for learning another's true feelings and intentions.

  • Traits: brave and knowledgable about plants and poisons, sprites can teach wilderness survival like no one else
  • Archetype: the Witch of the Green wizard embraces herbalism and other nature magic
  • Feats: mastering poisons is difficult and dangerous—but no better people to learn it from than sprites, who live among poisonous plants all their life and know how to utilize it to even the odds against larger foes
  • Legacy Item: no Green Witch or poison maker would ever dream of going without their cauldron—some of which are magical!

Children and Champions of the Fey: Tooth Fairies

Tooth Fairies. Shiny white like fresh-brushed teeth, tooth fairies are much more benign and helpful than many of their capricious cousins—always out to spread light and love!

  • Traits: dwelling in enchanted forests and a love for exchanging gifts have led to many unique tooth fairy cultures who all embrace the light
  • Archetype: the Wind Striker ranger is as difficult to pin down as the breeze—always poised to strike yet, somehow, always out of reach of their foes
  • Feats: learn how to bring sweet dreams toyour companions or soothe them with Illusion magic
  • Legacy Item: what greater and more amazing gift could the tooth fairies bestow upon their adopted children and chosen champions than their own fairy wings?

Children and Champions of the Fey: Satyrs

Satyrs. Satyrs are undeniably party animals, but there is more to them! Get to know these philosophers of party, and share in their joyful experiences and gifts.

  • Traits: satyrs sure know how to have a good time, and how to enjoy life to its fullest, and they are more than happy to share that joy
  • Archetype: the Path of Exuberance lets you experience battle like only a satyr could: with unbridled joy!
  • Feats: become a party planner who knows exactly how to help people have a good time and enjoy each others' company to the fullest
  • Legacy Item: the satyr's drinking horn can turn water to wine, and bestows you with a thirst for life like you never experienced before

CaptainSnowmanes_Team

Fey Culture Designers: Colin Caelin (@colincaelin), Chris Hopper (@chrishopper2), Carolyn Kunze (@MetalicClassy), Ryan Langr (@ RealmwarpM), David Markiwsky (@DavidMarkiwsky), Lynne M. Meyer (@Lynne_M_Meyer), Erin Tierney (@triggy42), Duncan Watson (@eldritchtophat), Matthew Whitby (@WhitbyWrites)

Lead Designer, Editing, and Layout: Sven Truckenbrodt (@TheRubyFeather)

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October 9th, 2021
Children and Champions of the Fey from Sven Truckenbrodt Children and Champions of the Fey captures the essence of a wide variety of Fey beings, making many of them playable characters for the first time, or at least their Fey forms, without re [...]
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File Last Updated:
April 17, 2022
This title was added to our catalog on September 27, 2021.