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DDAL-DRW-12 To Walk the Cold Dark

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DDAL-DRW-12 To Walk the Cold Dark

In search of the Tenebrous Creed’s lair, you head to the Thunder Peaks—
and the prison of an ancient evil bound there by the elves of Myth Drannor.
Part Four of the Shadow Games series of adventures

A four hour adventure for 5th through 10th level characcters.

Optomized for: APL 8

CONTENT WARNINGS: death (murder by consuming flesh), “madness,” abduction, imprisonment, illness, loss of self.

This purchase includes both print-friendly and full layout versions of the adventure.

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Reviews (4)
Discussions (1)
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Eric B June 06, 2022 9:02 pm UTC
Anyone else find the fight in part 3b nigh impossible to run? If you try to run it in initiative, you are running *nine* T2 casters plus a dozen other creatures with multiattack and a complex NPC, on top of whatever the players are doing. I tried running the simpler version described in the mod where we (ignoring player agency) take the betrayal as plot armored box text that happens outside initiative. I was then left with a slow grind to an inevitable TPK by 4 full casters and 11 helpers, plus the player team allied NPC. This is just way too many enemies for a well paced battle, leaving aside the fact that smart tactical play by the foe tends to lead to a rather sad death spiral effect for the players.
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Product Information
Electrum seller
Author(s)
Rules Edition(s)
Pages
43
File Size:
11.53 MB
Format
Original electronic Click for more information
Scanned image
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Original electronic format
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File Last Updated:
September 13, 2021
This title was added to our catalog on September 14, 2021.
Publisher
D&D Adventurers League
Publisher Average Rating