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So, What Is Your Story?: A Beginner's Guide to Building and Creating Characters
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So, What Is Your Story?: A Beginner's Guide to Building and Creating Characters

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So, What Is Your Story?

Now featured on Spliterverse at 1:59:30

Hey there folks! Welcome to Dungeons & Dragons, the world’s most popular roleplaying game! We are glad to have you with us, but I know that you have probably been inundated with quite a lot of information. This book is designed to help walk you through constructing and building your first character from the conceptualization stage to actual rolling stats, picking a race and class, and the like. This book will not get into the mechanics, but be more of a handbook to the Player’s Handbook and plethora of other content out there for building a D&D character. So, let’s dive in!

Collaborative Storytelling

Before we get into the nitty-gritty, the biggest point we need to get out of the way is that there is not a winner and there is not a loser in D&D. Roleplaying games are about building and crafting stories with your fellow players and your Dungeon Master - DM - not you versus anyone else. Sure you might be playing against the nonplayer characters - NPCs - that the DM has created for you, but you are not playing against your DM, you are building and developing and unveiling a story with everyone else around you at the table. This is key to your enjoyment of the game: you are not the only person powering through a quest line, there are others at the table with you who are going to be experiencing things differently based on their characters.

Another key factor to roleplaying is the experiences and lived events that your fellow players and DMs bring to the game. Everyone lives life differently, and the idea that “you leave the real world behind” when you start playing is, quite frankly, utter codswallop. You don’t take off the real world and hang it up on a coat rack, it just appears through different lenses in the story you are making. So something you always want to have at the back of your mind is think about how your fellow players or DM might have lived through a potential encounter in game, and how are you going to.

At the end of the day, roleplaying games are built to make a story. There is no “end”, there is no “winning”. There are arches and storylines you complete, but the story continues to grow and grow. Now, let’s get into character building.

In This Book You Will

  1. Be walked through how to create and conceptulaize a D&D character
  2. Have a side-by-side faux player create their character as an example
  3. Get the basic-bare bones look at how a character is made
  4. Gain roleplay tips for working with your Dungeon Master and fellow playersDaylight_Pub_HD_Logo_900x1000.png
 
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Customer avatar
Jimmy F August 20, 2021 6:33 pm UTC
Hi! Your product is featured in my latest YouTube video. Feel free to use quotes from it on your catalog page if you want. Also please signal boost (share) the video if you can (and haven't already). https://www.youtube.com/watch?v=Ku9c4VsoEo4&ab_channel=Splinterverse
Customer avatar
Cameron D August 20, 2021 9:27 pm UTC
CREATOR
Thanks Jimmy! I appreciate it!
Customer avatar
William J August 16, 2021 2:38 am UTC
First, I commend you for putting the entire product in as the Full Size preview. Unfortunately you wander off suggesting a lot of irrelevant stuff (mana color from the Gathering? as an example) so I won't be buying it.
There was a typo which annoyed me enough to comment. Near the bottom of page 3, "at the rest together" should read "add the rest together".
Bill J
Customer avatar
Cameron D August 16, 2021 12:03 pm UTC
CREATOR
Hello William!

Thank you for leaving your comment - glad that typo was in there! - as it helps get us noticed by the algorithm gods and have more folks come our way. So I wanted to counter your point about "irrelevant" stuff in there, just from a bit of a marketing standpoint. Right now, Magic is big, like VERY VERY BIG. Being WotC's second biggest seller - or really ONLY second biggest seller - Magic is not going to be going away soon. Especially with the release of Adventures in the Forgotten Realms, their latest set. Accompanied by the Theros, Ravnica, and soon Strixhaven 5e setting books, Magic is a huge pool that is slowly starting to garner more D&D consumers as well.

So when I am writing a book, I need to think of how can I: 1, pull in more readers who would be interested to at least take a look at the book - like your fine self; and then 2, really get them to sink their teeth into it. Using the mana system from Magic: The Gathering is an excellent cross marketing...See more
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Product Information
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Pages
13
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Original electronic
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File Last Updated:
August 13, 2021
This title was added to our catalog on August 13, 2021.