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Encounterpaedia - 450 Non-combat Random Encounters & 100 Skill Challenges

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INTRODUCTION

(This product consists of material previously published in The Solo Adventurer's Toolbox Pt. 1&2).

How often have you searched for “non-combat encounters” only to come up frustrated? Many tables that you find online are combat-oriented and provide little opportunity for roleplay. Within this small product, you will find 450 creative non-combat ideas, separated over three environments: wilderness, urban and dungeon.

Also included are 100 skill challenges for you to insert into your game and test your players' mettle! And, at the back, tools for creating endless non-combat encounters of your own. 

This is a tool designed for use by a Dungeon Master. It was originally created for a resource aimed at solo adventuring, but I thought it might be useful to create a separate product for DMs that just want encounters and not all the solo-focussed stuff. They idea is to provide your players with opportunities for roleplay, and possible sidequest starting points.

WHEN TO USE THESE

  • To give your party opportunities to roleplay.
  • To provide your party with a sidequest.
  • When your adventure has stalled and you need something to get it going again.

At the end of this book I have also provided two resources for you to continue to make more non-random encounters of your own. The first is a table that very generally suggests a focus for a random encounter. It’s hard to explain, the best thing is probably for you to just go and have a look at it. The second resource is a keyword table: 400 random rollable words that are designed to suggest flavour and context. They are totally up to your interpretation.

This product aims to provide a selection of useful tools to help enhance your game. So pick up this awesome product and add a wealth of detail and fun to your games!

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Product Information
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Pages
55
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Original electronic
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File Last Updated:
June 21, 2021
This title was added to our catalog on June 21, 2021.