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All The Weapons
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All The Weapons


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Have you ever opened the Dungeon Master’s Guide looking for interesting magic weapons, only to find swords, swords, and more swords?

All The Weapons solves this problem, featuring a total of 228 new magic weapons, covering the entire simple and martial weapons tables detailed in the Player’s Handbook, from clubs and slings to whips and nets!

Plus: a bonus category of Handwrap items that enhance the user's unarmed strikes!

Each weapon category features 6 magic items across the rarity spectrum, from simple common weapons to legendaries of myth!

Looking for a common item for your level 1s to find? Perhaps the fighter is in the market for a new polearm? Or maybe you want the goblin boss to be wielding a powerful but simple weapon? All The Weapons can provide!

If random loot tables are your fancy, All The Weapons also includes a copious amount of rollable tables, organizing the weapons by rarity, category, and collection!

Clubs Preview  Handwraps Preview

Heavy Crossbows Preview  Tables by Collection Preview

All The Weapons is also available as a Fantasy Grounds module!

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Reviews (2)
Discussions (5)
Customer avatar
Mathyieu-Adam D July 08, 2021 4:23 am UTC
just got bought it i love it i was wondering if in the book are thier stats for the weapon or am i supposed too make the stats myself?
Customer avatar
Kaspar D June 08, 2022 6:01 am UTC
You use the weapon stats in the Player's Handbook. So while you might have a magical club in this book, the weight, damage die and properties are still listed in the PHB.
Customer avatar
Ryan B July 02, 2021 6:59 pm UTC
Is there a way to import this into Foundry VTT?
Customer avatar
Sean V July 03, 2021 6:54 am UTC
As far as I'm aware, FantasyGrounds is the only VTT content that can be sold on dmsguild. There is a FantasyGrounds version linked at the bottom of the description, which might be able to be converted?
Customer avatar
scott H July 01, 2021 5:17 pm UTC
I just got this and I'm loving it. Correct me if I'm wrong but some of the weapons seem non-magical like the Thieves Sap and the Heavier crossbow or am i reading that wrong?
Customer avatar
Sean V July 01, 2021 5:38 pm UTC
All of the weapons in the book are magical weapons by the rules. A lot of the Common weapons have such simple effects that you could easily deploy them as non-magical versions, but I stuck to just using the magic items framework the game has rather than trying to present special non-magical equipment as its own thing.
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Jimmy F June 11, 2021 6:05 pm UTC
Hi! Your product is featured in my latest YouTube video. Feel free to use quotes from it on your catalog page if you want. Also please signal boost (share) the video if you can.
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Sean V June 16, 2021 6:42 pm UTC
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Rob T June 10, 2021 4:44 pm UTC
I think this would make a fantastic product for the Fantasy Grounds Virtual Tabletop. If you search my name (Rob Twohy) here on DMs Guild you can see we've done this over 400 times. We offer this service at NO COST. It will be more exposure for your product and a new audience as well. Feel free to contact me in Facebook Messenger ( and I will explain how it all works.

ThanX for your consideration.
Customer avatar
Sean V June 10, 2021 5:40 pm UTC
Thanks for the offer! I'm already in the process with Grim Press to make a FantasyGrounds conversion.
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File Last Updated:
June 07, 2021
This title was added to our catalog on June 07, 2021.