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Van Richten's House of Lament DM Supplemental Guide and Maps
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Van Richten's House of Lament DM Supplemental Guide and Maps

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Maps & advice to help you run The House of Lament

The House of Lament is an adventure sure to scare and excite your players that is built for lvls 1-3, making it perfect for a one-shot adventure over 1 or 2 sessions or as the start for your next campaign.

This download includes:

  • Full-color, VTT ready map for the House of Lament. These are fully compatible with Roll20! (Aligns with dynamic lighting lines built into the premade module with, Aand can be used on any other VTT platform

  • Map of the Crossroads

  • DM’s Guide. Suggestions for how to run this adventure from start to finish with advice on when to level up characters and awaken the house

  • PDF fully bookmarked with a monster index for ease of reference when running the adventure

  • Advice running every combat encounter


  • New Ambient Haunts and Traps 

  • Use as an alternate opening  to The Curse of Strahd with advice on including NPCs and transitioning into the module

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Second floor

Final chamber

 
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Reviews (1)
Discussions (4)
Customer avatar
Rory C June 23, 2021 10:20 pm UTC
PURCHASER
OMFG i love what you did with V4.0
Customer avatar
Rory C June 05, 2021 2:29 pm UTC
PURCHASER
There are a couple of rooms areas that make absolutely 0 sense in the actual adventure namely areas 21 which you have to pick which one is which but then ther eis also an area in 21 that has no mention in the book. The stairs also from 10 i guess go down to 27 but again there is no mentionin the book.

Food for thought if you want to add to it.

Players got to the bedroom and love the maps group two loved seance 2 i used your guide even though i had used the book for seance 1 but they loved it and i cant wait to hit them with what is about to happen.
Customer avatar
Alex L June 10, 2021 6:59 am UTC
CREATOR
Thanks for pointing those out. I've updated the guide with a bit about them.
Customer avatar
Rory C June 10, 2021 12:26 pm UTC
PURCHASER
Awesome i was looking over it and well i guess we both had same idea with the rooms upstairs as such.

Area 10 the kitchen didnt mention the stairs still ut thats ok.

I did find one more disparity in the house, Area 31 has stairs that have no exit and from above there seems to be no entrance. Again this is not on you i think it is a design flaw from WotC, i have been looking and looking and looking and reading the book, checking your maps and the originals and honestly think that the stairs were sealed up so you cant get up from below and you cant get down from above leaving only the one entrance much later.

I cant wait to run the playters through the rest of the house and my other group just finished sweeping the first floor and are abhout to head up to the second floor.
Customer avatar
Rory C June 10, 2021 4:01 pm UTC
PURCHASER
ok i just read it in the book the area was area 30 and it does state it is bricked over
Customer avatar
Alex L June 10, 2021 10:31 pm UTC
CREATOR
So I believe the stairs in the kitchen (area 10) are supposed to lead down to the wine cellar (area 27). It is just in the module there is nothing that specifically states that those stairs lead down to there.

Also, glad you found that note for area 30.
Customer avatar
Jimmy F June 04, 2021 6:08 pm UTC
FYI. Your product is featured in this video: https://www.youtube.com/watch?v=FIMWJWcI_y0
Customer avatar
Rory C June 03, 2021 12:41 am UTC
PURCHASER
Thank you so much for this i am running 2 games of ravenloft and have one just finished the first seance and the other about to enter the house. The Maps are amazing and i have been waiting for them to appear as i hate hate hate the originals. Glanced over the guide and well i have my investigators staying in the seance room pooring over notesd and the players running around, will look further into it later.
Customer avatar
Alex L June 03, 2021 1:48 am UTC
CREATOR
I'm glad you like the maps, and thank you for purchasing!
The investigators can definitely work as part of the story. Since you've already started, you may just want to use the parts of the guide with some suggestions for the empty rooms. Notably room 6a-c and the guest rooms (14) on the second floor. Some of the ambient haunts and traps may be fun as well. Both of those should be able to be incorporated into the story without it changing the story as written.
Customer avatar
Rory C June 03, 2021 12:35 pm UTC
PURCHASER
I love the additions to the 3 rooms (6a-c) I had to wing it with them with the group that ius inside already and also wing the haunts. I am using the twins in both games as i dont use the crossroads start i have my own start that i used in both CoS and these campains although the ravenloft ones are much tougher. I had the girls pouring through the tomes looking for information while the players were searching the first floor of the house.

I will definately be using this for the other group though and will use parts for the group that is further along.
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10
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File Last Updated:
June 22, 2021
This title was added to our catalog on June 02, 2021.