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Masque of the Red Death Player's Guide (Fantasy Grounds)

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Now for Fantasy Grounds!

Gothic Earth, first revealed in 1994 with the release of the Masque of the Red Death and Other Tales boxed set, allows D&D players to enter a dark vision of our own world in the 1890s. Now, this classic setting comes to 5th Edition with the release of the Masque of the Red Death Player's Guide!

Everything you need to create a Gothic Earth character or campaign waits within this tome, which explores the core themes of the setting and provides rules to implement them in the latest edition of Dungeons & Dragons. Discover a benighted mirror of Earth at the end of the 19th Century, where nations old and new arise beyond the reach of Europe’s fading empires. Railroads, firearms, electric power, and other wondrous inventions spread across the globe, while magic is a lost secret, tainted forever by an ancient evil.

Thousands of ago, an alien force invaded Gothic Earth: the Red Death. It manipulates and corrupts humankind, while its minions—vampires, werewolves, doppelgangers, and worse—thrive in the shadows. Now, this terrible entity’s carefully-woven plans come together. A few brave investigators risk their lives against the darkness… Will you be one of them?

These rules usher you into the tales of Arthur Conan Doyle, Edgar Allan Poe, Mary Shelley, and Bram Stoker. Here you will find tools to oppose the Red Death’s agents, from Jack the Ripper and Professor Moriarty to Mr. Hyde and Count Dracula himself. Join hidden qabals, rediscover forbidden lore and spells, and explore the most dangerous D&D campaign setting of all with the Masque of the Red Death Player's Guide.

Just as the original boxed set provided new classes, character options, and other rules that brought the world's most popular roleplaying game into this unique era, this 5E conversion presents a whole new way of playing D&D, including:

  • 5 new classes—ranging from the highly observant, mystery-solving Sleuth to the unmatched combat expertise of the Soldier—designed for versatility and customization, allowing you to portray any Gothic Earth character concept you can imagine;
  • 16 new archetypes, all usable with any Masque of the Red Death character class, including  spellcasters such as the Adept, Medium, and Mystic, alongside fierce investigators like the Artifact Hunter, Gunslinger, Outrider, and Spy;
  • New rules for firearms, explosives, and other 19th Century gear, as well as expanded combat options that model everything from brutal urban firefights to subtle battles of will between rivals in high society;
  • A custom character sheet specially designed for making your own Gothic Earth heroes; ((Included in addition to the Fantasy Grounds module))
  • A whole chapter on qabals, secret societies that preserve the secrets of magic in a world where spellcasting risks corruption, madness, and supernatural transformation;
  • A guide to 1890s London, the bustling center of both the British Empire and a dark web of supernatural conspiracies;
  • New feats, spells, backgrounds, and more...

Developed over years of design and revision, the mechanics in this product take great care to weave Gothic Earth elements such as firearms, explosives, rare spellcasting, and more while still maintaining the balance between characters and encounters established in the base D&D 5E ruleset. The text has been edited by R P Davis, and proofread by other prominent DMsGuild creators, and the rules were the subject of a massive playtest by DMs and players all over the world.

A new world of D&D horror beckons. Enter freely and of your own will, and prepare to face some of literature's most iconic evils with the Masque of the Red Death Player's Guide for 5th Edition Dungeons & Dragons!

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Note: This product is for use in the Fantasy Grounds virtual tabletop. If you would like to purchase the PDF version, click here.

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Reviews (1)
Discussions (1)
Customer avatar
Fernando I January 02, 2024 9:18 pm UTC
PURCHASER
Hi,

Is there any tutorial on what I need to use this module? I have turned on the D&D 5E system and the module and nothing. I can't find the new Character Sheet. Am I doing something wrong?

I have all the source books on Fantasy Grounds as well. Do I need any of them, or is the Masque of the Red Death ok to run the entire campaign?

Kind regards,
Reply
Customer avatar
Grim Press ` January 05, 2024 9:29 pm UTC
CREATOR
Hi Fernando,

You'll need to download the module and put it inside your modules folder in your Fantasy Grounds directory. Once there, you'll activate it inside your campaign (similar to how you would activate any other module). If you have having problems, we have a how-to guide on our Discord, and can also offer support.

https://discord.gg/grimpress
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File Last Updated:
March 18, 2021
This title was added to our catalog on March 18, 2021.