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Twilight at Eventide
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Twilight at Eventide

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"Very well designed start to a campaign that makes great use early game monsters a lot of players don't typically see. Any one of the three adventures is among the best I've seen on the DM's Guild." - Charles T.

"The well-designed anthology of low-level adventures in Twilight at Eventide would make the perfect introduction to a fey-theme campaign." - Eric Watson (RogueWatson)

"Very creative storytelling and a good start in the world to get characters through the low levels 1-3. Interesting use of fey creatures in three modular stories that can be inserted into campaigns pretty easily." - Cra S.

"This is another really great...set of adventures. These adventures are well planned with a lot of detail and many unexpected twists. Playing through these is a great way to spend time with friends." - Rick C.

Twilight at Eventide is a 32-page collection of three short adventures designed for characters of level 1-3. In the village of Eventide, the walls separating the settlement from the Feywild are weak. And strange creatures stalk the surrounding forests. Dark forms worship their demigod in hidden caves. A darkling elder has returned to take what was promised to him. And people enter the woods never to return. The village is in need of heroes. Will you answer the call?

In this product, you will find:

  • a description and map of the village of Eventide
  • a vivid cast of characters in the village
  • a variety of detailed location maps, including an old mine, an abandoned farmhouse, a decrepit tower, and a ruin
  • adventures that feature xvarts, darklings, dryads, and hags, each one starting with a missing person (or people) and the mystery of their disappearance
  • a combination of roleplay, exploration, and combat encounters

David McDonough is an editor, writer, think tanker, and recovering academic in Ottawa, Canada. He is the author of the bestselling adventures The Priest, the Witch, and the Lost Temple and Undermountain: Caverns of the Many-Legged.

Change log:

March 7-8 - fixed a typo on page 9 and fixed a text box issue with the back cover

March 13 - changed a DC skill check and modified its outcome on page 15 and 17

This product has been converted for use in Fantasy Ground. This version can be found here.

Also, check out my latest product here.

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Reviews (4)
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Reviews
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June 6th, 2021
Very well designed start to a campaign that makes great use early game monsters a lot of players don't typically see. Any one of the three adventures is among the best I've seen on the DM's Guild. [...]
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March 12th, 2021
Pros: Three adventures that can be run separately or chained together from levels 1 to 3. Each adventure includes the perfect length and level of complexity for its intended level. Utilizes seldom seen fe [...]
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March 12th, 2021
This is another really great advenure from David, rather this one is a set of adventures. These adventures are well planned with a lot of detail and many unexpected twists. Playing through these is a great way to spend time with friends. [...]
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March 9th, 2021
Another great adventure from David McDonough. Very creative storytelling and a good start in the world to get characters through the low levels 1-3. Interesting use of fey creatures in three modular stories that can be inserted into campaigns p [...]
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Product Information
Silver seller
Community Content
Author(s)
Rules Edition(s)
Pages
32
Format
Original electronic
Scanned image
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File Last Updated:
March 13, 2021
This title was added to our catalog on March 07, 2021.