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DDEP10-01 Terror in Ten Towns
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DDEP10-01 Terror in Ten Towns


As a beastly army approaches Ten-Towns from the south, heroes take the
lead in fortifications and defense. But can the heroes’ optimistic hard work
overcome the worst enemy—the towns’ distrust of one another?

A Four-Hour Epic Adventure for 1st through 4th-Level Characters

Single Table Play
Guidance is included in this Epic for a single DM to run the adventure for a single table. 

Epics in Online Play
One of the attractions of Epic play is the feeling of camaraderie instilled by playing in a large area filled with excited players, as well as the face-to-face interaction between groups and NPCs in that setting. The pandemic we currently face makes such gatherings problematic. Much D&D play has moved online, and that medium offers both challenges and opportunities.

Throughout this adventure, we provide sidebars to discuss and offer suggestions for porting the Epic experience to an online venue. Appendix D also contains a framework for running this Epic online.

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Reviews (1)
Discussions (2)
Customer avatar
Ginny L March 15, 2021 3:25 pm UTC
Clarification on item location, minor spoiler:
The end of Part 2 should read: "Upon concluding this section, the town speaker (or Fef in the case of Good Mead), grateful for their efforts, provides the characters with a potion of healing. Additionally, in the spirit of unity, Takoda provides their bracers of archery in recognition of the hard work put in to bring everyone together."
Customer avatar
Ginny L March 09, 2021 6:47 pm UTC
I put the VTT map up on my website
Customer avatar
Stu B March 10, 2021 3:29 pm UTC
Just a quick question?
When do you feel it would be best to run this epic, before or after DDAL 10-04 Cold Benevolence?
Kind Regards
Customer avatar
Ginny L March 15, 2021 3:24 pm UTC
I recommend running it after 10-04.
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File Last Updated:
March 22, 2021
This title was added to our catalog on March 05, 2021.
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