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Healer Adventure Kit [BUNDLE]

Healer Adventure Kit [BUNDLE]

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$14.95 
$33.73
This special bundle product contains the following titles.


Alternative Medicines: A Compendium of Fascinating Alternatives for Healing
Regular price: $1.00
Bundle price:
 $0.44
Format:
 PDF
Alternative Medicines: A Compendium of Fascinating Alternatives for Healing 100 magic items, including potions, salves, ointments, wraps, slings, and more! Included with each item is a brief history or background for inspiration in any game. The realms can be a dangerous place, and intrepid adventurers are always in need of healing, restorative, curative, and preventative items. Sometimes a plain healing potion just won’t do. With this in mind, we have compiled a listing of the various and sundry medicinal magic items we have found across the lands, gathered here in one place for your perusal. Many of these wondrous remedies are easy to acquire, especially in the larger cities and urban centers that many of our citizens call home. Even still, plenty of opportunity to procure ...

Artificer Specialist: The Dungeon Doctor
Regular price: $1.95
Bundle price:
 $0.86
Format:
 PDF
The Dungeon Doctor He just said “don´t look at it” and proceed to put the bone back in place. It was kind of scary, but I guess I would not be alive if I weren’t able to walk out of there. Borkin, dungeon survivor.   The dungeon doctor is a specialist in treating adventurers who befell in misfortune. Be a cut from a beast’s claw or a mysterious curse, with their special concoctions and arcane medicinal knowledge they can take care of it. A brand new Artificer Subclass for your game, wheter you are interested in playing a adventuring medic with his innovative treatments or a shaman with ancient knowledge about herbs, the Dungeon Doctor is ready to delve in those dungeons!...

Bard: The College of Medicine
Regular price: $0.99
Bundle price:
 $0.44
Format:
 PDF
Want to be a healer, but don't care much for gods or nature? Want to use your inspiring music and powerful words to bolster the resolve of your allies? Give the Bard College of Medicine a try and let us know what you think of it!...

Heart & Soul: Way of the Healing Touch & Way of the Divine Order Monk Sub-Classes
Regular price: $2.50
Bundle price:
 $1.11
Format:
 PDF
A healer or a follower of the divine. Now your monk can follow the Way of the Healing Touch or the Way of the Divine Order with these two new sub-classes....

Herbalism 101
Regular price: $2.00
Bundle price:
 $0.89
Format:
 PDF
Herbalism 101 - an expanded guide to DnD Herbal tool kit This guide includes 70 brewable potions! Dungeons and Dragons 5th edition comes with a stock of tool sets. There are many and your background / race defines what are proficient with, but what does that mean? Xanathars guide to everything expands upon some basic uses of each kit, but lacks true depth when exploring the mechanics of certain tools. This guide takes an extensive look at one specific tool kit, the Herbalism kit. The following will lead you through an in depth use of this kit, specifying everything from harvesting herbs to brewing potions. Remember, none of this is needed, but if a player shows interest, why not expand your world?...

I Need Healing!
Regular price: $2.95
Bundle price:
 $1.31
Format:
 PDF
New healing options, including nonmagical medics and physicians! A streamlined set of Injury rules to add lasting impact to deadly scenarios! Expanded magic items for healing and dealing with injuries! 4 subclasses: Bard College of Healing, Medic Fighter, Monk Way of Renewal, and Sawbones Rogue New optional rules for Battle Fatigue, Massive Damage, and Impactful Injuries 12 Magic Items interacting with healing and injuries, from Common to Artifact. ...

Physicker: A Fantastical Practice of Medieval Medicine
Regular price: $4.99
Bundle price:
 $2.21
Format:
 PDF
When the cleric runs out of divine energy to cast her spells, and you find you are fresh out of healing potions, what is a party to do? The answer to that question is to go find yourselves a Physicker. Physicker: A Fantastical Practice of Medieval Medicine sets before you a character class inspired by the plague doctors of our past. This class specializes in healing their allies while remaining a deadly foe to their enemies. In these pages you will find a detailed character class description, three medical specialties to choose from for your archetype, 30 medical procedures split between 5 levels of power, a new feat and the Pre-Med Background. Additionally, you will find a selection of mundane and magical medical equipment, and a detailed NPC that could be added to your game o...

The Complete Devout Handbook
Regular price: $11.95
Bundle price:
 $5.30
Format:
 PDF
Packed inside this handbook you’ll find new player options for your cleric, druid, monk, and paladin characters! The Complete Devout Handbook includes: 4 Cleric divine domains: Commerce Domain, Darkness Domain, Love Domain, Prophecy Domain 4 Druid circles: Circle of Bond, Circle of Branch, Circle of Cataclysm, Circle of Spirit 4 Monk monastic traditions: Way of Internal Alchemy, Way of Kabuki, Way of the Peaceful Warrior, Way of the Tattooed Temple 4 Paladin sacred oaths: Oath of Ancestors, Oath of the Planes, Oath of Rebellion, Oath of Vigilance 42 spells! and 36 magic items!! You can find this product for FANTASY GROUNDS VTT here. Don't forget to pick up these other titles in The Complete Handbook series or grab them all in our bundle! Curious but not quite sure? Check out The Inc...

The Malady Codex IV: Diseases of Icewind Dale
Regular price: $2.95
Bundle price:
 $1.31
Format:
 PDF
This supplement is written by medical students with a love for tabletop roleplaying games. Inspired by the vast array of diseases, and the medieval myths that once surrounded them, we embarked on a mission; to enrich other worlds with fantastical diseases. Deep in each civilization’s roots, there are myths, remedies, and folklore, all revolving around the ailments that affect its people. When each Dungeon Master wants to expand on the details of the societies that unfold before their very eyes, tools that spice up the process become a vital weapon. This supplement will hopefully become one of them, as DMs become inspired by the grim, epic or mundane conditions of the human body and mind. This fourth installment of the Malady Codex focuses on diseases that affect those who explore the f...

The Martial Ranger's Fieldguide
Regular price: $1.95
Bundle price:
 $0.86
Format:
 PDF
The design philosophy of the Martial Ranger’s Fieldguide was to remove spell casting from the ranger by redesigning the class from the ground up. Each aspect of the core ranger class has been reimagined to fit the theme of a ranger in the vein of Tolkien or Salvatore. The three official conclaves: Beast, Hunter, and Deep Stalker, are well suited to the classic ranger archetypes, and so the Martial Ranger core class works with them to create the classic image of a ranger. However, this fieldguide also includes three new conclaves that present archetypes that are rarely represented for the ranger, or have yet to have been well adapted for this edition of Dungeons & Dragons. The first of these conclaves is the Scout, a reconnaissance and ambush expert. The Scout is abl...

Wounded - A Rules Variant for Damage and Healing
Regular price: $0.50
Bundle price:
 $0.22
Format:
 PDF
This rules variant introduces a different way for handling damage in your campaign. Between Clerics, Paladins and potions, characters have access to a great deal of healing. This variant imposes a penalty for characters who are unable to fully heal while on an extended dungeon crawl. ...


Total value:$33.73
Special bundle price:$14.95
Savings of:$18.78 (56%)
 
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Product Information
Rules Edition(s)
ISBN
1-30000-204-3
Publisher Stock #
DMG-AAC02
Format
Original electronic
Scanned image
These products were created by scanning an original printed edition. Most older books are in scanned image format because original digital layout files never existed or were no longer available from the publisher.

For PDF download editions, each page has been run through Optical Character Recognition (OCR) software to attempt to decipher the printed text. The result of this OCR process is placed invisibly behind the picture of each scanned page, to allow for text searching. However, any text in a given book set on a graphical background or in handwritten fonts would most likely not be picked up by the OCR software, and is therefore not searchable. Also, a few larger books may be resampled to fit into the system, and may not have this searchable text background.

For printed books, we have performed high-resolution scans of an original hardcopy of the book. We essentially digitally re-master the book. Unfortunately, the resulting quality of these books is not as high. It's the problem of making a copy of a copy. The text is fine for reading, but illustration work starts to run dark, pixellating and/or losing shades of grey. Moiré patterns may develop in photos. We mark clearly which print titles come from scanned image books so that you can make an informed purchase decision about the quality of what you will receive.
Original electronic format
These ebooks were created from the original electronic layout files, and therefore are fully text searchable. Also, their file size tends to be smaller than scanned image books. Most newer books are in the original electronic format. Both download and print editions of such books should be high quality.
This title was added to our catalog on February 16, 2021.