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Of Keys and Candles


The small town of Ravens Roost is a waypoint of trade between major cities. It sits on a tributary river about half a day’s ride west of Konbjerg (or a homebrew city of your choosing). The town was originally a garrison several generations ago when the wilderness was a larger source of unrest, and danger. On the western side of the river is a fortified garrison, and a temple (which now serves as a logistical center for trade caravans). Around the fortification arose merchants, inns, and a warehouse district on the water. On the eastern side of the river is a sparsely populated farming community, and local trade village.

Normally a fairly uneventful hamlet, Ravens Roost has recently been the target of a series of break ins over the past couple of weeks. Rumors fuel wild guesses as to who or what is responsible, and the list of stolen items is no help. The garrison constable doesn’t wish to dedicate what little man power he has to the issue since the break ins do not directly hinder the trade routes. The adventurers are hired to stop the break ins by a representative of the little-known merchant house Envaris, with the blessing of the garrison constable.

This module was written to be an introductory adventure for new players. Thus far it has taken about 4 to 5 hours to play through the whole story (provided the players already have characters made, or pre-generated characters are provided) with 4 to 6 characters at level 1. The intent is to balance role play, information gathering in a town setting, and dungeon crawling.

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Dirty W February 12, 2021 2:00 am UTC
There have been a good number of downloads already! Seeing as how this is my first module published I would love some feedback.
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File Last Updated:
February 09, 2021
This title was added to our catalog on February 09, 2021.