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DC-PoA-DCAF01 Let It Goat
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DC-PoA-DCAF01 Let It Goat


DC-PoA-DCAF01 Let It Goat

The town of Good Mead awakens to the shrill singing of a talking goat. Bothered with the incessant occurrences of awakened animals, the townsfolk turn to their guests to climb the mountain and find the culprit who woke this beast up. But were the intentions as nefarious as they seemed?

A 4 Hour Adventure For 1st through 4th level Characters

If you're looking for an Icewind Dale adventure with a lighter tone and tons of opportunities for jokes and roleplay, this adventure is right up your alley! Taking place in Good Mead, Let It Goat is easy to drop into any Icewind Dale:Rhime of the Frostmaiden hardcover campaign or it can be run as a standalone adventure.

This adventure occurs in Good Mead, one of the Ten-Towns in Icewind Dale, and is based on the Awake and Afraid hook from the Dungeoncraft program. Only Season 10 Characters may earn rewards from this adventure if following Adventurers League rules. 

Adrian Francisco is a musician, D&D player, dungeon master, and AL event organizer based in the Washington, D.C. region. He can be reached on twitter as @adri_dcdm

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Reviews (2)
Discussions (1)
Customer avatar
Joaquin D February 05, 2021 2:49 am UTC
Hi! It came to my attention lang that the Dire Wolf isn't approved for use in the Dungeon Crafts of Season 10. During my game I changed it to a Winter Wolf, and it seemed to work out fine as an alternative, though!
Customer avatar
Adrian F February 05, 2021 6:14 am UTC
*realizes it was in the higher scaling* Agh, how did I miss that. I'll put that in the next revision!
Customer avatar
Adrian F February 22, 2021 6:59 pm UTC
The document has been revised! No more dire wolf
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File Last Updated:
February 22, 2021
This title was added to our catalog on November 17, 2020.