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FANTASY GROUNDS Rime of the Frostmaiden [BUNDLE]Click to magnify

FANTASY GROUNDS Rime of the Frostmaiden [BUNDLE]

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320545-thumb140.jpgAmarune's Almanac: Arctics of the Realms (Fantasy Grounds)
Regular price: $9.95
Bundle price:
 $7.97
Format:
 MOD (Virtual Tabletop)
Now for Fantasy Grounds! "Ah, yes. The “howling frozen nothingness in which living things just disappear forever into all the white emptiness.” At last." - Ed Greenwood (excerpt from Foreword) "I can remember my dearest Arclath complaining so flippantly in the heat of the jungles of Chult about how one can add more layers in the cold, but there is only so much one can remove to cool themselves. He even asked in my volume on forests, 'What is one to do in that kind of heat? Take your skin off?' Yet these words now ring in my mind as ignorance. He didn’t know at the time, as neither of us could have known, how truly, bitingly cold the winter air can become in the most extreme locales." - Amarune Whitewave Amarune's Almanac Volume 4 is the fourth in a multipart series exploring the eigh...

333800-thumb140.jpgAnd When The Dogs Start Barking: An Icewind Dale One-Shot (Fantasy Grounds)
Regular price: $4.95
Bundle price:
 $3.97
Format:
 MOD (Virtual Tabletop)
Now for Fantasy Grounds! A 4-hour Slasher Horror one-shot set in Icewind Dale for 4th Level Characters The long and harsh winter of Icewind Dale has severely affected the life of the people in Ten Towns, especially those living in Dougan’s Hole.  Being the smallest village in the area, Dougan’s Hole is vulnerable to the bone-chilling dangers of this icy landscape.  At the moment, however, weather is the least of their problems. People are starting to become concerned due to recent deaths  following the sightings of a dark figure.  And when the dogs start barking, that’s when they know it is making its way through the cold streets. Note: This product is for use in the Fantasy Grounds virtual tabletop. If you would like to purchase the PDF version, Click Here....

336764-thumb140.jpgEncounters in Icewind Dale (Fantasy Grounds)
Regular price: $7.95
Bundle price:
 $6.37
Format:
 MOD (Virtual Tabletop)
Now for Fantasy Grounds! Encounters in Icewind Dale is a 5e supplement that consists of 24 encounters ranging from short to long one, some even could be considered micro-adventures! The supplement is meant to enrich your game, whether it passes in Icewind Dale or in any other arctic setting! The encounters are based on exploration, social interaction and combat! The combat encounters vary between level 1 and 7. What's included? A fully coded Fantasy Grounds Classic & Fantasy Grounds Unity module with Line of Sight. 13 new creatures 3 new magic items 16 unique, detailed maps, with a total of 24 counting their different version, 6 of which are Random Encounter maps Note: This product is for use in the Fantasy Grounds virtual tabletop. If you would like to purchase the PDF...

329630-thumb140.jpgIcewind Dale - Setting Guidebook (Fantasy Grounds)
Regular price: $14.95
Bundle price:
 $11.98
Format:
 MOD (Virtual Tabletop)
“The reality of existence here in Icewind Dale is harsh indeed, an environment unforgiving, where one mistake will cost you your life.”        ~Drizzt Do’Urden Included in the Fantasy Grounds Icewind Dale Setting Guidebook module: Expanded lore for Ten-Towns & surrounding areas: History on each of the ten towns, dwarven valley, the open tundra, and Kelvin's Cairn, A listing & short description of inns, taverns, shops & other points of interest, A sample quest hook for each of the ten towns, with maps! 5 new player archetypes: Barbarian: Path of the Volitile Lands, Monk: Way of the Frozen Disciple, Pale Master: Elegy of Algid, Rogue: Shadow Scrounger, Sorcerer: Frozen Soul, Dungeon Master optional rules: Resting in cold weather conditions, ...

345981-thumb140.pngIcewind Dale: Rime of the Frostmaiden Complete DM's Bundle (maps, guides, cheatsheets and more) (Fantasy Grounds)
Regular price: $19.95
Bundle price:
 $15.98
Format:
 MOD (Virtual Tabletop)
Now for Fantasy Grounds and includes LoS for Fantasy Grounds Unity ADVICE, MAPS, CHEATSHEETS, HANDOUTS – EVERYTHING YOU NEED TO RUN ICEWIND DALE: RIME OF THE FROSTMAIDEN! This bundle includes all published Eventyr Games advice, maps, cheatsheets, and other DM's Resources for Icewind Dale: Rime of the Frostmaiden. Get all the critically acclaimed and best selling supplements, maps, and other resources in a bundle and save more than 25%! Shave time off your preparation and be inspired to create even more memorable game sessions with advice, guides, encounter maps, handouts, cheatsheets and much more. This product contains: Running Icewind Dale: Rime of the Frostmaiden. A fully coded Fantasy Grounds Modoule containing guides, suggestions and troubleshooting for all seven chapters, ranging f...

327081-thumb140.jpgIn Darkest Day, In Deepest Snow (Fantasy Grounds)
Regular price: $2.95
Bundle price:
 $2.36
Format:
 MOD (Virtual Tabletop)
Now for Fantasy Grounds! "I prefer winter and fall, when you feel the bone structure of the landscape--the loneliness of it, the dead feeling of winter. Something waits beneath it, the whole story doesn't show. " -Andrew Wyeth The winter is a time of darkness and cold, but also a time of renewal and rebirth. Why for centuries have humans both feared and venerated these snowy months, written so many poems and songs and stories that both hallow and alienate the winter? This is a far deeper topic than what we are going to chat about in this supplement, but I wanted to take that idea – of winter as a being, as something that humans have fought against for so many millennia – and build those different features into D&D subclasses. In this module you will find the Old Man Winter Patr...

356453-thumb140.jpgLegends of Frozenfar: an Icewind Dale Player's Companion (Fantasy Grounds)
Regular price: $14.99
Bundle price:
 $12.01
Format:
 MOD (Virtual Tabletop)
Explore the Frozenfar like never before - now with Fantasy Grounds! This is a supplementary material of options catered to the Icewind Dale: Rime of the Frost Maiden adventure to be used alongside the official books from Wizards of the Coast. It also includes a subclass inspired by the setting for Benjamin Huffman’s adamantium best-selling Pugilist Class, his first official expansion on the class since its release.  The following new lore-faithful subclasses appear in this book: Artificer Specialist - Rune Shaper Barbarian Primal Path - Thunderbeast Bard College - Hospitality Cleric Divine Domain - Travel Druid Circle - Circle of the Jotun Fighter Martial Archetype - Runic Warrior Paladin Sacred Oath - Sacrifice Pugilist Fight Club - Knucklehead Knocks Ranger Archetype - Trailblaze...

330753-thumb140.jpgMined Your Head: An Unofficial Prequel to Rime of the Frostmaiden (Fantasy Grounds)
Regular price: $5.95
Bundle price:
 $4.77
Format:
 MOD (Virtual Tabletop)
Now for Fantasy Grounds! When miners in Termalaine, one of the towns of Ten-Towns, unknowingly discover a new source of the mysterious and powerful chardalyn, powerful foes from the Underdark take note and begin their own investigation. Strange things begin to happen around Termalaine, and heroes find themselves drawn into a mystery with few obvious answers. Can they discover the truth of the sinister mechanisms at play before Ten-Towns is destroyed--or worse, before the mind flayers learn everything they're after? This adventure is a one-shot horror-mystery designed to scale level levels 10 to 20, optimized for level 15. In it, heroes must solve a unique mystery and battle deadly mind flayers in a fight for the future of Termalaine. As an unofficial prequel to Rime of the Frostmaiden, ...

330918-thumb140.jpgMonster Loot – Icewind Dale: Rime of the Frostmaiden (Fantasy Grounds)
Regular price: $3.95
Bundle price:
 $3.16
Format:
 MOD (Virtual Tabletop)
I want to loot Auril the Frostmaiden! Now available for Fantasy Grounds Unity! When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster appearing in Icewind Dale: Rime of the Frostmaiden, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.  With this supplement, these brave adventurers will be able to craft the hide, teeth, and claws of their enemies into dangerous weapons and equipment that is sure to mark them as legendary heroes of the realm.  Examples of Loot Coldlight Walker 1 Coldlight Walker Head. This head sheds bright light in a 20-foot radius and dim light for an additional 20 feet if not covered. As an action, you can target o...

242473-thumb140.jpgMountain Summit (Fantasy Grounds)
Regular price: $4.95
Bundle price:
 $2.36
Format:
 MOD (Virtual Tabletop)
Fight a coven of Bheur Hags on a snowy mountaintop, now for Fantasy Grounds! Mountain Summit is a short adventure, involving an expedition up the side of mountain where a coven of bheur hags made their lair atop the snowy peak. Toiling in the suffering of others as all hags do, this particular coven serve in worship to Cegilune; hag patron of the moon. They intend to raise an army of icy constructs and attack the town of Hundlestone to test the power of their newly acquired magical horn. This adventure has been designed for a party of five or six 13th-level characters. Will the players be able to defeat the coven and save the town? NOTE: This is a Fantasy Grounds module, with a beautifully hand-drawn custom map, unique NPCs, tokens, pins and story entries. This allows DMs to jump right in...

319336-thumb140.jpgPlayer Primer: Icewind Dale (Fantasy Grounds)
Regular price: $4.95
Bundle price:
 $3.97
Format:
 MOD (Virtual Tabletop)
Now for Fantasy Grounds! Discover the wonders of Faerûn’s frozen tundra with Player Primer: Icewind Dale! This supplement contains all the information DMs and players will need to jump into a Dungeons & Dragons adventure set in Icewind Dale including: Life in Icewind Dale Important story events Regions and settlements of Icewind Dale Factions of Icewind Dale New & adapted backgrounds A Character Chronicle to build characters firmly grounded in Icewind Dale Our Character Chronicle, adapted from the Heroic Chronicle created in Explorer’s Guide to Wildemount, is a system of character creation that helps players create characters with strong ties to Icewind Dale. This includes goals, secrets, and even favorite foods! Useful for any player, this system can also be u...

372047-thumb140.jpgRime of the Frostmaiden Companion - The Complete Edition (Fantasy Grounds)
Regular price: $14.95
Bundle price:
 $11.98
Format:
 MOD (Virtual Tabletop)
Rime of the Frostmaiden Companion - The Complete Edition -- Now for Fantasy Grounds Unity! Conversion based on original product which contained: From the author of the best-selling Dungeon of the Mad Mage Companion: Everything You Need to Run Rime of the Frostmaiden and More! This bundle contains all seven chapters of the Icewind Dale: Rime of the Frostmaiden Companion, the best-selling supplement devoted to enhancing and streamlining your campaign! This supplemenet includes: DM Notes. Notes including but not limited to spicing up the region with valuable roleplay with select NPCs, things to watch out for, and related content that you'll need to be aware of. It also includes sample dialogue, more read-aloud text, and tactics for battles. Variants Galore. Countless variants have been pro...

351137-thumb140.jpgRime Sorcery (Fantasy Grounds)
Regular price: $1.95
Bundle price:
 $1.56
Format:
 MOD (Virtual Tabletop)
Now for Fantasy Grounds! Wield the Power of Primordial Ice! The Norse story of Creation begins with Fire and Ice. When the first of the nine worlds came into being, a yawning void, Ginungagap, divided the cold of Niflheimr from the heat of Muspelheimr. There, the frozen and venomous waters of the river Élivágar met the molten sparks cast off by the realm of fire. As the ice melted in the heat, the void was filled with mist and rain that congealed into primordial Rime—the substance that bridges the gap between worlds and from which emerged the first being: Ymir. Your innate magic comes from the primordial Rime. You or your ancestor somehow came into contact with the fundamental components of Creation, awakening elemental power within you. Or perhaps you claim descent from the bloodli...

341469-thumb140.jpgSnowy Owlbear - Fight Your Minis: Icewind Dale: Rime of the Frostmaiden (Fantasy Grounds)
Regular price: $5.95
Bundle price:
 $4.77
Format:
 MOD (Virtual Tabletop)
Now for Fantasy Grounds! Whether you simply want to do more with snowy owlbears because they're so darn amazing or you unboxed a miniature of one and don't know what to do with it, look no further than the Fight Your Minis series, where we give you everything you need to run a creature! In this module you'll get: • Detailed snowy owlbear lore and experts from whom to learn it • 3 fully coded stat blocks for different snowy owlbear life stages • 4 new encounters • New loot and magic items • 1 high definition battle map with Unity Line of Sight Our encounters can be slotted into a Storm King's ThunderIcewind Dale: Rime of the Frostmaiden, or arctic homebrew campaign! From an ambush over an owlbear's kill to a snowy owlbear captured and traine...

333791-thumb140.jpgSong of the Mountain: A Player Primer Adventure (Fantasy Grounds)
Regular price: $5.95
Bundle price:
 $4.77
Format:
 MOD (Virtual Tabletop)
Now for Fantasy Grounds! Welcome to Icewind Dale. One of the harshest environments on the planet, it is nevertheless remarkably beautiful. In Lonleywood, smallest of the towns of Ten-Towns, a haunting, mournful song carries across the tundra winds. Local legend claims the song is the spirit of the wild commemorating the success of two bounty hunters, Melody and Brigde, over a vicious remorhaz years ago.  But is that the truth? Lyra is desperate to discover, a quest that has made their recent disappearance news. Adventurers are tasked to follow Lyra's trail, where they will face the worst of Icewind Dale and discover the secret history of Melody and Brigde. Song of the Mountain tells a haunting and memorable story of love, loss, and betrayal set against the harsh beauty of Icewind Dale....

362361-thumb140.jpgTen-Towns Expanded (Fantasy Grounds)
Regular price: $7.95
Bundle price:
 $6.37
Format:
 MOD (Virtual Tabletop)
BRING TEN-TOWNS TO LIFE WITH THIS SUPPLEMENT FOR ICEWIND DALE – RIME OF THE FROSTMAIDEN! This product contains: Interesting Locations. 76 engaging locations in and around the towns, ranging from completely new places to expanded descriptions of existing locations found in the campagin book or known lore. Quests and Connections. 13 mini quests and countless connections between Ten-Towns and the plots of the second chapter. Give your player more reason to travel around the reason or get hooked to the various plots of the campaign. Town Events. 37 random town events to set the mood of the harsh reality the folk currently live in and to keep investigating the towns interesting. Road Encounters. 20 diverse road encounters to spice up trav...

329399-thumb140.jpgTHE BLIZZARD OF AXE AND SWORD: A TIER TWO ADVENTURE (Fantasy Grounds)
Regular price: $6.99
Bundle price:
 $5.60
Format:
 MOD (Virtual Tabletop)
Now for Fantasy Grounds! BATTLE FROST GIANTS ACROSS THE FROZEN NORTH OF FAERUN! Starting with the battle to save the village of Lamastop and ending a Frost Giant's ice palace, the BLIZZARD OF AXE AND SWORD takes tier two player characters on an epic adventure across the snowy north. Fight through blizzards, atop frozen lakes and glaciers, and take on the might of a Frost Giant Jarl and his clan in battle!   Fully compatible with Storm King's Thunder, The Whitefaire Adventurer's Guide, or the forthcoming Rime of the Frost Maiden, this fully coded module features seven different campaign environments, each packed with encounters to challenge your players. The choice of route is up to the players, whether to go underground or atop the mountain pass, or beneath the mountains into a dark d...


Total value:$139.23
Special bundle price:$109.95
Savings of:$29.28 (21%)
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This title was added to our catalog on October 04, 2020.