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Monster Loot – Icewind Dale: Rime of the Frostmaiden
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Monster Loot – Icewind Dale: Rime of the Frostmaiden

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I want to loot Auril the Frostmaiden!

When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster appearing in Icewind Dale: Rime of the Frostmaiden, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons. 

With this supplement, these brave adventurers will be able to craft the hide, teeth, and claws of their enemies into dangerous weapons and equipment that is sure to mark them as legendary heroes of the realm. 

Examples of Loot

Coldlight Walker

  • 1 Coldlight Walker Head. This head sheds bright light in a 20-foot radius and dim light for an additional 20 feet if not covered. As an action, you can target one creature within the bright light that you can see and force it to make a DC 14 Constitution saving throw. On a failed save, the creature is blinded until the beginning of your next turn. The head has this effect for 2d4 days after being harvested, after which it turns into a non-magical decaying head. 

  • 1d6 Vials of Frost Essence. As an action, you can throw this vial up to 30 feet away where it shatters in a cloud of powder snow. The area within a 10 foot radius of where the vial landed becomes freezing cold and each creature within the area immediately takes 2d4 cold damage. When consumed, you have resistance to cold damage.

Gnome Ceremorph

  • 1 Broken Breastplate. 

  • 1d2 Gnome Ceremorph Eyes. When consumed, you gain darkvision out to a range of 120 feet for one hour. 

  • 1d4 Gnome Ceremorph Tentacles. Can be crafted into a dagger (300 gp, 19 days) or a shortsword (300 gp, 19 days). Once per day, when you hit a creature with this weapon you can force it to make a DC 15 Intelligence saving throw. On a failed save, the creature is stunned until the end of its next turn. 

  • 1 Laser Pistol. This weapon functions as a martial ranged weapon with a range of 40/120 that deals 2d6 radiant damage on a hit. It is powered by an energy cell which contains enough power to fire off 50 shots. The laser pistol has 5d10 shots left when looted. 

  • 1d4 Vials of Gnome Ceremorph Blood. When consumed, you have advantage on saving throws against spells and other magical effects for one hour.

If you enjoyed this product, be sure to check out more of my work below. Follow me on Twitter for updates on upcoming projects @AnneofManyNames



Check out the rest of the Monster Loot series! 

Pick up a bundle of the three main volumes HERE for a discount!

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... or check out the bundle HERE for 50% off ALL released Monster Loot titles!

 
Descent into Avernus  Dragon of Icespire Peak  cover_small.png  Rising from the Last War  Ghosts of Saltmarsh  Icewind Dale Rime of the Frostmaiden  Lost Mine of Phandelver  Mythic Odysseys of Theros  Out of the Abyss  Princes of the Apocalypse  Storm King's Thunder  Tales from the Yawning Portal  Tomb of Annihilation  Tyranny of Dragons  Dragon Heist  Dungeon of the Mad Mage 

Also check it out on Fantasy Grounds! 

Pick up a bundle of the Fantasy Grounds version of the three main volumes HERE for a discount!

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... or check out the bundle HERE for 50% off ALL released Monster Loot Fantasy Grounds conversions.

You can also check out the complete bundle of every PDF and Fantasy Grounds version of Monster Loot HERE for 60% Off!

Monster Loot DiA Fg  305682.jpg  Monster Loot Dragon of Icespire Peak FG  Rising from the Last War FG  Ghosts of Saltmarsh FG  Monster Loot Lost Mine of Phandelver  Mythic Odysseys of Theros (FG)  Monster Loot Out of the Abyss FG  Princes of the Apocalypse FG  Storm King's Thunder (FG)  Tomb of Annihilation (FG)  Tyranny of Dragons FG  Dragon Heist (FG)  Dungeon of the Mad Mage (FG)  

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Also by Anne Gregersen:

Aaralyn's Stolen Notes to Velea is a complete campaign setting with a unique world and universe, including 23 subclasses, 5 new races, 2 new subraces, 7 new backgrounds, and much more.

In the bestselling book, Ghesh's Guide to Making Things, you get the definitive guide to crafting and modifying equipment in 5e Dungeons & Dragons. Fits any table! Sir Alkian's Guide to Surviving the Apocalypse is the definitive guidebook to creating and running apocalyptic scenarios in 5th Edition Dungeons & Dragons
FREE $9.95 $12.95
Aaralyn's Stolen Notes to Velea Ghesh's Guide to Making Things Sir Alkian's Guide to Surviving the Apocalypse
 
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35
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File Last Updated:
September 25, 2020
This title was added to our catalog on September 25, 2020.