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Runecasters of the North

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After the Giant empire of Ostoria fell in the war with dragons, Annam All Father went off to discover new weapons to bolster the might of the giants. After a thousand years, Annam returned, having discovered the secret of rune casting. Since that time a select few adventures in the North have wrested the mysteries of runes from the giants and unlocked their power. This supplement provides:

  • Rules to integrating Rune Magic into your game.

  • 3 class archetypes: The Path of the Rune Carver Barbarian, College of the Rune Skald Bard and Pact of the Rune Scribe Warlock

  • 3 feats for characters to unlock and improve their rune magic.

  • 24 runes for rune casting characters to master.

  • 3 creature and NPC options for Dungeon Masters looking to add rune casting allies and adversaries to their games.


Please send comments or corrections to antagonist.relations@gmail.com.


You may also be interested in other spell and character options including Heroes of the Icy North and Heroes of Wharves and Waves.

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14
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File Last Updated:
September 19, 2020
This title was added to our catalog on September 18, 2020.