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Fantasy Grounds 'Spell Domain' extension

Fantasy Grounds 'Spell Domain' extension

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Fantasy Grounds 'Spell Domain' extension for use with 'Fantasy Grounds VTT'

This extension adds an additional tick box between the normal 'prepared' tick box and spell name, this additional tick box works like the 'prepared' one but can be used to keep a separate track of your characters always available domain/oath spells.


Fantasy Grounds Forum (Cut'n'Paste):

Update to v2.2

  • Deleted 'Extended Spell' item now unticks domain prepared power spells automatically.

Update to v2.1 -> v1.2

  • Fix a 'class' name conflict with the character wizard.
  • Updated with power page ruleset changes.
  • Added support for processing extended spell in the 'traits' section of a character sheet.
  • Added a missing super call that was causing a character sheet issue.
  • Added color icons to define prepared, domain prepared and always shown power status.
  • Added name mangle checks to cope with the likes of rob2e spell markup.
  • Added support for extended spell list, these can auto select the prepared domain power.
  • Added power group control check box for enable/disable of 'Domain spells' and 'always shown' control.
  • Updated for changes to rule set code.
  • added support for '|' in the spell title to hold a spell visible.
  • Updated for compatibity with "Enhanced Spell Window extension"
  • Updated for compatibility with "Spell Automation extension" ( For now extension load order has to be hand changed to > 300 to work with Spell_Automation )
  • Update to loadorder to reduce possible conflict with other extensions.


Below you can see the new (as of v1.6) check boxes to control if 'domain spell'/'show always' tick boxes are active on the character sheet.

Showing 'domain spells'/'always show' meta control check box

Below you can see a highlighted second check marker for 'domain' spells, and on the right image a highlight of the original 'prepared' spell check marker.

Showing additional domain spell tick box   showing the original character sheet prepare tick box

Below you can see a highlighted enabled 'prepared domain' spell and on the right a mix of different spells marked for 'prepared' and 'prepared domain' spells

Showing additional domain spell tick box    Showing a configured mix of prepared and domain prepared spells

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Reviews (1)
Discussions (3)
Customer avatar
Timur B November 16, 2020 11:45 am UTC
I bought this despite not playing DD5E. ;) Any chance to make it PF2 compatible?
Customer avatar
Bratch N November 16, 2020 1:43 pm UTC
I have no idea if it can be made to work on PF2. I'm not familiar with PF2, can you give me an example usage for a character, ie character class combo for which this would be used ? ( I have PF2 core and a couple of book and FG modules, so I should be able to look into it.. I've added this to me to-do list, which is getting longer, so no idea when I might get time to look at this. )
Customer avatar
Timur B November 18, 2020 12:59 pm UTC
In PF2 it could be useful for highlighting signature spells (spellcasting classes). "Signature Spells: Experience allows you to cast some spells more flexibly. For each spell level you have access to, choose one spell of that level to be a signature spell."

For those of us who use the "(SR) Drag N Drop" module to add skill actions to spell classes it might also be useful.

In PF1 there are also domain spells that you always get (Oracle Class for example).

Nothing world-changing, so if it's much work then maybe just leave it be. ;)
Customer avatar
Nick W October 19, 2020 5:14 pm UTC
can you possibly add a lookup for only cleric levels so it only appears on cleric character sheets?
Customer avatar
Bratch N October 20, 2020 9:34 am UTC
Multiple classes get domain style spell, druid get circle spells that are always available and also have to manage prepared spells... Paladin get oath spells and have to prepare spells.... ( Feats might add spells that need this type of thing, and multi-class... ) I'm in the process of thinking about changing the way its done, so I could look at adding to the 'meta' tab for spell to have a tick box to enable/disable the option.
Customer avatar
Gary W September 16, 2020 12:02 pm UTC
Very interesting extension. Unfortunately it conflicts with the Diablobob extension that allows spell lists to be dragged into a character sheet
Customer avatar
Bratch N September 16, 2020 5:34 pm UTC
Just updated with a lower load order for you, as my extension has to replace the power page script Diablobob's extends.
Customer avatar
Gary W October 08, 2020 3:12 pm UTC
Seem to have run into another conflict, this time with the Spell Automation extension. Would you mind taking a look at that? My players really love to be able to mark the domain spells so they are separate from the prepared spells

Customer avatar
Bratch N October 08, 2020 6:19 pm UTC
Had a look, and its not a simple thing... the rule set 'power_page' code is not suitable to merging so its mainly one or the other extension. I have thoughts about how I could adjust my extension, but it requires an investigation that might end up not been a solution either.
Customer avatar
Gary W October 09, 2020 11:51 pm UTC
Thanks for looking into it. Your spell damage and weapon damage extensions are incredibly useful. I think that spell automation is nearly as good. Will have to learn to live without the domain spells I guess :(
Customer avatar
Bratch N October 10, 2020 2:13 pm UTC
Its a complex one, because the function that we both change does a lot of things and in both extensions we are not adding that much. But in both extensions it is not something that can be done pre/post the original function. Which is going to make even 'merging' the code a hard one. The only real solution would be to combine the work they do, as they would have to interoperate on the one function.
Customer avatar
Bratch N November 09, 2020 8:32 pm UTC
hi Gary, Just updated the domain spells extension, if you change the extension load order to be after 'spell automation', ie set it to 400 for spell domain extension, then this should work for you. Note, if you change the load order for spell domain and you also use spell damage, then you will need to move spell damage load order to say 410 as it has to load after spell domain... Also i've adjusted spell domain so it can be loaded after 'spell list' extension.. so you should be able to configure all to work. While I dont advise spell damage and spell automation together, as they both try and do the same sort of thing and can 'when used together' end up multiple-up-casts of the spells dice been processed and cause issues...... With all loaded you should be able to up-cast with spell damage while leaving the spell automation upcast box blank, but then still use the spell automation 'power' button to run the spell.. ( Which I think is the combination you were looking to use ? ) If you get chance to have a play...See more
Customer avatar
Gary W November 09, 2020 8:46 pm UTC
Have never changed a load order Bratch, how would I go about it?
Customer avatar
Bratch N November 10, 2020 10:21 am UTC
if you unzip the extension, open 'extension.xml' and change the 2, to 400.. ( If you are good with 7zip, then you can edit it in place in the zip file.. )
Customer avatar
Gary W November 11, 2020 6:19 pm UTC
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File Last Updated:
March 29, 2022
This title was added to our catalog on September 06, 2020.