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Steel Elysium | An Eberron Adventure
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Steel Elysium | An Eberron Adventure

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Steel Elysium

Evil brews in the messy guts of Sharn, the undercity known as Khyber's Gate. A transcended warforged named Radix amasses an army of warforged shells by transplanting their souls into freshly cast, mortal bodies. A small grain of sand in Radix’s gearbox might yet save Sharn from a devastating attack.

Steel Elysium is a 4 to 6 hour adventure designed for four to six 4th to 6th level characters. It is optimized for five characters with an average party level (APL) of 5. To run Steel Elysium, you need a copy of the Monster Manual. A copy of Eberron: Rising from the Last War can help with background information about the setting. It is a dark adventure that deals with death, murder, loss, and worse. Reader discretion advised.

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This adventure is presented to you by author Christian Eichhorn and editor John Parker. You can contact me via mail (christian.eichhorn.dmg@gmail.com) or via Twitter (@squirrelgolem).

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Discussions (3)
Customer avatar
Cash R January 15, 2021 11:06 pm UTC
PURCHASER
Is it intended that there is no save for the rigged shells explosion damage? I figured that there would at least be a dex save for players so it's not inescapable flat damage that chains together.
Customer avatar
Christian E January 16, 2021 7:36 am UTC
CREATOR
Yes, that's intentional. As I designed it, that's already the "successful save" damage. My fear was that you'd need to roll so many saving throws that you lose track of it or at least that is slows the game down. So I'd advise that if you want to nerf the encounter, reduce the number of shells or reduce the damage to 4 (1d8).
Customer avatar
Cash R January 08, 2021 12:02 pm UTC
PURCHASER
On page 20 where characters can attempt to use logic to debate Radix, it says a DC 18 Intelligence (Intimidation or Persuasion) check. What skill(s) are supposed to be used here for intelligence?
Customer avatar
Christian E January 08, 2021 12:20 pm UTC
CREATOR
Hey Cash! I think you answered your question yourself if I understand you right, you use your Intimidation or Persuasion skill. So if you're proficient in on or the other, you add your proficiency bonus to your Intelligence modifier and get your result. If you're not proficient, you use your flat Intelligence bonus. You can also have a look at page 175 of the Player's Handbook under "Variant: Skills with Different Abilities" for additional information.

If you meant something else with your question let me know!
Customer avatar
Cash R January 15, 2021 11:05 pm UTC
PURCHASER
Oh, so you're using that variant for it! Got it.
Customer avatar
Franklin D November 26, 2020 2:56 am UTC
PURCHASER
Going to run this adventure for my friend soon, the only issue is on page 12 is says "Location. Basher assaults the characters at any convenient time or location.. It can happen while they travel through Sharn or stay at an inn. A map for the assault while the characters stay at an inn is included."

Yet I can't find any Inn map.
Customer avatar
Christian E November 26, 2020 7:35 am UTC
CREATOR
Well, oops. I added the map to the zip file now, you'll find it after downloading it again. Have fun! :D
Customer avatar
Franklin D November 26, 2020 7:54 pm UTC
PURCHASER
Thanks a ton! Looks great
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23
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File Last Updated:
November 26, 2020
This title was added to our catalog on June 30, 2020.