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National Police Accountability Project [BUNDLE]

National Police Accountability Project [BUNDLE]

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Amped Up Demon Lords 1
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Does CR 25 just not cut it? Are you diving into the Abyss instead of escaping out of it? Do you want your demon lords so powerful even balors quake in their boots?  Amped Up Demon Lords powers the Abyss' most infamous residents up to their most deadly extremes. This first installment features a CR 25 version of Baphomet, as well as a lethal CR 30 incarnation of Orcus!   Money tight? We're playing it forward, no strings attached! If you can't pay, we still want you to play! Please support us with whatever you can: Click here for 50% off Click here for 90% off (if you do this, it still counts toward our bestseller medals!) Click here for 100% off (it won't count toward our bestseller medals, but that's okay!) If things start looking up, you can come back later to support our work; ...

Aranea: Book of the Spider
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Aranea: Book of the Spider reintroduces a classic D&D creature that was first introduced in 1981 and was ahead of its time due to its moral ambiguity. Included herein is everything you need as a DM to include Aranea into your games and—as a player—everything you need to create a character inspired by or descended from giant, magical, shapeshifting spiders that secretly live among others. The Drow are not D&D's only secretive, magical, intelligent spider-people... This book includes two sections. Part one is a DM's guide and bestiary that includes a variety of aranea write-ups, two types of undead aranea (the arasheem and the yeshom), and the ascendant fateweaver, a powerful aranea mage that has become a sort of archfey. In addition, this section includes three fully-develope...

Back To The Sea
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When the party are shipwrecked they take shelter in an old forgotten cottage. They soon find themselves uncovering a mysterious death. One thing is for sure, they are not alone... Back to the sea is a 3-5 hour one shot, recommended for Level 3-4 adventurers. It offers a refreshing and different look at Ghosts in D&D. Setting neutral, easy to slide into any campaign, especially settings with ports like Waterdeep or Saltmarsh. Contains beautiful digitally illustrated original Maps. Original Monsters and interesting combat scenarios. Encourages player creativity and problem solving Accessible, screenreader friendly version. In order to support people living in poverty or experience barriers accessing gaming community, there is a limited number of 50% of copies of my adventure. If you fe...

Bert's Practically Useless Magic Items: Now including pets and spells!
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Bert’s Practically Useless Magic Item is a document of, well, practically useless magic items! There are currently twenty-eight unique and practically useless magic items and nineteen unique and practically useless spells in this document.  I will add to the list whenever someone or something inspires me to make a new item!   **2020 Update: Added one new armor and spells!!! Lots of Spells!!!** I was planning to release a separate document for the spells but I decided against it and just added it as an update so everyone who already owns the document gets it for free.  I have increased the price of the product going forward. ...

CCC-TAROT01-07 The Seat of the Ruler
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Election time in Thentia is here! With the recent, strange events surrounding Thentia, there is a tense contest for the seat of Watchlord of Thentia. The town has divided itself into factions supporting their candidates, and with that, the people ahve been very hostile to each other. On election day, certain key figureheads in the town need to vote, but might need some help getting there... A Four Hour Adventurer's League Legal Adventure for 1st to 4th level characters.  Part Seven of A Song of Fates Other Adventures in the TAROT series TAROT01-01 Awakening of Fates TAROT01-02 By the Light of the Moon TAROT01-03 Martyred Heart TAROT01-04 Tangled Woods TAROT01-05 The Lost Apprentice TAROT01-06 Lies in the Moonlight CCC-TAROT Tier 1 Bundle! CCC-TAROT-S1-01 A Long Night  CCC-TA...

College of Improv
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Bards of the College of Improv are masters of the imagination who use their storytelling skill to make their audiences laugh. While comedians have delighted crowds for years, those who study this tradition in particular find a magical quality to their wit and comedic timing that pulls the public in and engages them in a dialogue. Whether you take your craft very seriously, or you're just adventuring for the bit, this bardic subclass offers all the tools you need to make the most of your journey. Delight your friends and enemies alike with abilities such as "Yes, And-," "Rule of Threes," and "Fresh Change."...

Demons in the Prairie
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A party of adventurer was hired by the small farming city of Windhill to investigate mysterious disappearances and rumors of demons in the night...will they become heroes? Demons in the Prairie is a perfect adventure for new players and Dungeon Masters. If you never played Dungeons and Dragons and are looking for something simple to try it out, this is the module for you. Can't find a Dungeon Master? run it yourself! it was written to be an easy introduction for either side of the table, and it will make it easy and accessible to run your first session. If you are an experienced Dungeon Master it is still a great module for a group of beginners. I ran this for many groups, many of which were completely new not only to D&D but to TTRPG in general, and it was always a success. The s...

Downtime Scenes
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After the end of an adventure, what do your player characters do? How do they fill the time between dungeon delves and harrowing battles, however long or short that time may be? Downtime Scenes offers a lightweight ruleset for roleplaying moments that occur between adventures. The Dungeon Master can make use of the rules in Downtime Scenes even when there is only a short time between events, when it is difficult to use the standard downtime rules.  Scenes allow players a chance at receiving benefits that can apply to their next adventure. For example, they could receive advantage on a particular roll. There are several Scene options presented here, alongside guidance on designing your own custom Scenes to suit your campaign.  With Downtime Scenes, you can make the most of your next d...

Fellozial's Ultimate Guide to Poison
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Fellozial Da'kiir is famed as one of the deadliest drow poisoners the Underdark has ever known. This 262-page tome gathers her poisonous wisdom, a lifetime of experience in the toxic arts, for use with the 5th Edition of Dungeons & Dragons. Within you'll find: Dozens of new poisons Detailed, easy-to-use rules for harvesting poisons from monsters and the environment and for crafting poisons 15 new character subclasses—one or more for each existing character class (plus several new poison-centric options and variants for existing subclasses) New races (and subraces), including the deadly medusaborn 22 new spells drawing on ancient Maztican hishna 70 new poisonous monsters, each with complete stat blocks, detailed descriptions, and lore (inclu...

Ilkhana's Grimoires: Beyond Necromancy
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From the author of Loot and Fortune!  Ilkhana's Grimoires is for players and DMs who want to reach beyond simple necromancy.  Any necromancer can raise the dead, but to seamlessly blend necromancy into the other schools of magic takes a master like Ilkhana. Within the pages of Ilkhana's Grimoires, you will find forty rumors and potential seeds for adventure (twenty each for the Forgotten Realms and Eberron).  You will also find eight new magic items (the Grimoires themselves), and thirty-eight new spells. Turn your enemies' corpses into sources of information with Dead Man's Eyes, Master the Dead Tongue, or Consume Knowledge! Take on aspects of the undead or transform entirely with Embrace Undeath and Step Beyond the Veil! Blast and control your enemies with Lance of Winter Night, Pe...

InDesign Templates and Beginner's Guide
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Presented here are InDesign Templates and Beginner's Guide useful to make PDFs for the DMsGuild! Inside you will find: 1 Letter template 1 A4 template 6 backgrounds options 3 frame style options 3 page decorators style options 43 paragraphs styles with light GREP and nested styles to make redundant formatting faster 16 character styles Stat blocks Class features frames for non-casters, half-casters and full casters and more! And the beginner's guide covers: Importing and manipulating text Importing and manipulating graphic files Export to PDF from InDesign And more, check the full preview to see what's inside! Compatible with InDesign CC 2019+ and InDesign CS4+ Check out my other releases! Check out the video for a walkthrough of laying out at race with the templat...

Into the Dragon's Maw (5E Adventure)
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Description Into the Dragon's Maw is an exciting five to six hour D&D 5E adventure for characters of 4th to 6th level but can be easily adjusted for a lower or higher level party.  It is originally designed to be used with the Tyranny of Dragons campaign but can be easily adapted to any setting.   The party must race to an abandoned Cult of the Dragon lair to stop a rogue wizard from unleashing an evil artifact.  They soon discover and remember that not all things are what they seem. The adventure unfolds in a unique way that builds up to a shocking "M Night Shyamalan" kind of twist and an incredible climactic ending! You can check out a D&D streaming group playing the module below: Mistress of Modules Video Steam Playthrough Part 1: https://www.youtube.c...

Invasion from the Planet of Tarrasques
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Invasion from the Planet of Tarrasques is a single-session, over-the-top, gonzo action adventure meant for four to six level 20 characters. The adventure serves as a capstone for Waterdeep: Dragon Heist and Waterdeep: Dungeon of the Mad Mage, but can be modified for any setting. What’s more fun than one tarrasque? How about multiple tarrasques stomping across Waterdeep? How about a whole planet full of tarrasques ready to rumble? If that sounds exciting, then Invasion from the Planet of Tarrasques is for you. Halaster Blackcloak died... but then he came back... with reinforcements... Adventure Background Halaster Blackcloak, the Mad Mage of Undermountain, always has a contingency in place. As long as Undermountain remains beneath the city of Waterdeep, Halas...

Kardiff's Tattered Notes
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Kardiff's Tattered Notes is a compendium of options for players and DMs that want something a bit outside of the norm. The book has options that span across campaign settings, from the mists of Ravenloft, to the high spires of Eberron, to the endless city of Ravnica, and to the magic-rich Faerun.  15+ New Race Options Subraces like Dreamsight Shifters and Scarecrow Warforged, Racial Variants like the Dracotaur Dragonborn Variant and Elan Human Variant, and new races like Beholderkin and Faerie. 4 New Background Options Including Created and From Another Time. 17 New Feats With racial options such as Greater Shifting and Warforged Tactics. 19 New Magic Items With great options ranging in rarity such as the Civic Saber and Boots of Landing....

Merrik's Marauders - 13 Archetypes for 5e
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Merrik's Marauders it a collection of 13 class archetypes by Desmond Durdle. Included are 6 archetypes previously published by the author here on the DM'd Guild, and 7 new ones, including one for the new Artificer class. All of these archetypes are setting agnostic, though the fluff is written primarily from the perspective of the Forgotten Realms. Included are: The Augmentationtationalist Artificer The Yeoman Barbarian The College of Hexes Bard The Fiendish Domain Cleric The Circle of the Planar Clockwork Druid The Vanguard Fighter The Way of the Retaliating Fang Monk The Oath of Blood Paladin The Critter Wrangler Ranger The Combat Surgeon Rogue The Dhampir Sorcerer The Sphinx Warlock The School of the Akashic Text Wizard Have fun, and happy gaming!...

Monster Loot – Mythic Odysseys of Theros
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I want to loot Arasta of the Endless Web! When brave adventurers face the dangers of the world, they want something to show for it. This supplement provides individual loot for each monster appearing in Mythic Odysseys of Theros, as well as a basic crafting and harvesting system that works well with 5th Edition Dungeons & Dragons.  With this supplement, these brave adventurers will be able to craft the hide, teeth, and claws of their enemies into dangerous weapons and equipment that is sure to mark them as legendary heroes of the realm.  Examples of Loot Gold-Forged Sentinel 1 Gold-Forged Sentinel Chassis. Three chassis can be crafted into a set of plate armor (2300 gp, 60 days) or two chassis can be crafted into a set of half-plate armor (2000 gp, 60 days). While wearing...

Myriad, City of Tiers
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Myriad, a city originally devoted to magical research, has been hidden and isolated for nearly a thousand years. Now, it has rejoined the world and an unseen struggle is taking place within its walls. A party of adventurers has been invited to enter the city and assist in its reintegration. Myriad's secrets, however, run deep and dangerous. A Dungeons & Dragons, 5th Edition, Game Supplement and Adventure for Characters Level 8-12 by ALAN TUCKER, edited by KEN CARCAS "Guys. GUYS. Meet the new gold standard of how PDF adventures should work. Holy crap, is this good work. Clickable navigation, easy flow, awesome. Alan Tucker did a FANTASTIC job. I love it. Not only is the story great, the tech in the PDF is benchmark-shattering. @ChrisPerkinsDnD, @JeremyECrawford - y'all ne...

National Police Accountability Project
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National Police Accountability Project (NPAP) is a 501(c)(3) organization and a project of the National Lawyers Guild, which was founded in 1937 as the first racially integrated national bar association. In 1999, NPAP was created as a non-profit to protect the human and civil rights of individuals in their encounters with law enforcement and detention facility personnel. The central mission of NPAP is to promote the accountability of law enforcement officers and their employers for violations of the Constitution and the laws of the United States....

Roots Run Deep
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Most people wouldn’t bat an eye at no one in the city of Shamveen having seen a rat or mouse in ten days, but Olivia Eriniur isn’t most people. A potent diviner, she’s seen the threads of fate weave themselves into a dangerous situation here and now, and has decided that it’s her job to do something about it. Her first step is getting a group of adventurers together to force the hand of fate. They will be the tools by which a crisis is averted. Her second step is to have them figure out, and get rid of, what’s been killing all the rats. Roots Run Deep is a 4-6 hour adventure featuring intrigue, combat, and puzzle-solving. It is intended for characters of levels 2-4, and can function as a tie in to Descent to Avernus. Content Warnings: Alcoholism, body horror, homelessness, pe...

Shifters Unleashed
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A supplement with alternate versions of Shifters, Ideas for bringing them to Forgotten Realms, a Shifter subclass option, Shifter feats, etc. ...

Subclasses of the Planes
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"Asking me what my favorite subclass out of these is like asking me to pick my favorite child, its the 5th one (Martial Archetype: Conquest). Each archetype is immensely flavorful and you can really get a sense of the driving forces in the planes in the features and fluff text in each subclass." - Jackson L., Reviewer Exciting and Flavorful New Planar Subclasses for Heroes in the Forgotten Realms Heroes in the Forgotten Realms encounter foes from many planes of existence. Indeed, some heroes even venture beyond the material plane in their quests. A special few heroes, however, carry the influence of the planes with them on their journeys, regardless of their destination. These heroes embody a particular plane, drawing power and unique abilities from the plane with which they have a c...

The Brightness of Mornstead
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The Brightness of Mornstead This challenging, three to five hour one-shot adventure is intended for parties between levels 5-8. Five years ago, a dragon destroyed the peaceful town of Mornstead. Now, a man named Wiles Killinger has rediscovered a mysterious artifact from the ruins and seeks revenge against the dragon that destroyed his life. However, not all is as it seems in this tale of lore, mystery, and betrayal. Will the dragon be slain by mighty heros or will the horrors of the living dead return to cover the land?   Adventure Features Flavor text and pre-written quotes let the DM jump right in with minimal prep time. A level-scaling table for on the fly customization of the final battle. NPC information and backgrounds. Multiple plot points that can be e...

The Curious Case of The Calm Delilah: A Saltmarsh Horror Mini-Campaign
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A Horror Mystery on the High Seas Set sail with the crew of the Persistent Imperial to uncover the mysteries of The Calm Delilah: a merchant ship that was  last seen leaving Saltmarsh on a secretive expedition many months ago... Using the waterlogged remains of an old logbook belonging to the Delilah's captain, can the adventurers piece together the events surrounding the ship's  untimely disappearance, or will this voyage be their last? This is a Dungeons & Dragons 5th Edition Mini- Campaign for characters from 1st - 3rd level. It features hours of unique gameplay, complete with new creatures, magical items, puzzles and lore for the players to sink their teeth into! Curious Case is now a Gold best seller! Thanks for all your support! No...

The Floating Islands
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An original one-shot adventure designed for 3-5 level 5 characters. Summary After the discovery of other planes by a group of mages named the Clairvoyant Arcane, many gateways appeared across the world. One such portal created what has come to be known as the Floating Islands of Avat'ar. These monuments of stone hover over the sea a few hours travel from Neverwinter. Rumors say the motes are from the Elemental Plane of Air and with them came strange creatures as well. However, no one has been able to ascend the stones to investigate further. Those who have tried plunged into the ocean depths, either never to return or gave up on finding fortune and glory. Recently, captain Willa “The Baroness” Lance and her crew claimed the islands under their flag ...

The Returned: Playable Race and Backgrounds for Theros
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Are you ready to walk the Path of Phenax? This product includes everything you need to play a Returned character in the Mythical Odysseys of Theros campaign setting. This includes character creation options for a Returned creature of any humanoid race. Additionally, there are three backgrounds unique to the Returned that can help explain how such a creature could end up in the company of traveling adventurers.  New Playable Race The Returned are cursed to wander the living plane of Theros with no memory of their past. Building bonds with living beings or even understanding their basic needs is impossible. The Returned wield unique powers, however, including resistances and immunities that make them difficult to read, control, or destroy.  New Backgrounds Included are three new bac...

The Summer Games: A Feywild Adventure
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There are many entrances to the Feywild, but none so grand as appearing before the throne of seelie fey, the Summer Court. The Summer Games, an electrum bestselling mini-arc intended for 5th level characters, introduces a party to court intrigue in the Feywild, headed by Queen Titania with King Oberon at her side. In the tourney the party must navigate unknown dangers, asked by the Summer Queen "How will you win? With skill? With truth? With wit? With wager? Or without? These five tasks lie before you, and you must complete them all to continue." In the hunt your characters must quest for a magical, talking beast. But in the end, will they catch the White Hare, or will they wish they had? In the maze players must navigate a shifting labyrinth ri...

Tormund's Travel Guide
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Tormund's Travel Guide (5e) Tormund's Travel Guide is my own personal house mechanics for land and water vehicles, as well as mount customization. Inside are detailed stat blocks for all vehicles found in the Player's Handbook, as well as three new vehicles: the brig, sand glider, and velocipede. There are also 18 different land vehicle upgrades, 32 water vehicle upgrades, 6 specialty crew roles, 5 new mounts, and 6 new mount accessories. New mounts include the bearhound, domesticated owlbears, battlehounds, and a retired circus bear.  Everything within this supplement has been playtested throughout two of my personal campaigns. For any questions or comments on the material found in this or any of the my other works, you can find the me on Twitter @LydiaVanHoy1 OTHER WORKS BY ...

Unusual Living Spells
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According to most people, livings spells are only spawned from certain types of spells. It turns out that isn't true! In Unusual Living Spells, we look at living spells that spawn from all types of spells. In addition to living spells, there is a new sorcerous origin, the Mournlands Touched Sorcerer. There are new spells, and new class abilities. And, there are a handful of new magic items related to livings spells. The product includes bits of fiction for most livings spells, written from the perspective of a unit commander that has been sent to the Mournlands on a secret mission sponsored by one of the Houses of Eberron....

Volo's Lost Encounters
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“I was instantly charmed by the first adventure, Roll for Inspiration… These are strong adventures. They are well-written and formatted, and the maps are very good.  Overall, I highly recommend this product. “ --Merric B.  (creator of influential D&D blog 'Merric's Musings') A collection of mini-adventures to be easily used in your campaigns, featuring some of the races from Volo's Guide to Monsters More than just a bunch of stats and maps, each encounter tells a story that showcases the monsters essence and its place in the world. Traverse  the territory of an artistic but deadly stone giant, foil a hag's heart-breaking plans for a paladin and much more. Each encounter has customized maps, with versions for both PCs and DMs....

Weird Stuff I Found In The Planar Vortex
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This is the PDF. If you are looking for the Fantasy Grounds VTT - click here. It's miserably hot in this place, you knew it would be like this. Planar travel is rarely fun, especially the first time you enter a new place. You and your party have collected some really odd things since the wizard decided to start plane jumping. A shield that becomes a massive wall, a fountain that might grant your very desires. Also, the bard put on that strange mask and won't take it off, she's getting a little twitchy around you. Maybe entering the Planar Vortex wasn't such a good idea! - Features - The W's - A foolproof system for putting new magical items into your game without breaking the game and making it too easy for your players. Build For The Campaign - A discussion...

Wisdom Under Fire: An Australian Charity Adventure
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Fire is a powerful, frightening and all consuming creature. The Australian bush’s evolution is in part from a patchwork quilt of burning, either by accident or intentionally through “Firestick Farming” by The First People of this land. Species have adapted to evade, endure, or even benefit from small and low intensity fires. In recent years, 2019 -2020 especially, the dry time has been longer, the fires wider spread and the damage beyond belief. Our wildlife has been struck hard by habitat loss. There have always been volunteers that have sought to reduce the impact on affected wildlife, rescue, heal and rehabilitate both the animals and plant communities. They have been struggling with the sheer number of casualties and many have stepped forward to assist in support...


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DMsGBLM3
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This title was added to our catalog on June 10, 2020.