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EB-06 The Last Word


It's Eberron's Anniversary, so this digital title has been marked down by 20%. For more celebratory savings visit the Eberron Anniversary sale page.


Guided by prophecy, the adventurers seek out a spy operating in the heart of Wroat’s Royal Court. The Oracle of War has linked him to a great turning point in Khorvaire’s future, but he’s embedded in deep cover and difficult to reach. Thankfully, every agent has a weak link, and love is blind.
A Four-Hour Adventure for Tier 2 Characters. Optimized for APL 6.

Welcome to the Oracle of War campaign, a new 20-part standalone story for the D&D Adventurers League! You can play this adventure as part of your own Eberron: Rising from the Last War campaign, or as part of the Oracle of War organized play campaign. While this campaign runs under the umbrella of the Adventurers League, it utilizes different rules. You can familiarize yourself with these unique campaign rules by checking out the Oracle of War Player's Guide and Oracle of War DM's Guide, found in the D&D Adventurers League Players Pack.

Find other adventures in the Oracle of War campaign here:

EB-01 The Night Land

EB-02 Voice in the Machine

EB-03 Where the Dead Wait

EB-04 The Third Protocol

EB-05 A Century of Ashes

EB-06 The Last Word

EB-07 Song of the Sky

EB-08 Parliament of Gears

EB-09 Lord Bucket

EB-10 Judgment of Iron

EB-11 My Undying Heart

EB-12 The Waiting Game

EB-13 Stonefire

EB-14 From Dust

EB-15 Dream Eater

EB-16 The Dragon Below

EB-17 The Final Tribute

EB-18 Scales of War

EB-19 Back to the Mud

EB-EP-01 The Iron Titan

EB-EP-02 Rolling Thunder

EB-EP-03 The Rising City

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Reviews (3)
Discussions (2)
Customer avatar
Stuart L July 11, 2021 4:52 pm UTC
The relationship diagram says that Orsina, Tybalt, and Cesaria are humans, but other parts of the adventure call them half-elves. Which one is correct?

My players and I are loving this campaign so far!
Customer avatar
Evgenii T June 27, 2020 9:48 am UTC
Seems like a great intrigue adventure from reading it.
However, having an NPC with access to 9-th level spells pop up from nowhere just to make sure PCs don't do anything funny seems way jarring. That 'court mage' is, apparently, on par with established top spellcasters from Khorvaire's history (Mordain the Fleshweaver, lvl 18) and present (Jaela Daran is lvl 18). Previously, leader of The King's Wands, Captain Nebik, was a mere lvl 7 Wizard ('Five Nations', p.61).
The big question is - why doesn't Narcy of Xandra go and sort the whole 'Lord of Blades' situation out, while maybe also kickin' Vol's rotten teeth in on her way back?

Of course the last statement is sarcastic. But the setting-contradicting power creep in the last two, otherwise, spectacular modules (students at Morgarve U being taught Hold Monster, a level 5 spell? Seriously?) are a bit too much.
Customer avatar
Will D June 29, 2020 3:01 pm UTC
I respectfully disagree; I think it is entirely reasonable for one of the most powerful mages in the Five Nations to serve as security for a star-studded event that was scheduled to have King Boranel in attendance. Citing 3e sources to establish a sort of worldwide power gauge isn't exactly fair, I feel. That said, it's not the last we'll see of Narcy, and we'll see in future that she has limitations that prevent her from waltzing around fixing all the world's problems. I hope you stick around to learn more.
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File Last Updated:
June 01, 2020
This title was added to our catalog on June 03, 2020.
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