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Fantasy Grounds Automatic Lingering Effects

Fantasy Grounds Automatic Lingering Effects

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This is an EXTENSION for use with the Fantasy Grounds VTT.

This gives an option to automatically roll for lingering injuries when a PC hits 0 hit points or is hit while Dying.

This will first check if you have a table "[dmgtype] Damage Lingering Injuries"

Example: "Fire Damage Lingering Injuries", if you do not it will check for a default "Lingering Injuries" table (which is included in the DMG, or you can create your own).

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Discussions (2)
Customer avatar
Adolfo R May 25, 2020 7:25 am UTC
PURCHASER
Same here, players seem to get random bonuses to the roll out of nowhere
Customer avatar
Gabriel C May 22, 2020 11:57 pm UTC
PURCHASER
Some of my players get a bonus to this role, I can't figure out where... :)
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Pooty P August 07, 2020 11:44 pm UTC
PURCHASER
I recently discussed with the creator who informed me that the modifier associated with rolls for lingering injuries is calculated as the PC's Constitution score minus the damage from the attack. So, if a PC has a base Constitution score of 15 and takes 20 damage from an attack that reduces them to 0 HP then they would have a -5 modifier applied (15 Con - 20 dmg = -5 modifier) to the lingering injury roll. Conversely, if the same PC with base Constitution score of 15 takes 10 damage and is reduced to 0 HP then they would receive a +5 modifier (15 Con - 10 dmg = +5 modifier) to the lingering injury roll.

I believe the idea is that Constitution is a measure of vigor, while a single powerful attack of high damage increases the likelihood of suffering a devastating injury. So it does seem natural to weigh them against each other.
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File Last Updated:
May 13, 2020
This title was added to our catalog on May 08, 2020.