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The Corruption of Skyhorn LighthouseClick to magnify

The Corruption of Skyhorn Lighthouse

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The tritons have arrested the keeper of Skyhorn Lighthouse for unleashing vile, bug-like abominations into the sea. When a lone triton comes to the characters and asks their help in exonerating the keeper, will the heroes rise to the challenge and confront the dangers lurking in the deep?

The Corruption of Skyhorn Lighthouse is a 5-7 hour adventure for 8th-level characters.

You can run The Corruption of Skyhorn Lightouse as a standalone adventure or as a follow-up to The Secrets of Skyhorn Lighthouse, a free 5th-level adventure downloaded over 160,000 times with 500+ five-star reviews!

Inside the The Corruption of Skyhorn Lighthouse, you'll find:

  • Three new monsters that prowl the ocean depths
  • A goblin submarine, a darkmantle sea captain, and a marid with a pet starfish grove 
  • The Arcane Library's signature format to make running the adventure effortless
  • Printable handouts/references for monsters, PCs, and special treasure
  • Gorgeous maps designed for easy use with Roll20

Grab the Fantasy Grounds .mod of this adventure here!

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Reviews (8)
Discussions (12)
Customer avatar
Jeffrey D June 13, 2022 10:43 pm UTC
PURCHASER
Are their unlabeled or VTT that are supposed to come with the zip file? I didn’t get either when I downloaded it.
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Customer avatar
Kelsey D June 14, 2022 4:47 pm UTC
CREATOR
Hi Jeffrey! Yes, there should be both, so I hope something didn't go amiss! The file path for VTT and player safe maps should be The Corruption of Skyhorn Lighthouse V1 - Corruption Maps - The Corruption of Skyhorn Lighthouse VTT Maps (the maps that aren't in a folder at that same level are all the player safe versions).

If those aren't there, re-downloading the file might be the best bet in case it was an incomplete download!
Customer avatar
Ross S October 21, 2021 7:28 pm UTC
PURCHASER
Picked this up and planning to run it soon, but the last section doesn't quite make sense for me. Why would the Marid, who is an arrogant Genie, tolerate an creepy evil Aboleth just hanging out in his house? I know he says he is bored an annoyed with everything, but the monster is literally in the next room, and the Captain and Thralls just keep wandering through the Marid's bedroom. I just know my players are gonna ask about this.
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Customer avatar
Kelsey D October 23, 2021 2:42 am UTC
CREATOR
He's just not willing to risk his personal safety to intervene! He's also not allowed to leave his room due to being banished and under room arrest, so he's taking the path of least resistance for now (and is kind of secretly hoping the aboleth messes the magic of the place up enough to free Farzad from his entrapment in this room). I'd say it's a mixture of ennui and cowardice.
Customer avatar
Ryan B September 08, 2020 7:45 pm UTC
PURCHASER
Kelsey,

Hopefully you are still keeping tabs here. We just finished The Secrets of Skyhorn Lighthouse, and loved it.
I was looking for a new adventure and found this one!

I kind of wanted to jump them up to level 10. Would this adventure lend itself ok to pushing the level up a bit? IOW what ability would break the challenge curve?

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Customer avatar
Kelsey D September 09, 2020 10:26 pm UTC
CREATOR
Hi Ryan! Absolutely, you could jump this adventure up to level 10 without breaking anything. Your group's characters would have access to level 5 spells, but the only concerns I'd have there is that they'd be able to leverage powerful divinations like scrying and commune to figure out what's going on a bit faster.

Combats for level 10 characters are also similar in power level for level 8 characters, so I don't think you'd need to replace or rework any monsters -- at the most, you could add one or two more of the lowest-level monster to each combat to spike the difficulty a slight bit (for example, adding one or two more triton veterans or aboleth thralls).

All in all, I think it would be a pretty easy bump up to 10! :)
Customer avatar
Patrick R July 05, 2020 6:02 am UTC
I bought the FG version. So I don't know if things are better explained in the pdf but I have a few questions.
The goblin's ship is a underwater vehicle but I guess it is not fully closed? Otherwise it would be impossible to interact with sea encounters? Also, at which point should the ship malfunctions occure?
And lastly, the kelp suppresses magic, like water breathing, for 1d20 minutes but... what should players do if they can't breath for so long??
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Customer avatar
Kelsey D July 05, 2020 9:45 pm UTC
CREATOR
Hi Patrick! All good questions. Some things I left up to the DM for sake of brevity, but I can give you my take on them and hopefully that will be helpful! :)

1. Goblin submarine: There's a door that leads to the outside, and while underwater, you could handle this a few ways. The submarine could flood internally, requiring the goblins to put on the underwater breathing helms they have, or you can "hand wave" the flooding bit and assume there is some minor magic keeping the water from rushing in. I think whatever dramatically fits the moment is the right option! :D

2. Submarine malfunctions: Those can happen whenever, but often are most exciting when combined with a combat or an encounter. If you want them to be evenly spaced, I'd do one at the middle of the trip, and one near the end.

3. Magic kelp: It's very dangerous! The characters will likely have access to various forms of water breathing magic, self-transformation magic, or even some forms of teleportation...See more
Customer avatar
TL M May 15, 2020 9:15 pm UTC
PURCHASER
omg!! This is so exciting! My characters are level 8 now and are passing skyhorn lighthouse in the near future once we're able to meet again. :D

Poor Lucien, lol. He got so much guff from my party during the last visit. Coppertree is still a valued source of info for everyone and when one of my players had to switch players they made a sailor who'd been working under her command. :) I can't wait to see Annabelle Lee fiiiiiiinally after all this time.

Kudos on this followup adventure! :D /claps!
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Customer avatar
Kelsey D May 15, 2020 10:16 pm UTC
CREATOR
Hahahahaaa yessss! That's so cool that one of the characters was working for Sheila. That's going to make encountering Annabel Lee a fun situation, I'm curious what they'll do! :D
Customer avatar
Elf C May 13, 2020 5:12 am UTC
PURCHASER
Every adventure should have this format. WotC are you paying attention?
Customer avatar
CD S May 07, 2020 10:21 pm UTC
PURCHASER
Just ran my group through the first one, which they really enjoyed. Can't wait to try this one later in the campaign.
Customer avatar
Bob C May 07, 2020 2:42 pm UTC
PURCHASER
Ran 'The Secrets of Skyhorn Lighthouse' as a Halloween one-shot, that turned into 3 sessions because my party explored every nook and cranny of that island! Can't wait to run this, looks incredible!
Customer avatar
Garett S May 04, 2020 5:43 pm UTC
PURCHASER
I purchased it, but there is no PDF to download.
Reply
Customer avatar
Kelsey D May 04, 2020 5:47 pm UTC
CREATOR
Hi Garett! I just updated the download to shorten the names of the files, so maybe you got caught in that small window of downtime for some reason. If you head back to the listing here, you should see a link with a preview file and a .zip file that contains everything: https://www.dmsguild.com/product/311881/The-Corruption-of-Skyhorn-Lighthouse
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Customer avatar
Garett S May 04, 2020 6:40 pm UTC
PURCHASER
that did it! Thanks for the swift reply
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Customer avatar
Kelsey D May 04, 2020 6:41 pm UTC
CREATOR
Glad I could help! :)
Customer avatar
Jason R May 04, 2020 4:33 pm UTC
PURCHASER
Haven't had a chance to read through this adventure yet but I just wanted to say that if it's even half as good as Secrets of Skyhorn Lighthouse then it will be amazing.
Customer avatar
Mathew U May 04, 2020 3:12 pm UTC
PURCHASER
I ran the 'Secrets of Skyhorn Lighthouse' a while ago for my friends when we were between campaigns, and they all enjoyed it. Wasn't expecting a sequel for it, but I ain't gonna complain about having more D&D stuff!!

What I've read through looks like it will be fun to run for them when the time arrives.
Customer avatar
Rob T May 03, 2020 3:27 am UTC
PURCHASER
This is in the VTT category, does it also come with a Fantasy Grounds module?
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Customer avatar
Kelsey D May 03, 2020 5:05 am UTC
CREATOR
Hi Rob! I have Roll20-optimized maps included with the grid sizing noted, but no FG mod for it. Wish I knew as much about making mods as you do!
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Customer avatar
Rob T May 03, 2020 5:07 am UTC
PURCHASER
My bad, I missed this "Gorgeous maps designed for easy use with Virtual Table Tops".
If you ever want me to convert your PDFs to FG for you, lemme know.
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Customer avatar
Kelsey D May 03, 2020 5:09 am UTC
CREATOR
Thank you so much! :D We should definitely talk. Would you mind emailing me at kelsey@thearcanelibrary.com if you’d be up for discussing FG stuff?
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Customer avatar
Bob C May 07, 2020 2:40 pm UTC
PURCHASER
*Eyes emoji*
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Customer avatar
CD S May 08, 2020 7:35 pm UTC
PURCHASER
Yeah. It's why I purchased it, to run as a VTT as a follow up to the original. Disappointing that it's just the maps.
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Customer avatar
Kelsey D May 08, 2020 11:00 pm UTC
CREATOR
Hi CD! Would you send me an email at kelsey@thearcanelibrary.com? I'd love to help, sounds like there was some confusion over the inclusion of an FG mod and I have a plan to sort it out. :)
Reply
Customer avatar
Joe M May 09, 2020 1:52 pm UTC
Kelsey,

I realize you and Rob just started talking, but any idea how soon the Fantasy Grounds version will be available? That is the edition I would like as well. I could easily convert it myself as I have done others, but if you have it in the works, I will wait and buy it already converted.

Thank you!
Reply
Customer avatar
Kelsey D May 09, 2020 4:39 pm UTC
CREATOR
A good question! Rob has signed on to do the FG mod as of yesterday (the delay was totally me being a bit swamped), and I know he’s top-tier professional at this, so I’m sure it won’t be too long of a wait. I’ll let you know once we have a more specific timeline! :)
Reply
Customer avatar
Kelsey D May 21, 2020 4:26 pm UTC
CREATOR
Hi Joe! Thanks for being so patient. Rob and his team worked hard and got the .mod ready to go as of today, which is exciting! :) You can scope it out here: https://www.dmsguild.com/product/314495/?affiliate_rem=878507&fbclid=IwAR19o17QKO6-OkKLdfjo3RlQwAFfT9rF_t8ixQ2EF7R6Shm5n_RHqK2DD0s
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24
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File Last Updated:
February 18, 2021
This title was added to our catalog on April 30, 2020.