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First Adventure (Fantasy Grounds)

First Adventure (Fantasy Grounds)

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screen_shot_FG_1.jpg screen_shot_FG_2.jpg 

screen_shot_FG_3.jpg screen_shot_FGU.jpg 


- For the PDF itself, CLICK HERE -


  • January 19th, 2020 - Spilled Ale Studios: "First Adventure is a labour of love, and has been crafted with an impressive incredible attention to detail." 15 out of 20! A great hit!
  • Febraury 6th, 2020 - Comics Clerics and Controllers: "I shall make this brief, since I don't want to hinder you from buying this adventure and playing it IMMEDIATLY. (...) Simply laid out, lovingly designed, and true to the core of what makes roleplaying games special..." Nat 20
  • Febraury 13th, 2020 - Nonzerosumgames: "This adventure works well for its intended audience: kids. Leo Benucci shows great promise as a creator and I believe he will wow us in forthcoming productions."


Six kids, one heartfelt promise, one incredible exploration!

First Adventure is a one-shot designed to be played as a long session of five hours or two shorter sessions of 2-3 hours each.

Keep the promise you made to your dying mother!
Journey to an old, abandoned mine to search for the gateway to the Faerie Realm!
Fail in your first attempt and regroup again 17 years later to keep the promise!

A well balanced mix of exploration, role-playing, riddles, combat and tons of fun suited for both DnD newbies and veterans, kids and adults!

Perfect as one-shot adventure or the beginning of your new, epic campaign.

Included inside:

  • BOTH Fantasy Grounds and Fantasy Grounds Unity modules!!

  • TWO mind-blowing post-credit scenes to amaze your players.
  • 12 full-glory illustrations of adventure locations to make your players dream.
  • 12 beautifully illustrated characters (6 kids plus their adult counterparts).
  • 3 Detailed FULL-COLOR area maps.
  • 1 new legendary magic item: The Flower of a Thousand Colours!
  • Guidelines for implementing kid characters as PCs.
  • Wandering monsters table to keep your PCs on their toes!

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Reviews (0)
Discussions (6)
Customer avatar
Carlos David E January 31, 2021 5:38 am UTC
great aventure! 5/5
Customer avatar
Amr M May 11, 2020 3:54 am UTC
It says in the introduction that the adult characters in this mod are different from the originals and that they can be adjusted if I have the PHB, I do have it but I don't know what to adjust.
Customer avatar
Leonardo B May 11, 2020 12:25 pm UTC
Ciao Amr M! Thank you for asking!
The adult characters on the mod are slightly different from the ones in the original PDF because the talents and backgrounds usable in the free version of dnd5 (the one which is included in the basic Fantasy Grounds license) are very limited compared to the ones actually usable in the regular (PAY) version of the rules.
When I firstly devised First Adventure's PDF I created the PGs using all feats, backgrounds and traits from the regular version of the rules. Then, when me and Alberto did the conversion for FG, I decided to change slightly the PGs to help everyone to enjoy the adventure even if they did not have any PAY dnd5 contents at all.
Anyway, the differences for the PCs are minimal, like:
1- TINA Not a Life Domain Cleric but a Knowledge Domain Cleric. Feat: KEEN MIND
2- MIRKO Feat: Sharp Shooter
3- JEFF: Feat: Observant
4- ELIA: Not a Thief Archetipe but a Swashbuckler
5- BRANDO: no changes
6- ANDREW: Feat: War caster...See more
Customer avatar
Amr M May 11, 2020 3:26 pm UTC
Thanks, that was really helpful.
Customer avatar
Cameron T April 27, 2020 2:33 pm UTC
Is this module meant for kids or can it be used as a kickoff for a campaign with more seasoned players? Either way I will be getting as I have use for both
Customer avatar
Leonardo B April 27, 2020 3:09 pm UTC
Ciao Cameron, thank you for reaching and for buying!!!!!
The module is meant to be usable in both situations. It can be a one-shot, the star of a campaign for veterans or for kids.
The style you decide to run it, it is totally up to you: more scary, more gritty, more fun, it depends also on your preferences and interpretation as a Dungeon Master. Find your style and conjugate the module accordingly: you cannot be wrong!
Hope you will enjoy it!!!
Customer avatar
Leonardo B April 26, 2020 7:00 am UTC
Ciao MN, good morning from Italy.
Thank you for buying and for reaching!
You are right: the FGU version is for Unity. The other one is for Classic. If you load both of them you will have duplicate assets, sure.
Essentially the Player's MOD file has to be sent to players and they must load it themselves. Inside they can find the characters sheets pf the PGs.

Thank you for the advice. Sorry for the poor explanation. I will amend it today preparing a readme file with the instructions and change the filenames to make them easier to understand.
Have a nice day and I hope you and your players will enjoy First Adventure!!
Customer avatar
MN B April 26, 2020 6:52 am UTC
What is the purpose of the FGU module? It is missing most of the content.

When I load the FGC version it loads fine, but now I have duplicate assets.

Customer avatar
Leonardo B April 26, 2020 9:37 am UTC
Ciao! I added a read me file with all the infos needed to use the files provided!
Thank you again!
Customer avatar
MN B April 26, 2020 6:20 am UTC
Can you please provide some instructions for loading. I've put the mods in mods folder and the portrait file in the portraits folder for FGU. In my library, I click on "modules" and I loaded "First Adventures (FGU)" and ignored "First Adventure", which I assume is for FGC. What do I do with First Adventure Players? Do I load that module? Do I send it to players to save somewhere and load? What is the purpose of the First Adventures Players mod? I would highly recommend a simply one-page instruction on where to save and how to load these files.
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File Last Updated:
April 26, 2020
This title was added to our catalog on March 28, 2020.