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The Hellriders' Keep
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The Hellriders' Keep

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After rescuing Ulder Ravengard our heroes find themselves in search of weaponry for themselves and the citizens of Elturel who are now stranded in Avernus. The party must go to the Hellriders' Keep, the place of the last stand of the Hellriders. There they will find plentiful firepower, dark secrets, and incredibly dangerous foes. It will take all of their might to succeed in raiding the Hellriders' Keep!

For characters 7th level in the Baldur's Gate: Descent into Avernus storyline.

This adventure explores a new named location in the fallen city of Elturel, adds a new random encounter for travel through the city, gives the stat blocks of 2 new monsters, and gives 3 new magic items for DMs to use!

Included is the PDF of the module as well as 2 maps separated into their own files as both marked and unmarked versions, perfect for Virtual Tabletops.

This module will help DMs who want to beef up their party before sending them out into the wastes of hell to save the city!

 
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Customer avatar
Rob T March 20, 2020 11:38 pm UTC
This was in the VTT category, is it also available in Fantasy Grounds?
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Carter V March 21, 2020 4:30 am UTC
CREATOR
Hey there, I may be incorrect in the labelling. I did that because I included maps that I designed (and used on my own campaign) for Roll20. Each map is broken out into a marked and unmarked version along with being in the book.
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Product Information
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Pages
9
Format
Original electronic
Scanned image
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File Last Updated:
March 19, 2020
This title was added to our catalog on March 19, 2020.