Close
Close
Advanced Search

Amarune's Almanac: Grasslands of the RealmsClick to magnify
Quick Preview
/gs_flipbook/flip.php?xml=/demo_xml/305043.xml&w=500&h=324
Full‑size Preview
https://watermark.dmsguild.com/pdf_previews/305043-sample.pdf
ADD TO WISHLIST >

CYecW7M.png

"Welcome to the 'forgotten' part of The Forgotten Realms" - Ed Greenwood (excerpt from Foreword)

"When the earliest forms of this almanac series began to materialize in my mind, I did not foresee grasslands as being a part of the series. After all, with so many stunning mountains, ancient forests, and other marvels of the world, who could be interested in grasslands? At the time, grasslands seemed to simply be the space between the other things."

- Amarune Whitewave

TITU222.jpg

Amarune's Almanac Volume 3 is the third in a multipart series exploring the eight biomes of Dungeons & Dragons within the Forgotten Realms campaign setting.

Grasslands of the Realms brings life to the oft-forgotten lands of Faerûn. We've populated these vast areas with new and old flora, fauna, and history alike. Grasslands of the Realms does this through both narrative prose, written from the perspective of Amarune Whitewave (the great, great granddaughter of Elminster Aumar), and through occasional notes from her husband, editor, and traveling companion Arclath Delcastle.

Contained with this 52-page tome, you'll get:

  • 2 new subclasses

    • the Circle of the Plains druid which seeks to expand on the land (grassland) druid.

    • and the Stormchaser, a conclave of Rangers who ritually bind themselves to the destructive nature of storms.

  • Variant rules: expansions to the Druid and Ranger classes to allow them more access to the new spells contained within this book!

  • 10 spells: each using a new spellcasting component, Environment, as they each rely on the boons of the world around them.

    • +1 bonus spell, druidic practice, which is the Druid version of the ceremony spell for Clerics.

  • 10 magic items: drawn from the bounty of the vast plains of Faerûn and it's denizens.

  • 10 monsters: new creatures for Wild Shaping, mounts, and companions!

  • 20 flora: the bounty of the grasslands. Roots, grasses, and flowers that you can collect and use to create all manner of items, as well as improve some spells.

  • Downtime activities: A gathering expedition specifically designed to find and collect the flora described in this book.

  • 5 location stories: Straight from the journal of Amarune Whitewave herself, stories of their expeditions into five notable Faerun grasslands: Battle of Bones, Cliffs of Leaping Horses, Eastern Plains, Mistledale, and the Shining Plains

  • A map of Faerûn: Updated for 5th Edition, this book contains a two-page map of Faerûn covering the Sword Coast all the way to the Plains of Purple Dust

  • Also included is a separate high-resolution PDF of the map in both colored and Printer Friendly, available to print on 8.5"x11" or 11"x17"

  • Journal-style sketch art by Shiah "Cinder" Irgangladen and Nathanaël Roux and several other full color pieces throughout the book, combined with a field-journal document style, complete with spilled ink

and...

  • Content and a foreword written by the creator of Forgotten Realms, Ed Greenwood, himself.


fqGo5ZX.png

Review from Curse of Sebs:

From the gorgeous cover, beautiful maps, spectacular layout and use of artwork to the introductions from the father of the Forgotten Realms himself, Ed Greenwood, the well-travelled Volo and Amarune herself there are generations of love and lore for this setting so clear on the pages, before you even get into the incredible content. These Almanacs are truly works of art adding soul and soil to the setting, enriching the experience for DMs and Players alike.

Continuing this breath-takingly beautiful and professional series, Steve Fidler’s team are back with another essential almanac for those wishing to breathe more life into their Faerun. This time Amarune is trekking the Grasslands of the Realms with a wandering Druid of the Plains whose connection to the flora and fauna find them walking their own furrow between the Land and Moon, and a roving Stormchaser Ranger who can literally ride the lightning! These rambling companions share the secret of drawing new magics from the very land itself. Amarune brings five notable locations to life with her accounts, as well as her downtime spent on expeditions to gather plants. Her exploration of Faerunian flora yields a cornucopia of weird and wonderful weeds with a great variety of useful properties, as well as run ins with 11 new creatures with a wide range of before unseen species and variations on known fauna including the enchanting and tricksy Pink Zebra. Finally, Amarune shares the bounty harvested from her travails, 10 magical marvels of fields and dales covering all rarities.

For other books in the series:

296459-thumb140.png  299636-thumb140.png  305043-thumb140.png  310184-thumb140.png315001-thumb140.png  DHoaUw5.jpg  4S0VqcE.jpg  3hGVXeD.jpg

Buy a bundle, save 25%!

296460-thumb140.png  340846-thumb140.png

For other books in the Amarune's Adventure series:

310181-thumb140.png  311333-thumb140.png  313420-thumb140.png
314313-thumb140.png  318859-thumb140.png  320343-thumb140.png
326586-thumb140.png  326586-thumb140.png  334371-thumb140.png

You can get more titles by Vorpal Dice Press @ DriveThruRPG:
W4svjKK.png

pixel_trans.gif
 
 More from this Title's Contributors
pixel_trans.gif
 
 Customers Who Bought this Title also Purchased
pixel_trans.gif
pixel_trans.gif
Reviews (3)
Discussions (1)
Customer avatar
Miles M March 05, 2020 12:51 am UTC
PURCHASER
I have some questions regarding the finding of flora. So, the mundane flora table, and the other herbs and what not listed; are they intended to serve as components for the creation of basic healing potions? Iv'e been looking for a reliable herb gathering mechanic for my druid and other herbalist characters for some time. I know it takes 25 gp of "rare herbs and other materials" and like, 4 hours of time to craft a basic healing potion w/ an herbalism proficiency. Was your system (which i very much like btw) meant to provide a mechanic for finding these materials? If not, do you think it could be adapted to do so? Thank you so much for your hard work, these products are some of my favorites Iv'e ever purchased.
Reply
Customer avatar
Steve F March 05, 2020 1:22 am UTC
CREATOR
Hi Miles!

Thank you for the kind words!

Regarding your inquiry: When you use the Gathering Plants Expedition downtime activity, you must make three Ability checks - with a DC determined by the DM (which should be based on whether the plant is local to the region or not.)

Regardless of the success or failure of these checks, you roll once on the Mundane Flora table. A 5 or 6 on the table results in 25gp worth of herbs and materials; which is intentionally enough to craft a Healing Potion using the rules for the herbalism kit in Xanathar's Guide to Everything.
Reply
Customer avatar
Miles M March 05, 2020 2:32 am UTC
PURCHASER
I see what you did there. Nice!

Now, say i wanted to just find those regular herbs, and not the fancy flora that you have so wonderfully laid out for us. Could I simply make a single ability check (as one does whilst foraging for food during travel) and then roll on ye old mundane herbs chart? I guess what I'm asking is do you think that there is a good way to combine what you've created here with the food foraging rules (make a Wis (survival) check vs the landscape DC, get 1d6+Wis lbs of food)? I'm trying to find a way to quantify how many gp worth of herbs my players can find in a days worth of foraging during travel. Your product has given me a perfectly excellent downtime activity, which Im going to use probably next session, but I'm also in the market for the travel montage version :p

(regardless of your answer, this has already been a big help! Thanks!)
Reply
Customer avatar
Steve F March 05, 2020 2:08 pm UTC
CREATOR
So if I were to send a player out for Mundane Flora, and I was already using these rules, I would consider "10 gp worth of herbs and materials" a unit of that flora, and use the same rules.

Set the DC appropriately low (DC20 in a Desert/Tundra, DC 15 anywhere else except, DC 10 in a Forest or plentiful Grassland) and use the same downtime Gathering Plants Expedition downtime rules.

I think that would generate a decent amount of reward for the effort. If you were lucky, you could get 95gp worth of herbs and flora (3 successes for 1d4+3 units, max roll for 7, + rolling a 5 or 6 on the Mundane Flora table for an additional 25gp worth)
Reply
Customer avatar
Miles M March 05, 2020 5:23 pm UTC
PURCHASER
That sounds reasonable, I think my players will like this! I think I may also create a paired down version to accompany the foraging rules so that players can do this during travel, just like hunting and food gathering, based on the numbers you gave me. Thanks so much for you responses! Also, do ou have an ETA on the next volume?? I cannot wait!
Reply
Customer avatar
Steve F March 05, 2020 5:26 pm UTC
CREATOR
Nothing I want to commit to in writing just yet but we are trying our best to maintain a regular release schedule :) Soon! The goal is for all 8 volumes to be done by End of Year.
Reply
Customer avatar
Miles M March 10, 2020 3:19 am UTC
PURCHASER
VERY Excited to see the rest of the set!
Narrow Results
$ to $
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!















Product Information
Gold seller
Community Content
Rules Edition(s)
Pages
52
Format
Original electronic Click for more information
Scanned image
These products were created by scanning an original printed edition. Most older books are in scanned image format because original digital layout files never existed or were no longer available from the publisher.

For PDF download editions, each page has been run through Optical Character Recognition (OCR) software to attempt to decipher the printed text. The result of this OCR process is placed invisibly behind the picture of each scanned page, to allow for text searching. However, any text in a given book set on a graphical background or in handwritten fonts would most likely not be picked up by the OCR software, and is therefore not searchable. Also, a few larger books may be resampled to fit into the system, and may not have this searchable text background.

For printed books, we have performed high-resolution scans of an original hardcopy of the book. We essentially digitally re-master the book. Unfortunately, the resulting quality of these books is not as high. It's the problem of making a copy of a copy. The text is fine for reading, but illustration work starts to run dark, pixellating and/or losing shades of grey. Moiré patterns may develop in photos. We mark clearly which print titles come from scanned image books so that you can make an informed purchase decision about the quality of what you will receive.
pixel_trans.gif
Original electronic format
These ebooks were created from the original electronic layout files, and therefore are fully text searchable. Also, their file size tends to be smaller than scanned image books. Most newer books are in the original electronic format. Both download and print editions of such books should be high quality.
File Last Updated:
March 06, 2020
This title was added to our catalog on March 02, 2020.